Commit Graph
1000 Commits
Author SHA1 Message Date
Jason Felds d3e9cea312 [editorKeysounds -> default] Let's do this.
I expect there to be issues, bugs, etc.

I cannot find all of them. Let the people do that.
2012-02-12 14:53:14 -05:00
Jason Felds 35b418af27 [editorKeysounds] Add the changelog message. 2012-02-12 14:51:34 -05:00
AJ Kelly a49c323989 we're probably releasing before the 20th. 2012-02-11 02:26:16 -06:00
AJ Kelly dc3300ae90 [WheelBase, WheelItemBase] Turned WheelItemDataType into a Lua type, made WheelBase:GetSelectedType() return the enum instead of a number. 2012-02-10 13:57:24 -06:00
AJ Kelly cb38919b8c small update 2012-02-08 23:54:56 -06:00
AJ Kelly 778ce8a288 [ScreenOptionsMaster] Added StepsRowLayoutType metric. (Valid values are ShowAllInRow or ShowOneInRow.) 2012-02-08 23:49:42 -06:00
Jason Felds 535ef4db29 Two new options for JudgmentMessageCommand.
You can now use AvoidMine and HitMine.

Obviously, not at the same time.

Thanks to Saturn2888 and shakesoda for the fix.
2012-01-23 21:53:18 -05:00
AJ Kelly 413992f877 update changelog with the important fix 2012-01-16 12:30:33 -06:00
AJ Kelly 3fdfc1c4d4 [PlayerOptions] Fix a problem with m-mods where you would get m200 as the default speed modifier. 2012-01-15 23:39:53 -06:00
Jason Felds 45233b3dc7 Update, fix changelog. 2012-01-15 17:34:33 -05:00
AJ Kelly 6ecafcf4bd update lua docs 2012-01-12 13:25:55 -06:00
AJ Kelly be63c1a007 Japanese translation updates 2012-01-12 09:55:12 -06:00
Jason Felds fbb3cb6c42 Fix a floating point issue with speed segments.
This is why ints rule.
2012-01-11 22:50:55 -05:00
Marcio Barrientos 11a02660be Change #PREVIEWBG to #PREVIEWVID and update the changelog 2012-01-11 14:21:55 -06:00
AJ Kelly b1686c45a8 oops 2012-01-08 01:33:43 -06:00
AJ Kelly 989acc26b9 forgot another change. 2012-01-08 01:30:48 -06:00
AJ Kelly 772e2df91e update changelog 2012-01-08 01:27:55 -06:00
AJ Kelly ed42c53942 update luadoc description of AddScreenToTop 2012-01-08 01:19:42 -06:00
AJ Kelly 0d546a48c3 changelog 2012-01-08 01:18:13 -06:00
AJ Kelly 4c6edf67f0 blargh missed a changelog edit 2012-01-05 21:48:02 -06:00
AJ Kelly 63055788ca add #JACKET, #CDIMAGE, and #DISCIMAGE tags to .ssc format (up to v0.81 now). 2012-01-04 12:42:53 -06:00
AJ Kelly c788ea56c0 update docs/credits 2012-01-04 11:17:23 -06:00
AJ Kelly d5ac93ad61 small update in scoring, plus update credits 2012-01-03 13:48:00 -06:00
AJ Kelly 5c07a338ee add 2011/12/18 version (Ver 1.04α) of the Japanese language file from @Niler_jp 2012-01-03 13:41:45 -06:00
AJ Kelly 9049559d84 arguments!='wag' 2011-12-29 12:00:30 -06:00
AJ Kelly 21dc7f019b luadoc update 2011-12-29 11:59:38 -06:00
AJ Kelly 68bd6bab4a update lua docs 2011-12-29 11:16:54 -06:00
AJ Kelly d163b5ae2b oops, GetNumItems served this purpose already 2011-12-29 11:03:37 -06:00
AJ Kelly 1aee8afe87 kill GetOSName lua binding since GetArchName is better 2011-12-27 11:21:31 -06:00
AJ Kelly e3f2acb5cf argh forgot changelog 2011-12-27 11:03:26 -06:00
AJ Kelly ec74678b70 Add MusicWheel:IsRouletting and WheelBase:GetNumWheelItems Lua bindings. 2011-12-27 11:03:02 -06:00
Colby Klein a191da3f20 Add libjpeg sources, build as a target on OS X. Should hopefully not break building on Windows. Also cleaned up some settings in the project file. Note: this doesn't fix PPC. 2011-12-26 11:30:11 -08:00
Colby Klein 6ce7344580 Known Issues + Changelog updates. 2011-12-26 09:40:41 -08:00
AJ Kelly c65b453e70 [StepMania.cpp] Fix initial aspect ratio on first boot, hopefully. (See issues 6 and 27) 2011-12-23 14:09:16 -06:00
AJ Kelly 8c5793fd96 [Game] Added CountNotesSeparately, GetMapJudgmentTo(TapNoteScore) Lua bindings. 2011-12-23 13:39:28 -06:00
AJ Kelly 842810c0dd [Song] Fixed a bug where a sample start of 0 wouldn't work. 2011-12-23 02:54:51 -06:00
AJ Kelly 046b30484b [LuaManager] Added ProductFamily() Lua binding. 2011-12-22 12:19:50 -06:00
AJ Kelly 44f769fb98 small changelog fix 2011-12-17 03:24:06 -06:00
AJ Kelly c7fab6014f [Various] Allow loading of *.jpeg in addition to *.jpg. 2011-12-17 03:21:12 -06:00
AJ Kelly be2a2a981f [StreamDisplay] Added VelocityMultiplier, VelocityMin, VelocityMax, SpringMultiplier and ViscosityMultiplier metrics. 2011-12-16 12:05:34 -06:00
AJ Kelly c8e99cc18b [LifeMeterBattery] Fixed various issues (lives not fully disappearing on fail, P2 lose life animation having the wrong x zoom, hide the lives number if it falls below 0). 2011-12-12 22:13:32 -06:00
Jason Felds 058f03e495 Allow versus oni graceful failure. 2011-12-12 21:27:32 -05:00
Jason Felds 1376a46b01 Add the GAMESTATE:InStepEditor LUA binding. 2011-12-12 18:49:10 -05:00
Jason Felds 84f07b8503 Restore segment cycling in the editor. 2011-12-11 19:30:37 -05:00
AJ Kelly f1e412e961 [PlayerState] Added GetSuperMeterLevel() Lua binding. 2011-11-30 00:44:27 -06:00
AJ Kelly a49044501e [PlayerOptions] Added IsEasierForSongAndSteps(Song,Steps,PlayerNumber) and IsEasierForCourseAndTrail(Course, Trail) Lua bindings. 2011-11-30 00:35:06 -06:00
AJ Kelly aabb060446 [LifeMeterBattery] Added MaxLives metric, which limits the maximum amount of lives. Setting this to 0 will remove the limit. 2011-11-28 22:13:30 -06:00
Jason Felds 2d3c3628a1 Add the SurvivalModOverride metric. 2011-11-28 19:13:15 -05:00
Jason Felds 5d26c474d9 Well, that was a doozy.
Allow inserting and removing of beats and timing changes
in increments other than 4th notes.
2011-11-27 18:33:34 -05:00
AJ Kelly f3a5cd28c5 whoever added PlayMusicPart didn't try validating the description 2011-11-27 05:05:34 -06:00