Steve Checkoway
ccef45d77f
We have assets here. No need for a dummy file to keep the directory from being pruned any longer.
2007-02-11 02:29:21 +00:00
Glenn Maynard
ee061be26a
I'm not sure why this ClearSubscribers was here; it's causing
...
metrics to not be loaded after a resolution change, because
the reload is optimized out by SwitchThemeAndLanguage.
(We may have loaded ThemeMetrics on demand in the
past.)
The reload needs to always happen, even though the theme
hasn't changed, since the theme load is affected by the
resolution; eg. upvalues in Lua scripts may have been
computed based on SCREEN_WIDTH.
2007-02-11 01:52:41 +00:00
Steve Checkoway
b88d415b52
Style.
2007-02-11 01:51:44 +00:00
Steve Checkoway
80140f2168
atomic writes.
2007-02-11 01:30:51 +00:00
Steve Checkoway
2d1cd1de50
When changing resolutions, SwitchThemeAndLanguage was being called after clearing all subscribes but STAL wasn't reloading them because nothing had changed. Reload them explicitly if the theme doesn't change.
...
I'm not sure what the rationale behind taking this code path for changing the resolution as it seems to have nothing to do with the theme.
2007-02-11 01:19:30 +00:00
Eric Gustafson
1c43201f16
Fix removed noteskins
2007-02-11 00:50:42 +00:00
Glenn Maynard
96caf97851
use FOREACH_Attr
2007-02-11 00:44:57 +00:00
Glenn Maynard
5772a41b92
use accessors
2007-02-11 00:38:27 +00:00
Steve Checkoway
735d9bfac5
flat has not been updated.
2007-02-11 00:37:15 +00:00
Glenn Maynard
b9e277d0e7
GetValue: return XNodeValue *
2007-02-11 00:33:53 +00:00
Glenn Maynard
5135b7b27c
use templated GetValue, not old RString GetValue()
2007-02-11 00:30:44 +00:00
Glenn Maynard
95fdd553de
remove Command="%function" syntax from XML. Use Lua directly.
2007-02-10 23:47:39 +00:00
Glenn Maynard
cb8e881099
on xml for backgroundEffects
2007-02-10 23:44:33 +00:00
Glenn Maynard
a15efb8e4a
xml->lua for files that use %
2007-02-10 23:39:38 +00:00
Glenn Maynard
76c9f9bf8b
lua
2007-02-10 23:22:17 +00:00
Glenn Maynard
98daa2535c
xml->lua for files that use %
2007-02-10 23:16:16 +00:00
Glenn Maynard
ebb4b3a340
xml->lua for files that use %
2007-02-10 22:52:28 +00:00
Glenn Maynard
2140b1d8c8
xml->lua for files that use %
2007-02-10 22:45:25 +00:00
Glenn Maynard
7d66e0bcfd
xml->lua for files that use %
2007-02-10 22:35:50 +00:00
Glenn Maynard
b9acd66239
xml->lua for files that use %
2007-02-10 22:28:07 +00:00
Glenn Maynard
070779520f
use accessors
2007-02-10 22:17:43 +00:00
Glenn Maynard
fcf121feb0
add PlayCommandNoRecurse to fix PlayCommand hack
2007-02-10 05:42:25 +00:00
Glenn Maynard
5e549c0437
cleanup
2007-02-09 05:15:35 +00:00
Glenn Maynard
98f9d9edaf
simplify
...
set size
2007-02-09 05:13:49 +00:00
Glenn Maynard
101bf0a85f
simplify
2007-02-09 04:45:54 +00:00
Glenn Maynard
9d7893fc69
cleanup masking
2007-02-09 04:38:15 +00:00
Glenn Maynard
edeb62afed
simplify
2007-02-09 04:36:51 +00:00
Glenn Maynard
6cbc0577e9
simplify
2007-02-09 04:33:15 +00:00
Glenn Maynard
7c5dbab999
update mask handling
2007-02-09 04:29:54 +00:00
Glenn Maynard
f6fd57cc12
typo
2007-02-09 04:03:22 +00:00
Chris Danford
142157e147
StepsTypeToString should return "Foo_Bar", not "StepsType_Foo_Bar"
2007-02-09 03:24:11 +00:00
Chris Danford
35df8821ca
add Lua GetOneSteps
2007-02-09 03:23:24 +00:00
Steve Checkoway
b3d52febb4
PowerPC linux build.
2007-02-09 01:13:51 +00:00
Glenn Maynard
1bd5c423c0
fix crash, cleanup
2007-02-08 22:18:34 +00:00
Glenn Maynard
7a6b2d6c47
add ActorFrame:RunCommandsRecursively
2007-02-08 22:17:14 +00:00
Glenn Maynard
2116064921
fix m_size
2007-02-08 21:36:38 +00:00
Glenn Maynard
71b70c4cba
split GetSourceToImageCoordsRatio(), GetSourceWidth(), GetTextureWidth()
...
into more correct X, Y versions
2007-02-08 21:35:43 +00:00
Glenn Maynard
ff420be0eb
fix default game selection
2007-02-08 21:21:17 +00:00
Glenn Maynard
2aca7a4d16
add more powerful dynamic frame
2007-02-08 20:40:52 +00:00
Glenn Maynard
5437d929a8
redo sprite frame handling, with Lua in mind; allow defining arbitrary
...
rects
2007-02-08 20:38:16 +00:00
Glenn Maynard
3d3c2bad49
bind RunCommandsOnChildren
2007-02-08 20:34:45 +00:00
Glenn Maynard
31caea19cb
fix path
2007-02-07 09:38:52 +00:00
Glenn Maynard
5bb64801b4
update
2007-02-07 08:34:51 +00:00
Glenn Maynard
383a01e3b5
error check
2007-02-07 05:59:34 +00:00
Glenn Maynard
2cebe3ef34
fix crash with empty models
2007-02-07 05:54:13 +00:00
Glenn Maynard
8b1c76065e
psds
2007-02-06 10:20:11 +00:00
Glenn Maynard
a76708dd9f
refactor NoteSkins
2007-02-06 08:03:34 +00:00
Glenn Maynard
ff42847669
refactor and change NoteSkins
2007-02-06 07:56:37 +00:00
Glenn Maynard
d2f43893ce
fix roll autoplay
2007-02-06 03:45:57 +00:00
Glenn Maynard
0ec4356901
Allow Lua concatenated tables to concatenate functions. This means
...
that code loading an actor can have an InitCommand even if the actor
itself also has an InitCommand. The actor's own InitCommand will be
run first, followed by the caller's.
2007-02-06 02:59:48 +00:00