fix roll autoplay

This commit is contained in:
Glenn Maynard
2007-02-06 03:45:57 +00:00
parent 0ec4356901
commit d2f43893ce
+1 -1
View File
@@ -650,7 +650,7 @@ void Player::Update( float fDeltaTime )
if( tn.HoldResult.fLife >= 0.5f )
continue;
Step( iTrack, iSongRow, now, false, false );
Step( iTrack, iHeadRow, now, false, false );
if( m_pPlayerState->m_PlayerController == PC_AUTOPLAY )
STATSMAN->m_CurStageStats.m_bUsedAutoplay = true;
}