xml->lua for files that use %

This commit is contained in:
Glenn Maynard
2007-02-10 23:16:16 +00:00
parent ebb4b3a340
commit 98daa2535c
3 changed files with 111 additions and 0 deletions
@@ -0,0 +1,59 @@
local children = {
LoadActor(GetSongBackground()) .. {
InitCommand=cmd(scaletoclipped,SCREEN_RIGHT,SCREEN_BOTTOM;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
OnCommand=cmd(diffusealpha,0;sleep,0.5;linear,0.5;diffusealpha,1);
};
-- Cleared
Def.ActorFrame {
Condition=GAMESTATE:GetPlayMode() ~= PLAY_MODE_BATTLE and GAMESTATE:GetPlayMode() ~= PLAY_MODE_RAVE and not GAMESTATE:IsDemonstration();
children = {
LoadActor("extra1") .. {
Condition=GAMESTATE:IsFinalStage();
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage());
};
LoadActor("extra2") .. {
Condition=GAMESTATE:IsExtraStage();
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage());
};
LoadActor("cleared") .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
StartTransitioningCommand=cmd(hide_if,GAMESTATE:HasEarnedExtraStage());
OnCommand=cmd(diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1;sleep,2);
};
};
};
-- Winner
Def.ActorFrame {
Condition=GAMESTATE:GetPlayMode() == PLAY_MODE_BATTLE or GAMESTATE:GetPlayMode() == PLAY_MODE_RAVE;
children = {
LoadActor("p1 win") .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_1));
OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
};
LoadActor("p2 win") .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_2));
OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
};
LoadActor("draw") .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsDraw());
OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
};
};
};
-- Demonstration
Def.ActorFrame {
Condition=GAMESTATE:IsDemonstration();
children = {
Def.Quad {
InitCommand=cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,#000000;diffusealpha,1);
OnCommand=cmd(sleep,1.5;diffusealpha,0);
};
};
};
};
return Def.ActorFrame { children = children };
@@ -0,0 +1,26 @@
local children = {
LoadActor(THEME:GetPathS("", "_extra1")) .. {
StartTransitioningCommand=function(self)
if GAMESTATE:HasEarnedExtraStage() then self:play() end
end;
};
-- Extra with ghosts
LoadActor("_extra1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.5;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
LoadActor("_extra1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.6;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
LoadActor("_extra1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.7;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
LoadActor("_extra1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.8;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
};
return Def.ActorFrame { children = children };
@@ -0,0 +1,26 @@
local children = {
LoadActor(THEME:GetPathS("", "_extra2")) .. {
StartTransitioningCommand=function(self)
if GAMESTATE:HasEarnedExtraStage() then self:play() end
end;
};
-- Extra with ghosts
LoadActor("_extra2") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.5;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
LoadActor("_extra2") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.6;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
LoadActor("_extra2") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.7;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
LoadActor("_extra2") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.8;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
};
};
return Def.ActorFrame { children = children };