xml->lua for files that use %
This commit is contained in:
@@ -0,0 +1,10 @@
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local Color = color(Var "Color1");
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local children = {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,6 +0,0 @@
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<ActorFrame><children>
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<AutoActor
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File="Var 'File1'"
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OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y"
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/>
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</children></ActorFrame>
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@@ -0,0 +1,16 @@
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local Color = color(Var "Color1");
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local a = LoadActor(Var "File1") .. {
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OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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local children = {
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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};
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return Def.ActorFrame { children = children };
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@@ -1,6 +0,0 @@
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<ActorFrame><children>
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<AutoActor File="Var 'File1'" OnCommand="x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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<AutoActor File="Var 'File1'" OnCommand="x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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<AutoActor File="Var 'File1'" OnCommand="x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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<AutoActor File="Var 'File1'" OnCommand="x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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</children></ActorFrame>
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@@ -0,0 +1,16 @@
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local Color = color(Var "Color1");
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local a = LoadActor(Var "File2") .. {
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OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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local children = {
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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};
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return Def.ActorFrame { children = children };
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@@ -1,6 +0,0 @@
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<ActorFrame><children>
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<AutoActor File="Var 'File1'" OnCommand="x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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<AutoActor File="Var 'File2'" OnCommand="x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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<AutoActor File="Var 'File2'" OnCommand="x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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<AutoActor File="Var 'File1'" OnCommand="x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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</children></ActorFrame>
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@@ -0,0 +1,16 @@
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local Color = color(Var "Color1");
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local a = LoadActor(Var "File1") .. {
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OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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local children = {
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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};
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return Def.ActorFrame { children = children };
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@@ -1,6 +0,0 @@
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<ActorFrame><children>
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<AutoActor File="Var 'File1'" OnCommand="x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2" />
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<AutoActor File="Var 'File1'" OnCommand="x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;zoomx,self:GetZoomX()*-1" />
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<AutoActor File="Var 'File1'" OnCommand="x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;zoomy,self:GetZoomY()*-1" />
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<AutoActor File="Var 'File1'" OnCommand="x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1" />
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</children></ActorFrame>
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@@ -0,0 +1,16 @@
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local Color1 = color(Var "Color1");
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local Color2 = color(Var "Color2");
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local children = {
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Def.Sprite {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;ZoomToWidth,SCREEN_WIDTH;ZoomToHeight,SCREEN_HEIGHT;diffuse,Color1);
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};
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LoadActor(Var "File1") .. {
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OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;ZoomToWidth,SCREEN_WIDTH;ZoomToHeight,SCREEN_HEIGHT;diffuse,Color2);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,14 +0,0 @@
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<ActorFrame><children>
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<Layer
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Type="@Sprite"
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InitCommand="%function(self) self:LoadBackground( GAMESTATE:GetCurrentSong():GetBackgroundPath() ) self.Color = Var 'Color1' end"
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OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;ZoomToWidth,SCREEN_WIDTH;ZoomToHeight,SCREEN_HEIGHT;diffuse,color(self.Color)"
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/>
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<Layer
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File="Var 'File1'"
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InitCommand="%function(self) self:pause(); self.Color = Var 'Color2'; end"
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OnCommand="blend,'BlendMode_Add';x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;ZoomToWidth,SCREEN_WIDTH;ZoomToHeight,SCREEN_HEIGHT;diffuse,color(self.Color)"
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GainFocusCommand="Play"
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LoseFocusCommand="Pause"
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/>
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</children></ActorFrame>
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@@ -0,0 +1,10 @@
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local Color = color(Var "Color1");
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local children = {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(scale_or_crop_background;diffuse,Color;loop,false);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,6 +0,0 @@
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<ActorFrame><children>
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<AutoActor
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File="Var 'File1'"
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OnCommand="scale_or_crop_background;loop,0"
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/>
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</children></ActorFrame>
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@@ -0,0 +1,11 @@
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local Color = color(Var "Color1");
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local children = {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(scale_or_crop_background;diffuse,Color);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,9 +0,0 @@
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<ActorFrame><children>
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<Layer
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File="Var 'File1'"
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InitCommand="%function(self) self.Color = Var 'Color1'; end"
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OnCommand="scale_or_crop_background;diffuse,color(self.Color)"
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GainFocusCommand="Play"
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LoseFocusCommand="Pause"
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/>
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</children></ActorFrame>
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@@ -0,0 +1,12 @@
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-- Align left when cropping to 4:3.
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local Color = color(Var "Color1");
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local children = {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(horizalign,left;scaletocover,0,0,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(Color));
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,10 +0,0 @@
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<!-- Align left when cropping to 4:3. Avoid this; it's not compatible with PS2 movie pre-rendering. -->
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<ActorFrame><children>
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<Layer
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File="Var 'File1'"
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InitCommand="%function(self) self.Color = Var 'Color1'; end"
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OnCommand="horizalign,left;scaletocover,0,0,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(self.Color)"
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GainFocusCommand="Play"
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LoseFocusCommand="Pause"
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/>
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</children></ActorFrame>
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@@ -0,0 +1,11 @@
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local Color = color(Var "Color1");
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local children = {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(scale_or_crop_background;diffuse,Color;pause);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,6 +0,0 @@
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<ActorFrame><children>
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<AutoActor
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File="Var 'File1'"
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OnCommand="scale_or_crop_background;Pause"
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/>
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</children></ActorFrame>
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@@ -0,0 +1,12 @@
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local Color = color(Var "Color1");
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local children = {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(scale_or_crop_background;diffuse,Color;position,0);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,6 +0,0 @@
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<ActorFrame><children>
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<AutoActor
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File="Var 'File1'"
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OnCommand="scale_or_crop_background;position,0"
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/>
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</children></ActorFrame>
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@@ -0,0 +1,13 @@
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-- upper left corner
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local Color = color(Var "Color1");
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local children = {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(diffuse,Color);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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};
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return Def.ActorFrame { children = children };
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@@ -1,4 +0,0 @@
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<ActorFrame><children>
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<!-- upper left corner -->
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<AutoActor File="Var 'File1'" />
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</children></ActorFrame>
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