Chris Danford
|
6146caad68
|
fix hang if last BGChange is to -random-
|
2006-07-28 07:39:09 +00:00 |
|
Steve Checkoway
|
b868d557f7
|
Merge HandleStep() with Step(). This has one functional change, when using auto play and the AI avoids a mine or misses a note, the message to send on a step isn't sent which makes more sense because a step is being judged as not having happened.
|
2006-07-28 07:12:27 +00:00 |
|
Steve Checkoway
|
2d68d7b13e
|
Comment.
|
2006-07-28 04:38:12 +00:00 |
|
Steve Checkoway
|
e081585830
|
Add comment.
|
2006-07-28 04:37:26 +00:00 |
|
Steve Checkoway
|
884af552ee
|
Allow combined player steps to have per-player radar values. This doesn't work for trails where it just uses the PLAYER_1 values, same with writing to the catalog file.
|
2006-07-28 03:34:14 +00:00 |
|
Jason Felds
|
1b1f2a9790
|
VC8 fix (inline if).
|
2006-07-28 03:21:45 +00:00 |
|
Ben Anderson
|
93412e0e84
|
Update...
|
2006-07-28 01:50:53 +00:00 |
|
Glenn Maynard
|
d580386bb9
|
unused
|
2006-07-28 00:38:43 +00:00 |
|
Glenn Maynard
|
5df5c3e7b8
|
LoadBG -> Load( Sprite::SongBGTexture() )
|
2006-07-28 00:32:39 +00:00 |
|
Glenn Maynard
|
3439a2e546
|
if a texture is registered, we can use it whether it exists as a file or not (eg. RenderTargets)
|
2006-07-28 00:26:13 +00:00 |
|
Glenn Maynard
|
eafac8fb96
|
simplify
|
2006-07-28 00:24:30 +00:00 |
|
Glenn Maynard
|
4bd4508ba2
|
unused label
|
2006-07-27 23:56:41 +00:00 |
|
Glenn Maynard
|
bcb438f1e5
|
ActorUtil::ResolvePath does this
|
2006-07-27 23:53:15 +00:00 |
|
Glenn Maynard
|
bcebbe04e2
|
let RageTExtureManager handle this error
|
2006-07-27 23:51:49 +00:00 |
|
Glenn Maynard
|
e340b0adfd
|
m_sSpritePath is obsolete and never set
|
2006-07-27 23:20:12 +00:00 |
|
Glenn Maynard
|
34f43ccd4a
|
Use ActorUtil::ResolvePath. Other than removing a bunch of
duplicate code, this makes language-tagged textures work.
|
2006-07-27 22:58:49 +00:00 |
|
Glenn Maynard
|
b352d48300
|
unused
|
2006-07-27 22:57:48 +00:00 |
|
Glenn Maynard
|
52eccf2a8f
|
copy in Sprite's diagnostic: show the possible matches
(always do it; useful in release too)
|
2006-07-27 22:56:43 +00:00 |
|
Glenn Maynard
|
796b10f90f
|
old comment
|
2006-07-27 22:49:21 +00:00 |
|
Jason Felds
|
60b7894829
|
Add ActorFrameTexture.* for compiling.
|
2006-07-27 17:58:03 +00:00 |
|
Chris Danford
|
4299ac1590
|
fix "instructions.txt" detected as a global BGA
|
2006-07-27 06:59:34 +00:00 |
|
Chris Danford
|
fd0f4f1566
|
all unlock metrics in [UnlockManager]
|
2006-07-27 06:45:47 +00:00 |
|
Glenn Maynard
|
3bf067e47a
|
ActorFrameTexture: high-level access to RTT
|
2006-07-27 04:47:36 +00:00 |
|
Glenn Maynard
|
9ed6603349
|
add BLEND_WEIGHTED_MULTIPLY and BLEND_INVERT_DEST blend modes
|
2006-07-27 01:34:57 +00:00 |
|
Glenn Maynard
|
79ebe8805d
|
glBlendEquation
|
2006-07-27 01:31:52 +00:00 |
|
Glenn Maynard
|
12059deb33
|
fix FBO left active
|
2006-07-27 01:30:55 +00:00 |
|
Glenn Maynard
|
65a4ef51d8
|
fix type
|
2006-07-26 23:30:30 +00:00 |
|
Glenn Maynard
|
32e4125b2e
|
fix compile on newer gcc
|
2006-07-26 23:29:11 +00:00 |
|
Jason Felds
|
99039b63f5
|
Add RageSurface_Save_PNG.* for compilation.
|
2006-07-26 23:11:00 +00:00 |
|
Glenn Maynard
|
c42d99c7d0
|
update
|
2006-07-26 23:04:33 +00:00 |
|
Glenn Maynard
|
e17e6d6844
|
`RageSurface_Save_PNG
|
2006-07-26 21:16:11 +00:00 |
|
Glenn Maynard
|
770baa7454
|
cleanup, simplify
|
2006-07-26 20:43:11 +00:00 |
|
Glenn Maynard
|
871826bb2a
|
use GL_EXT_framebuffer_object
|
2006-07-26 19:18:21 +00:00 |
|
Glenn Maynard
|
bfb9266b0f
|
update
|
2006-07-26 05:04:55 +00:00 |
|
Jason Felds
|
777346aeca
|
RageTextureRenderTarget update.
|
2006-07-26 04:16:30 +00:00 |
|
Glenn Maynard
|
75871be849
|
comment
|
2006-07-26 04:06:45 +00:00 |
|
Glenn Maynard
|
c3dec06a68
|
update
|
2006-07-26 04:03:32 +00:00 |
|
Glenn Maynard
|
58bf179ad8
|
map, not multimap
|
2006-07-26 03:58:29 +00:00 |
|
Glenn Maynard
|
a9af29d939
|
fix warnings
|
2006-07-26 03:56:48 +00:00 |
|
Glenn Maynard
|
ea9a7edd20
|
add render RageTexture class
|
2006-07-26 03:53:51 +00:00 |
|
Glenn Maynard
|
98e3e411c8
|
OpenGL RTT interface
|
2006-07-26 03:44:27 +00:00 |
|
Glenn Maynard
|
7f434a638f
|
OpenGL RTT interface; X11 Pbuffer implementation (GL_ARB_pixel_buffer_object coming soon)
|
2006-07-26 03:39:01 +00:00 |
|
Glenn Maynard
|
33b2507ddd
|
basic RTT API
|
2006-07-26 03:36:47 +00:00 |
|
Steve Checkoway
|
a693421b06
|
Unused.
|
2006-07-26 01:46:52 +00:00 |
|
Glenn Maynard
|
41461cbe23
|
clear alpha to 0 (if any)
|
2006-07-26 01:44:59 +00:00 |
|
Glenn Maynard
|
b6e161889c
|
cleanup
|
2006-07-26 01:43:51 +00:00 |
|
Steve Checkoway
|
fd424585f2
|
Fix assert with monkey keyboard.
|
2006-07-26 00:31:48 +00:00 |
|
Steve Checkoway
|
7d2ff868e1
|
Cleanup. (This was written by Chris but InputHandler_MonkeyKeyboard.h was written by Glenn?)
|
2006-07-26 00:29:26 +00:00 |
|
Steve Checkoway
|
56d383bc5b
|
Cleanup.
|
2006-07-25 23:41:15 +00:00 |
|
Chris Danford
|
1537a4679d
|
fix autolockchallengesteps doesn't work unless UnlockNames isn't empty
|
2006-07-25 22:10:46 +00:00 |
|