Commit Graph

20 Commits

Author SHA1 Message Date
Chris Danford 00a08603a9 consolidate sync change strings and logic 2006-03-18 23:53:13 +00:00
Chris Danford 280bf4513f quantize values before comparing them. Fixes goofy messages like "sync changed from +0.010 to +0.010". 2006-03-09 06:38:24 +00:00
Chris Danford cce97c40b8 move autosync logic out of Player and GameState, into a separate file 2006-02-06 01:23:25 +00:00
Chris Danford 8d584de037 push ScreenSaveSync instead of making it a separate screen. Simplifies branching. 2006-02-04 20:14:04 +00:00
Chris Danford ae1bf0dcd8 add ScreenGameplaySyncMachine 2006-02-04 18:39:37 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard a87993bcb1 finish ctor transition 2006-01-15 20:46:15 +00:00
Glenn Maynard ced8fd4561 Transition away from Screen(sName). 2006-01-15 19:04:34 +00:00
Chris Danford 74749a19bb move localized string to separate file 2005-12-22 03:10:04 +00:00
Chris Danford 28959facb3 make prompt strings localizable 2005-12-21 09:56:16 +00:00
Chris Danford cd9cf4c1e2 move some service menu actions from GameCommand into ScreenServiceAction 2005-11-29 23:15:11 +00:00
Chris Danford e87df3bc5e fix SaveSync prompt. Make it a Screen again so that it can be used in branching and doesn't need to be integrated into an already-complicated ScreenGameplay. 2005-11-08 17:51:40 +00:00
Glenn Maynard 1bbde2a17e run SaveSync by calling ScreenPrompt normally (Load() is going away) 2005-08-14 02:00:51 +00:00
Glenn Maynard cc00fbb7ef simplify 2005-07-18 02:45:40 +00:00
Glenn Maynard a49aecd774 pull ScreenPrompt init into a separate function, so it's slightly less of a special
case; maybe this class's instances can be made reusable ...
2005-07-03 03:49:19 +00:00
Chris Danford 75bc1eea92 don't show "you have changed song %s" of only the global offset changed 2005-06-15 02:02:46 +00:00
Chris Danford d95fb8cc83 say in sync message whether notes are earlier or later 2005-06-02 21:48:06 +00:00
Chris Danford 41becb56a4 GetFullDisplayTitle -> GetDisplayFullTitle 2005-05-23 00:38:09 +00:00
Glenn Maynard 98003393df warnings 2005-05-20 01:16:46 +00:00
Chris Danford d67d60e178 sync controls cleanup:
move sync display/saving out of complicated ScreenGameplay
  show sync UI in editor playback as well as gameplay
  revert sync from in-memory backup, not from disk
  move more functions into debug overlay
2005-05-19 23:29:39 +00:00