Glenn Maynard
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265ecccbca
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remove MaxStages and LifeDifficulty; allow doing them with lua instead
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2005-06-25 02:37:18 +00:00 |
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Chris Danford
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acc77eff06
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increase max coins per credit
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2005-06-21 17:59:21 +00:00 |
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Chris Danford
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386de4e74c
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use enum for attract sound frequency
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2005-06-11 10:53:16 +00:00 |
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Charles Lohr
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3dd72a3609
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Fix: Remove non-existant fail type
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2005-05-22 07:51:49 +00:00 |
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Chris Danford
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548729fad4
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fix VC7 warning about unused function
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2005-05-21 10:18:41 +00:00 |
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Chris Danford
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50717c6ee9
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COIN_ -> COIN_MODE_
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2005-05-20 17:45:44 +00:00 |
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Chris Danford
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6d49da50ee
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doubles -> double
add Lua Premium constants
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2005-05-20 08:03:01 +00:00 |
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Chris Danford
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b6af8a9816
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fix bad cast causes bogus value, assert
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2005-05-20 06:49:21 +00:00 |
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Chris Danford
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dd98a6bc7e
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move more of autoplay into debugOverlay
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2005-05-18 07:15:56 +00:00 |
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Chris Danford
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0ad77eb5cc
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fix vc7 warnings
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2005-05-16 19:45:03 +00:00 |
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Chris Danford
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e389ba6191
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convert the rest to use Preference
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2005-05-16 09:36:32 +00:00 |
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Glenn Maynard
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ce77b8bbab
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fix options saving
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2005-05-10 04:30:51 +00:00 |
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Glenn Maynard
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0d635628ce
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remove 6- and 7-stages/round options. it's annoying to have to create
graphics for "stage 6" and "stage 7" and test it, and if you want that,
you probably want event mode instead.
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2005-05-09 04:34:06 +00:00 |
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Chris Danford
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820fb0b361
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broadcast on Preference changes
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2005-05-06 20:41:05 +00:00 |
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Ben Anderson
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abbfc6ad7b
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You don't know that enumerations and integers are the same size; don't assume so. (Fixes assert failure on entering appearance options)
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2005-05-04 23:43:22 +00:00 |
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Chris Danford
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0938d9d9a7
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conver more to use Preference
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2005-04-28 08:27:40 +00:00 |
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Chris Danford
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3117e1bd3d
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cleanup: use Preference
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2005-04-27 07:50:38 +00:00 |
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Chris Danford
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6889c8be3f
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Move "30misses" to a GiveUp metric. It's not very different from FailEndOfSong.
Only fail when giving up if died earlier.
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2005-04-27 06:34:53 +00:00 |
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Chris Danford
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218be32879
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separate fail types per player. Now FailType adjustments based on Difficulty only affect the relevant players.
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2005-04-05 08:30:57 +00:00 |
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Chris Danford
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7a4c7df1ed
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remove hard-coded line breaks and unnecessary character replacement logic
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2005-03-20 23:15:09 +00:00 |
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Glenn Maynard
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155a7bacbc
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rename NumArcadeStages pref to SongsPerPlay, to match the options menu
(that name is more consistent); duplicate a bit less info
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2005-02-24 06:41:50 +00:00 |
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Glenn Maynard
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37b4f67c9f
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simplify
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2005-02-24 06:30:56 +00:00 |
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Glenn Maynard
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37fdbdede3
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move MovePref; rename Caution -> ShowCaution and simplify
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2005-02-24 06:28:15 +00:00 |
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Glenn Maynard
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61d94e97d8
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convert prefs to Preference
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2005-02-22 04:00:14 +00:00 |
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Glenn Maynard
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f913346852
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MoveMap for IPreference*
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2005-02-20 04:20:46 +00:00 |
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Glenn Maynard
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014a3d65b1
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bring back old merged SongsPerPlayOrEvent conf option
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2005-02-19 09:16:16 +00:00 |
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Charles Lohr
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e274d0f569
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Fix: Marvelous timing in menus. Note: We didn't notice this bug because if we don't edit it, it will remain at 2.
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2005-02-13 07:27:25 +00:00 |
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Glenn Maynard
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02b6b82b53
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fix stupid VC
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2005-01-30 01:45:26 +00:00 |
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Glenn Maynard
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36795241c2
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cleanup
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2005-01-30 01:39:42 +00:00 |
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Glenn Maynard
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25f50a20b7
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m_bShowCaution and m_bEventMode to Preference
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2005-01-30 01:36:20 +00:00 |
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Glenn Maynard
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7b43001220
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"aspect ratio" is ambiguous; s/m_fAspectRatio/m_fDisplayAspectRatio/
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2005-01-16 22:57:11 +00:00 |
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Chris Danford
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57e02f2b75
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change BGALayer to use Actor's map of commands
add "applydefaultoptions" command
clean up CoinMode and Premium enums
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2005-01-04 10:51:25 +00:00 |
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Chris Danford
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9b457eb241
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add aspect ratio pref
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2004-12-23 06:50:19 +00:00 |
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Glenn Maynard
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8d0bf6039c
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simpler mechanism: doesn't require a separate function for each preference;
requires only one line in ScreenOptionsMasterPrefs, not two (still needs
appropriate metrics); doesn't require that the metric is in PrefsManager
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2004-12-07 10:05:14 +00:00 |
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Glenn Maynard
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823eac2631
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make g_ConfOptions a vector
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2004-12-07 09:49:03 +00:00 |
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Glenn Maynard
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dbb52c70d7
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real fix for options
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2004-12-07 09:22:38 +00:00 |
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Glenn Maynard
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ed097b0a5d
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cleanups (working on cleaner ConfOption/Preference integration)
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2004-12-07 02:47:21 +00:00 |
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Chris Danford
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005a7f5efa
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convert more prefs to use Preference
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2004-12-04 10:35:50 +00:00 |
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Chris Danford
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d46bfd460d
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convert some prefs to use Preference
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2004-12-04 08:21:54 +00:00 |
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Chris Danford
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2b9d990e71
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prefs name cleanup
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2004-12-04 06:09:30 +00:00 |
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Glenn Maynard
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abc76e28ed
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apply graphic settings on texture color depth change
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2004-09-05 22:10:58 +00:00 |
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Glenn Maynard
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20dcf02ad1
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"0%" -> "SILENT"; remove extra "10%"
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2004-09-05 06:00:25 +00:00 |
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Glenn Maynard
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ffbe769356
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allow both 1280x960 (for CRTs) and 1280x1024 (for LCDs)
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2004-09-05 05:50:23 +00:00 |
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Chris Danford
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0215714561
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add LifeDifficulty text to ScreenTitleMenu
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2004-08-21 03:39:28 +00:00 |
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Glenn Maynard
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0c4f092fd3
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fix ambiguous ?: types
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2004-08-06 21:01:28 +00:00 |
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Chris Danford
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9cf222284f
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add conf line DefaultFailTypeNoOff
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2004-07-31 21:40:47 +00:00 |
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Chris Danford
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35869118d9
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add FAIL_COMBO_OF_30_MISSES
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2004-07-31 19:14:53 +00:00 |
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Chris Danford
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ff4c12b727
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rename GameDef -> Game
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2004-07-25 17:07:32 +00:00 |
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Chris Danford
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64628fac21
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remove enum Game. Instead, pass around the GameDef pointer
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2004-07-25 04:27:20 +00:00 |
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Chris Danford
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059dfb6ae2
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remove html saving options (because the html writer is gone)
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2004-07-11 02:24:32 +00:00 |
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