Commit Graph
25 Commits
Author SHA1 Message Date
Chris Danford 306cdf7ab5 experimental GH-style hold scoring 2007-01-05 01:20:32 +00:00
Chris Danford dd2fef4f40 add HandleTapScoreNone() for letting LifeMeters and ScoreKeepers handle TNS_None steps 2006-12-19 01:39:57 +00:00
Glenn Maynard cecb7a5710 simplify 2006-11-14 22:01:21 +00:00
Steve Checkoway fcbe0609c3 Move miss combo calculations into the ScoreKeeper. 2006-10-01 04:02:28 +00:00
Steve Checkoway 4d931a6577 Cleanup. 2006-10-01 02:32:23 +00:00
Steve Checkoway 743d2b9697 Change the api to take a NoteData and a row. Let the score keepers decide what they want to do with the row. 2006-07-14 04:19:30 +00:00
Steve Checkoway 1aa51dd1d1 Change ScoreKeeper's api to take TapNotes instead of the scores. 2006-07-10 05:15:52 +00:00
Glenn Maynard 954313a942 fix dtors 2005-03-19 21:30:33 +00:00
Glenn Maynard 60d8f65ab4 ScoreKeeper is not an Actor 2005-03-18 07:38:44 +00:00
Chris Danford a1340dd1c0 have gameplay objects access PlayerStageStats though a member pointer and not directly access g_CurStageStats. 2004-12-22 07:31:27 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Glenn Maynard 549cd7c83f license updates 2004-05-31 21:35:31 +00:00
Chris Danford 4bb777232d name cleanup: "pNotes" -> "pSteps" 2004-05-24 03:41:39 +00:00
Glenn Maynard 61fc9629e2 fix both ScoreKeeperRave launch attack p1 and Player attack launch p2
being played when p1 launches an attack
simplify battle/course attack sound handling; do it in the same place;
make the sound filenames clear
2004-04-08 03:40:28 +00:00
Chris Danford a1a85c277f MercifulMines -> MercifulDrain
playbalance rave
playbalance AI
2004-01-11 23:33:56 +00:00
Chris Danford 40b2ecfee5 simplify mine scoring
add separate dance point weights for mines
2004-01-02 08:43:14 +00:00
Glenn Maynard ef38e772e5 const fix 2003-10-04 04:30:00 +00:00
Glenn Maynard 6e4e3b2f1d unneeded 2003-08-13 19:23:25 +00:00
Chris Danford 53cbf16bfe fix compile error 2003-08-10 08:56:50 +00:00
Chris Danford bf02bfddf4 rename Notes to Steps 2003-08-03 00:13:55 +00:00
Glenn Maynard b447ccb01d Fix scoring when using transforms. 2003-07-21 19:07:10 +00:00
Chris Danford 19d8a3de4c fix crash on step if NULL life meter 2003-07-08 20:56:25 +00:00
Andrew Wong 6fdfd55dba fixed freeze arrows for previous commit (after failing a song perfects/marv is worth 10 points, great 5) 2003-07-08 10:26:27 +00:00
Andrew Wong b76fd0dafd implemented feature where failing a song causes you to receive 10 points for a perfect/marvelous, 5 per great.
NOTE: it still has a few bugs, some I have noticed:

1) getting a freeze arrow still nets in full (marvelous) points
2) score doesn't seem to update sometimes the points completely.

Also may have implemented Toasty unlocks.  (i added a line but it may or may not work)
2003-07-08 08:21:10 +00:00
Chris Danford fa91f2e636 working on Rave 2003-06-30 18:08:27 +00:00