const fix
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@@ -43,7 +43,7 @@ public:
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virtual void Update( float fDelta ) { }
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/* Note that pNoteData will include any transformations due to modifiers. */
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virtual void OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData ) = 0; // before a song plays (called multiple times if course)
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virtual void OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData ) = 0; // before a song plays (called multiple times if course)
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virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions ) = 0;
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virtual void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore ) = 0;
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@@ -72,7 +72,7 @@ ScoreKeeper5th::ScoreKeeper5th( const vector<Steps*>& apNotes_, const CStringArr
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m_bIsLastSongInCourse = false;
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}
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void ScoreKeeper5th::OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData )
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void ScoreKeeper5th::OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData )
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{
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/*
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http://www.aaroninjapan.com/ddr2.html
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@@ -39,7 +39,7 @@ public:
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ScoreKeeper5th( const vector<Steps*>& apNotes_, const CStringArray &asModifiers, PlayerNumber pn_ );
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// before a song plays (called multiple times if course)
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void OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData );
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void OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData );
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void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions );
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void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore );
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@@ -91,7 +91,7 @@ ScoreKeeperMAX2::ScoreKeeperMAX2( const vector<Steps*>& apNotes_, const CStringA
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}
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void ScoreKeeperMAX2::OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData )
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void ScoreKeeperMAX2::OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData )
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{
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/*
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http://www.aaroninjapan.com/ddr2.html
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@@ -41,7 +41,7 @@ public:
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ScoreKeeperMAX2( const vector<Steps*>& apNotes, const CStringArray &asModifiers, PlayerNumber pn);
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// before a song plays (called multiple times if course)
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void OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData );
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void OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData );
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void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions );
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void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore );
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@@ -30,7 +30,7 @@ ScoreKeeperRave::ScoreKeeperRave(PlayerNumber pn) : ScoreKeeper(pn)
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m_soundAttackEnding.Load( THEME->GetPathToS(ssprintf("ScoreKeeperRave attack end p%d",pn+1)) );
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}
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void ScoreKeeperRave::OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData )
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void ScoreKeeperRave::OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData )
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{
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}
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@@ -22,7 +22,7 @@ public:
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// Overrides
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ScoreKeeperRave(PlayerNumber pn);
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virtual void Update( float fDelta );
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virtual void OnNextSong( int iSongInCourseIndex, Steps* pNotes, NoteData* pNoteData ); // before a song plays (called multiple times if course)
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virtual void OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData ); // before a song plays (called multiple times if course)
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virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions );
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virtual void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore );
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