Glenn Maynard
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d4f96aa3a6
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load metrics on demand
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2007-02-12 22:38:09 +00:00 |
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Chris Danford
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dd2fef4f40
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add HandleTapScoreNone() for letting LifeMeters and ScoreKeepers handle TNS_None steps
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2006-12-19 01:39:57 +00:00 |
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Glenn Maynard
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efdcb63f1b
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simplify, more consistent
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2006-11-09 09:47:44 +00:00 |
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Glenn Maynard
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b8e7bb520a
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remove confusing unused
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2006-11-09 07:59:20 +00:00 |
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Glenn Maynard
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0e69f069e7
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remove noop
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2006-11-09 05:40:45 +00:00 |
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Glenn Maynard
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2c931f65d9
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cleanup
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2006-11-09 05:05:08 +00:00 |
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Glenn Maynard
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133344a15f
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try to simplify this UpdateNonstopLifebar stuff (which seems to have
nothing to do with Nonstop). This stuff is very tweaky and should
probably be broken out into Lua or something.
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2006-11-09 04:58:03 +00:00 |
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Glenn Maynard
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c865444202
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cleanup
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2006-11-09 04:48:56 +00:00 |
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Glenn Maynard
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280d09bc2e
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remove never used ForceFail
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2006-11-09 04:17:16 +00:00 |
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Chris Danford
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feb1bfb0fc
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naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
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2005-10-09 04:30:59 +00:00 |
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Chris Danford
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1ead066956
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Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
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2005-10-08 02:02:03 +00:00 |
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Chris Danford
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b6cf3477b4
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Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
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2005-10-08 00:57:40 +00:00 |
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Chris Danford
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20bb281e18
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pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState
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2005-08-23 20:40:47 +00:00 |
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Chris Danford
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371f97effe
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cleanup survival elements
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2005-04-21 11:16:01 +00:00 |
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Chris Danford
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ee3764a2ed
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use graphic for life meter background
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2005-04-10 01:24:00 +00:00 |
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Glenn Maynard
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188cbfa063
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merge TNS_HIT_MINE handling
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2005-02-07 06:17:07 +00:00 |
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Ben Anderson
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96859248d8
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Yes, it IS the best name damnit! How did that get there?
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2004-11-12 03:59:05 +00:00 |
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Ben Anderson
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cdca8e1457
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Implement LifeMeterBar passing and LifeMeterBar extra passing, lifebars that display when the player is above the passmark.
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2004-11-12 03:44:15 +00:00 |
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Glenn Maynard
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30a9bf3292
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license update
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2004-06-08 00:08:04 +00:00 |
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Chris Danford
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29c9770315
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fix "can't hit taps on same line as mines"
move life deltas to prefs
separate life delta for stepping on a mine
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2003-11-11 07:36:28 +00:00 |
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Glenn Maynard
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8c08e5ad50
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const fixes
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2003-11-03 18:24:13 +00:00 |
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Glenn Maynard
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1b33b46e29
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add GetLife
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2003-10-23 06:15:58 +00:00 |
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Glenn Maynard
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751ca831c2
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Add StageStats::bFailedEarlier, to simplify gameplay logic. This should
fix course weirdness.
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2003-09-15 22:48:37 +00:00 |
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Andrew Wong
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7ee2fd74e8
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wait a few steps before regaining life after a player fails
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2003-09-02 02:57:40 +00:00 |
|
Andrew Wong
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b114026d40
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varying lifebar amounts for HowToPlay screen
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2003-08-25 19:07:53 +00:00 |
|
Andrew Wong
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3adec8251c
|
progressive lifebar for nonstop courses (4th stage harder than 1st stage, etc)
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2003-07-30 17:01:04 +00:00 |
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Andrew Wong
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ff3e915763
|
weee progressive lifebar (like ddrex)
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2003-07-29 12:42:38 +00:00 |
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Glenn Maynard
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24cc7a3c04
|
Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
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2002-11-16 08:07:38 +00:00 |
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Glenn Maynard
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064d3f2230
|
Pass the initial tap note score to ChangeLife for hold notes; it's needed to
handle Oni penalties correctly. (not actually doing that yet)
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2002-10-12 22:04:44 +00:00 |
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Chris Danford
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572e73fedc
|
Fixed life meter ugliness
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2002-09-12 02:31:52 +00:00 |
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Chris Danford
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686b704ed7
|
Added snaking life meter and fixed Tick timing.
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2002-09-12 00:40:48 +00:00 |
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Chris Danford
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a0c7d5bd22
|
added BackgroundChange editing and DWI saving to editor
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2002-08-23 20:18:29 +00:00 |
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Chris Danford
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0e5f97143e
|
optimizations
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2002-08-19 20:02:30 +00:00 |
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Chris Danford
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f9046674fb
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re-wrote score/statistics tracking
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2002-07-28 20:28:37 +00:00 |
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Chris Danford
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317c352a9b
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Various bug fixes. See changelog.
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2002-07-23 01:41:40 +00:00 |
|
Chris Danford
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c2d9b195cc
|
no message
|
2002-06-24 22:04:31 +00:00 |
|
Chris Danford
|
bfc327df13
|
no message
|
2002-05-29 09:47:24 +00:00 |
|
Chris Danford
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b723efdaba
|
no message
|
2002-05-27 08:23:27 +00:00 |
|
Chris Danford
|
2f80235590
|
no message
|
2002-05-19 01:59:48 +00:00 |
|
Chris Danford
|
dad622f11c
|
no message
|
2002-04-28 20:42:32 +00:00 |
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