Chris Danford
cefafb8bc4
allow specifying section names in PreferredSongs
2008-07-02 00:10:47 +00:00
Chris Danford
f72a0cd94e
fix edits icon not showing for all StepsTypes in AutoStyle
2008-06-25 05:06:05 +00:00
Chris Danford
f3d5c8d865
add Double* difficulty sorts
2008-06-23 10:57:14 +00:00
Chris Danford
20b11d27df
add IsAnExtraStageAndSelectionLocked. add metircs MinDifficultyForExtra, LockExtraStageSelection
2008-06-12 04:30:51 +00:00
Mike Hawkins
5eb2e83d68
Metric to hide the easy song flag on the MusicWheel (fix when using a transparent graphic for this flag and the song has multiple flags; this prevents the flag cycle from flashing an empty flag)
2008-06-07 22:47:53 +00:00
Steve Checkoway
521c1c23e5
GAMEMAN-> to GameManager::
2008-03-24 12:50:16 +00:00
Glenn Maynard
3e36a05c5f
fix song.h!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
2008-03-09 01:51:34 +00:00
Steve Checkoway
4c7c459c51
Fix compile
2008-02-19 18:42:53 +00:00
Chris Danford
cef86523f7
SetOpenGroup -> SetOpenSection, add section count to MusicWheelItemData
2008-02-15 09:49:10 +00:00
AJ Kelly
c3e0c494f0
add sorting by music length
2007-10-07 21:09:52 +00:00
Glenn Maynard
03b7983216
merge UnlockManager::SongIsRouletteOnly into SongIsLocked
2007-08-16 01:24:55 +00:00
Glenn Maynard
3e3c1deea4
We have a lot of duplicate, redundant checks between UNLOCKMAN->SongIsLocked
...
and Song::GetDisplayed/Song::NormallyDisplayed, which leads to inconsistency.
Make UnlockManager::SongIsLocked() handle both. Returns a bitfield; most
cases only need to test true or false.
(Also adds m_bEnabled; not used yet.)
2007-08-13 21:20:51 +00:00
Glenn Maynard
eb792833d6
course 2p fixes
2007-04-29 19:54:56 +00:00
Glenn Maynard
d88d9388f8
simplify
2007-04-25 00:30:30 +00:00
Glenn Maynard
450ed7120b
remove m_bPickExtraStage, use false behavior. Extra stage stuff is way too complicated for too many niche cases.
2007-04-25 00:23:09 +00:00
Glenn Maynard
ab5ef1ef2a
allow courses to set their preferred style
2007-04-10 23:59:14 +00:00
Glenn Maynard
a9d8d0f405
We have two ways of only showing songs in roulette: unlocks and
...
"#SELECTABLE".
I'm not sure if this feature is worth keeping, but there definitely doesn't
need to be two ways to do it. Remove #SELECTABLE:ROULETTE.
2007-04-10 23:08:07 +00:00
Glenn Maynard
493021c784
doesn't work and isn't used
2007-04-10 18:44:06 +00:00
Glenn Maynard
32342ef5df
default params
2007-04-10 18:16:53 +00:00
Steve Checkoway
ef22ba5d57
SONGMAN API change.
2007-04-07 05:11:47 +00:00
Chris Danford
25a82867cc
fix long songs showing in last stage and causing crash b/c no steps are playable
2007-04-04 02:19:09 +00:00
Glenn Maynard
594e839bd1
theme sort list
2007-04-03 02:50:25 +00:00
Steve Checkoway
8afb8b821f
Cleanup.
2007-04-01 09:32:51 +00:00
Steve Checkoway
47b17ca841
Fix Roulette and Random. Both of these were picking a song immediately but making the wheel spinning noises.
...
Random looks like it was written with two behaviors in mind. The first is that it acts like Roulette except that where you are in the wheel has no correlation with the song picked and it stops spinning immediately. The second (which seems to have been added later), is to pick a song directly, a la Portal but without giving away any information about it. I went with the former since it was easier (less to clean up).
Roulette feels horribly wrong to me but at least the basic mechanics are there again. I think the Select() logic is wonky.
2007-04-01 09:26:53 +00:00
Chris Danford
43ef38383d
separate CurrentStageIndex into separate number per game and per player. This allowed for staggered join periods.
2007-03-25 09:37:14 +00:00
Glenn Maynard
b325ed9321
fix long song crash
2007-03-17 07:46:07 +00:00
Chris Danford
32586f28e1
add IsStepsPlayable, make IsStepsTypePlayable take the number of stages left into account
2007-03-12 01:47:03 +00:00
Chris Danford
c0efd6c810
add Preferred to sort toggle list
2007-03-07 22:07:21 +00:00
Chris Danford
8cbbc48523
when a 2nd player joins, remove double steps from the list. They're no longer playable with 2 players joined.
2007-03-06 08:06:26 +00:00
Chris Danford
0160e23705
style cleanup: use FOREACH_ENUM( X, x ) everywhere instead of FOREACH_X( x ) for consistency
...
The FOREACH_X defines are not very useful, and they were created back before FOREACH_ENUM was convenient.
2007-02-23 22:29:42 +00:00
Chris Danford
9061e2c1c1
move stage logic out of SongManager
...
allow selecting between multiple StepsTypes on ScreenSelectMusic (ala Pump's combined single/double list)
2007-02-23 21:13:45 +00:00
Chris Danford
f77647b5ad
enum name cleanup: DIFFICULTY_* -> Difficulty_*
2007-02-22 07:18:05 +00:00
Steve Checkoway
0e7eed7637
Style.
2007-02-18 11:15:31 +00:00
Steve Checkoway
cef0c5ea30
Header cleanup.
2007-02-18 10:19:31 +00:00
Steve Checkoway
bcbb72cfe0
MakeItem returns a MusicWheelItem*.
2007-02-17 13:03:27 +00:00
John Bauer
e28f5f5ce8
Cosmetic changes:
...
merge an if and a switch that test the same thing
embellish a LOG line
R=steve
2006-10-22 13:36:59 +00:00
Glenn Maynard
617e8b5335
FOREACH_ENUM2 -> FOREACH_ENUM
2006-10-07 08:56:58 +00:00
Glenn Maynard
4bb479a445
standard enums for some preference types
2006-10-07 07:43:18 +00:00
Glenn Maynard
0493bc75a9
standard enums for some preference types
2006-10-07 05:52:45 +00:00
Glenn Maynard
de6ca466d2
more enum standardization
2006-10-07 04:39:48 +00:00
Glenn Maynard
2ce839e4eb
Invalid
2006-10-07 04:25:28 +00:00
Glenn Maynard
8a4ddd1515
Invalid
2006-10-07 04:13:43 +00:00
Glenn Maynard
a31f76e9ad
allocate GameCommand as needed
2006-10-01 20:13:27 +00:00
Glenn Maynard
e8a3c636f6
SortOrder_INVALID, NUM_SortOrder
2006-09-26 07:42:55 +00:00
Glenn Maynard
e206261b80
ARRAYSIZE -> ARRAYLEN
2006-09-13 03:11:38 +00:00
Glenn Maynard
406dc6b245
auto RefreshGrades
2006-08-16 22:34:59 +00:00
Chris Danford
c36f33c088
fix compile
2006-08-15 21:17:36 +00:00
Chris Danford
a894eca8ec
show all courses, not just preferred
2006-08-15 20:14:25 +00:00
Chris Danford
08616ca55d
fix VC6 compile
2006-08-14 04:31:53 +00:00
Glenn Maynard
3d85b7a02b
update, fix, simplify ...
2006-08-10 17:42:28 +00:00