Cleanup.
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@@ -902,19 +902,12 @@ bool MusicWheel::Select() // return true if this selection ends the screen
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case STATE_FLYING_OFF_BEFORE_NEXT_SORT:
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case STATE_ROULETTE_SLOWING_DOWN:
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return false;
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}
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if( m_WheelState == STATE_ROULETTE_SPINNING )
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{
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case STATE_ROULETTE_SPINNING:
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m_WheelState = STATE_ROULETTE_SLOWING_DOWN;
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m_iSwitchesLeftInSpinDown = ROULETTE_SLOW_DOWN_SWITCHES/2+1 + RandomInt( ROULETTE_SLOW_DOWN_SWITCHES/2 );
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m_fTimeLeftInState = 0.1f;
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return false;
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}
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if( m_WheelState == STATE_RANDOM_SPINNING )
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{
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case STATE_RANDOM_SPINNING:
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m_fPositionOffsetFromSelection = max(m_fPositionOffsetFromSelection, 0.3f);
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m_WheelState = STATE_LOCKED;
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SCREENMAN->PlayStartSound();
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@@ -947,9 +940,7 @@ bool MusicWheel::Select() // return true if this selection ends the screen
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GetCurWheelItemData(m_iSelection)->m_pAction->ApplyToAllPlayers();
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ChangeSort( GAMESTATE->m_PreferredSortOrder );
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m_sLastModeMenuItem = GetCurWheelItemData(m_iSelection)->m_pAction->m_sName;
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break;
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default:
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break;
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return false;
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}
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return true;
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}
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