Commit Graph
3007 Commits
Author SHA1 Message Date
Glenn Maynard b7bdf4cd9c Moving some data files to Data/.
We have too much stuff in the top directory, and it's become a mess.
I'm moving all single data files in here--*.dat, *.ini.  Some of these are
read-only, some are read-write; I'm not splitting those here, since having
too many tiny directories is also unmanagable.  (We can do that in Unix
later without doing it in Windows, though, where R/W files should go
in ~/.StepMania/.)
2003-04-19 17:33:44 +00:00
Glenn Maynard 124fe039fd typo 2003-04-19 09:46:22 +00:00
Glenn Maynard 82d926e62b If a message is delayed at all, always delay it at least two frames beyond
the time given.

Explanation for one of those frames is in the comments.  I'm not sure why
the second frame is needed, but it seems to get rid of cases where actors
occasionally don't tween completely off screen.
2003-04-19 09:07:40 +00:00
Glenn Maynard d55878cefc update comments 2003-04-19 09:05:08 +00:00
Glenn Maynard a036d0ca49 Add automatic font generator script for Photoshop. 2003-04-19 08:51:05 +00:00
Glenn Maynard 343b2cc875 Remade these fonts. 2003-04-19 08:38:35 +00:00
Chris Danford 74d7bcd2bf Revamp texture caching system 2003-04-18 23:55:20 +00:00
Glenn Maynard 0fcd675396 remove needed DLLs 2003-04-18 21:43:31 +00:00
Glenn Maynard b064c33dac no longer needed 2003-04-18 21:42:57 +00:00
Glenn Maynard 08424392ba update 2003-04-18 21:42:33 +00:00
Glenn Maynard c416b8d284 guh, fix vc6 build 2003-04-18 21:32:55 +00:00
Glenn Maynard a4b665d62a Tired of F4 triggering when I'm trying to Alt-F4. If you want to toggle
fullscreen, use Alt-Enter; that's what most apps use, anyway ...
2003-04-18 21:25:38 +00:00
Glenn Maynard 795eda2372 add "17 Ages" 2003-04-18 20:13:13 +00:00
Glenn Maynard b24a82be87 no ogg DLLs 2003-04-18 20:12:49 +00:00
Glenn Maynard 3e396c0e67 these are now linked statically 2003-04-18 20:11:09 +00:00
Glenn Maynard a29d19903d Add a workaround for the current nVidia driver problems. 2003-04-18 09:13:29 +00:00
Glenn Maynard a269621ffe Don't send the tween-finished message before all menu elements
have finished tweening.  Fixes tweening problems in the SMMAX2
options menus.

.
2003-04-18 09:11:46 +00:00
Glenn Maynard ba49be01c8 Make sure textDebug tweens off when the song ends 2003-04-18 04:00:24 +00:00
Glenn Maynard 9062b0ab38 more missing kanji 2003-04-18 03:39:17 +00:00
Glenn Maynard e7499e3add add missing kanji 2003-04-18 03:11:46 +00:00
Glenn Maynard 7184d4acd5 add positioning mode selection 2003-04-18 02:13:23 +00:00
Glenn Maynard 26ee13bb0c rename 2003-04-18 01:38:22 +00:00
Glenn Maynard a3aebd8dfc remove backdrop position (do it within the backdrop)
add hold judgement position
2003-04-17 23:21:22 +00:00
Glenn Maynard 924cb3f1bc allow positioning per-player
allow moving overlay graphics
2003-04-17 22:53:36 +00:00
Glenn Maynard ad1fd84656 add overloads 2003-04-17 22:50:54 +00:00
Glenn Maynard 920f2022c4 add arrow redirection in positioning types 2003-04-17 21:45:37 +00:00
Chris Danford 7e46786e0d fix hidden, sudden when using reverse 2003-04-17 21:44:33 +00:00
Glenn Maynard d3048641b1 update
add clip plane control
fix INI silliness
2003-04-17 21:16:56 +00:00
Chris Danford 25ef2863e0 add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped) 2003-04-16 22:49:40 +00:00
Chris Danford 3c6ed5a9ed add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped) 2003-04-16 22:48:00 +00:00
Glenn Maynard 07c0cdd64e add near/far clip plane control to EnterPerspective 2003-04-16 18:57:20 +00:00
Chris Danford 059e3a6fb6 fix flickering letters in name entry 2003-04-16 06:13:47 +00:00
Glenn Maynard da5e1c6d00 Don't lock left/right input. It's annoying to have to wait for the tween
to completely finish before being able to do anything.

In theory, you could get to the second screen before it finishes tweening
in, but it's next to impossible to do this normally, and harmless if it actually
happens (try it while holding `).
2003-04-16 02:22:24 +00:00
Eric Holbrook 1911fe989e Use IncludeAutogenTypes option to exclude autogen notes from random course selections 2003-04-15 22:55:24 +00:00
Chris Danford 228c9ba96b fix various graphical glitches 2003-04-15 18:32:34 +00:00
Aaron VonderHaar 4f43c7a91d Remove typos, duplicates, sources from the distant past. Start breaking arch files into groups. Add AM_CXXFLAGS for now. 2003-04-15 06:45:48 +00:00
Chris Danford ef7d1765b1 fix inconsistent fallback banner file name 2003-04-15 06:40:25 +00:00
Aaron VonderHaar dfe8acc3a8 Finally working! Not the most optimized or robust, but at least
now playable under linux.
2003-04-15 05:56:39 +00:00
Chris Danford 67a3a59a00 fix SMEX glitches
fix inconsistent fallback banner file name
fix inaccurate grade being displayed for p2
2003-04-15 05:51:41 +00:00
Aaron VonderHaar e47c945bc8 Song.h => song.h 2003-04-15 05:49:46 +00:00
Glenn Maynard f17e4ceaea Simplify, so I don't have to wrap every call to Mode. 2003-04-15 02:52:58 +00:00
Chris Danford 43d99724f9 Win and Lose messages in ScreenGameplay and ScreenEvaluation 2003-04-15 02:47:24 +00:00
Glenn Maynard 577c8567d4 get rid of the frame; it helps less now than it did when I added it,
and the combo needs to be above the backdrop
2003-04-14 23:09:35 +00:00
Glenn Maynard 1f20439578 -/**/ 2003-04-14 22:36:04 +00:00
Glenn Maynard 51a15b2ab2 use arrowbackdrop
Put everything that's aligned with arrows in a frame
2003-04-14 22:32:08 +00:00
Glenn Maynard 0da60be948 update NFP 2003-04-14 22:23:13 +00:00
Glenn Maynard 3d90301e70 add ArrowBackdrop 2003-04-14 22:21:09 +00:00
Chris Danford 44598724ce Add win/lose BGAnimations
Clean up Attack data structures
2003-04-14 22:12:54 +00:00
Glenn Maynard da117055a5 Add quaternion commands to Actor. These are always additive. 2003-04-14 22:01:57 +00:00
Glenn Maynard b2df827995 add quaternion math 2003-04-14 21:58:19 +00:00