add overloads

This commit is contained in:
Glenn Maynard
2003-04-17 22:50:54 +00:00
parent 920f2022c4
commit ad1fd84656
+4
View File
@@ -74,6 +74,9 @@ public:
bool GetValueI(const CString &key, const CString &valuename, int& value);
bool GetValueF(const CString &key, const CString &valuename, float& value);
bool GetValueB(const CString &key, const CString &valuename, bool& value);
bool GetValue(const CString &key, const CString &valuename, int& value) { return GetValueI(key, valuename, value); }
bool GetValue(const CString &key, const CString &valuename, float& value) { return GetValueF(key, valuename, value); }
bool GetValue(const CString &key, const CString &valuename, bool& value) { return GetValueB(key, valuename, value); }
//sets value of [keyname] valuename =.
//specify the optional paramter as false (0) if you do not want it to create
@@ -83,6 +86,7 @@ public:
bool SetValueI(const CString &key, const CString &valuename, int value, bool create = 1);
bool SetValueF(const CString &key, const CString &valuename, float value, bool create = 1);
bool SetValueB(const CString &key, const CString &valuename, bool value, bool create = 1);
bool SetValue(const CString &key, const CString &valuename, int value, bool create = 1) { return SetValue(key, valuename, value, create); }
//deletes specified value
//returns true if value existed and deleted, false otherwise