Glenn Maynard
eccfe81012
fix current StepsType ignored
2005-10-01 01:03:08 +00:00
Glenn Maynard
be73671d02
cleanup
2005-09-19 09:55:05 +00:00
Glenn Maynard
075b132f89
nudge RebuildWheelItems and RebuildMusicWheelItems together
2005-09-19 09:48:41 +00:00
Glenn Maynard
d2616b08d9
nudge RebuildWheelItems and RebuildMusicWheelItems together
2005-09-19 09:37:47 +00:00
Glenn Maynard
4f1e6add01
remove function overload that doesn't change anything
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cleanup
2005-09-19 09:33:05 +00:00
Glenn Maynard
6a0c91e07e
STATE_SELECTING_GENERIC -> STATE_SELECTING
2005-09-19 09:27:43 +00:00
Glenn Maynard
ccc567b85c
There were two "selecting" states, and several functions from WheelBase duplicated
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in MusicWheel that just had one replaced with the other. Merge them. Multiple
selection "modes" are implemented by having different sorts containing different
selections, not with a high-level mode.
2005-09-19 09:26:42 +00:00
Glenn Maynard
60aa06f88b
optimize load of same object
2005-09-09 03:55:42 +00:00
Glenn Maynard
f8548a4ac6
cleanup
2005-09-03 04:34:04 +00:00
Glenn Maynard
c56123b228
cleanup
2005-09-03 04:16:48 +00:00
Glenn Maynard
5eb0e9a128
cleanup
2005-09-03 03:52:22 +00:00
Glenn Maynard
56817d9490
broadcast m_SortOrder
2005-08-24 20:42:14 +00:00
Chris Danford
6ab20c5ad9
more work on a new course editor
2005-06-28 08:11:30 +00:00
Chris Danford
f0335f486c
GROUP_ALL_MUSIC -> GROUP_ALL
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use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Chris Danford
2a6dcba6e8
cleanup:
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"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Chris Danford
49b3cbaf34
pressing L+R for the sort code should end up back at the originally selected item
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fix jumpy wheel when letting go of L+R near-simultaneously
fix MenuTimer doesn't choose a Random song if sitting on a section or sort
fix MenuTimer fire has no effect if wheel is tweening
2005-06-12 23:43:39 +00:00
Chris Danford
933e1320da
add DefaultSong, move DefaultSort into GameState, show machine scores for edits
2005-06-12 03:44:13 +00:00
Ben Anderson
111028f9b4
Give different variables different names. I don't know how that compiled in the first place...
2005-06-08 01:45:21 +00:00
Charles Lohr
670b8d71b5
Allow groupless courses. We really shouldn't crash when comming upon one, Instead just make the color that of the course.
2005-06-04 23:25:56 +00:00
Chris Danford
91d375d31a
store course group names
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show courses on wheel with a group color
2005-06-03 01:57:10 +00:00
Chris Danford
e504fb4e98
broadcast on changed course/trail
2005-05-18 07:14:19 +00:00
Chris Danford
e389ba6191
convert the rest to use Preference
2005-05-16 09:36:32 +00:00
Chris Danford
11b9427b9c
add pref PreferredSortUsesGroups
2005-05-09 17:33:22 +00:00
Glenn Maynard
7c2ab0d0a2
add RANDOM_PICKS_LOCKED_SONGS
2005-05-09 01:26:30 +00:00
Josh Allen
2eea8e7774
Abstracted wheel and items from WheelBase and WheelBaseItems
2005-04-30 17:30:18 +00:00
Chris Danford
76a3465bd1
fix "can't get to mode menu because m_Wheel.m_SortOrder and GAMESTATE->m_SortOrder are out of sync"
2005-04-29 08:18:44 +00:00
Chris Danford
77efd71587
add expanded bar
2005-04-28 11:39:31 +00:00
Chris Danford
0938d9d9a7
conver more to use Preference
2005-04-28 08:27:40 +00:00
Glenn Maynard
8f062f9f0f
fix: pressing start while tweening to the sort menu would select a song;
...
this would cause GAMESTATE->m_SortOrder to be set to SORT_MODE_MENU
while in gameplay, which is wrong
2005-04-26 06:15:45 +00:00
Chris Danford
f8904f3b92
add basic survival gameplay
2005-04-21 04:27:13 +00:00
Chris Danford
228ca9f166
reload SSM help text on sort changed
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clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford
de2daa5410
fix GetPreferredSelectionForRandomOrPortal doesn't obey DifficultiesToRequire
2005-04-13 08:13:45 +00:00
Chris Danford
8e6637dd0d
merge ListDisplay into ActorScroller
2005-04-10 23:42:47 +00:00
Chris Danford
026e39c7ea
fix skip on slow machines
2005-04-10 04:45:25 +00:00
Chris Danford
dd84b4ffd6
separate course popularities for each PlayMode
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don't calculate autogen courses in best list if they're not shown
2005-04-07 08:46:40 +00:00
Chris Danford
218be32879
separate fail types per player. Now FailType adjustments based on Difficulty only affect the relevant players.
2005-04-05 08:30:57 +00:00
Charles Lohr
8c5909ebe9
Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
...
This has a lot of advantages over the old ways. Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford
bb6592a4e7
use float.h and limit.h constants instead of arbitrary large numbers
2005-03-25 20:01:51 +00:00
Steve Checkoway
ae02033893
Fix warnings.
2005-03-23 21:04:40 +00:00
Glenn Maynard
289244c911
fix messages
2005-03-23 09:57:04 +00:00
Chris Danford
7ca20486ef
use sin lookup table to fix terrible performance with float and tipsy performance on some archs
2005-03-22 00:58:05 +00:00
Chris Danford
0eb271a1b1
allow specifying a custom MusicWheel type
2005-03-17 09:34:05 +00:00
Charles Lohr
b36f6a6f04
VC6 cleanup. Remove .GetValue() "fixes" by overloading binary operators.
2005-03-14 20:26:50 +00:00
Charles Lohr
1e4fb95215
Added .GetValue() for VC6/7 compile. Maybe we should figure out a way around this for VC6/7 so it doesn't look so bad in code?
2005-03-14 00:18:07 +00:00
Chris Danford
a1b8f2d0ce
cache metrics
2005-03-13 18:17:09 +00:00
Chris Danford
410da1de20
optimize wheel switching - only rebuild the WheelItemDisplays that changed
2005-03-13 17:40:00 +00:00
Chris Danford
e17f7e060d
show random & roulette in all sorts excpet for roulette
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have ABC_ONLY show sections in SORT_GROUP
2005-03-02 06:09:00 +00:00
Chris Danford
5cceae246e
add sort by genre
2005-03-02 01:48:38 +00:00
Chris Danford
70663436bb
wrap GameState difficulties
2005-02-26 08:32:49 +00:00
Chris Danford
071f02a862
allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
2005-02-25 18:17:26 +00:00