STATE_SELECTING_GENERIC -> STATE_SELECTING
This commit is contained in:
@@ -99,7 +99,7 @@ void MusicWheel::Load( CString sType )
|
||||
m_soundChangeSort.Load( THEME->GetPathS(sType,"sort") );
|
||||
m_soundExpand.Load( THEME->GetPathS(sType,"expand"), true );
|
||||
|
||||
m_WheelState = STATE_SELECTING_GENERIC;
|
||||
m_WheelState = STATE_SELECTING;
|
||||
|
||||
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
||||
{
|
||||
@@ -821,7 +821,7 @@ void MusicWheel::DrawItem( int i )
|
||||
|
||||
switch( m_WheelState )
|
||||
{
|
||||
case STATE_SELECTING_GENERIC:
|
||||
case STATE_SELECTING:
|
||||
case STATE_ROULETTE_SPINNING:
|
||||
case STATE_ROULETTE_SLOWING_DOWN:
|
||||
case STATE_RANDOM_SPINNING:
|
||||
@@ -838,7 +838,7 @@ bool MusicWheel::IsSettled() const
|
||||
{
|
||||
if( m_Moving )
|
||||
return false;
|
||||
if( m_WheelState != STATE_SELECTING_GENERIC && m_WheelState != STATE_LOCKED )
|
||||
if( m_WheelState != STATE_SELECTING && m_WheelState != STATE_LOCKED )
|
||||
return false;
|
||||
if( m_fPositionOffsetFromSelection != 0 )
|
||||
return false;
|
||||
@@ -912,7 +912,7 @@ void MusicWheel::UpdateSwitch()
|
||||
break;
|
||||
|
||||
case STATE_FLYING_ON_AFTER_NEXT_SORT:
|
||||
m_WheelState = STATE_SELECTING_GENERIC; // now, wait for input
|
||||
m_WheelState = STATE_SELECTING; // now, wait for input
|
||||
break;
|
||||
|
||||
case STATE_TWEENING_ON_SCREEN:
|
||||
@@ -925,14 +925,14 @@ void MusicWheel::UpdateSwitch()
|
||||
}
|
||||
else
|
||||
{
|
||||
m_WheelState = STATE_SELECTING_GENERIC;
|
||||
m_WheelState = STATE_SELECTING;
|
||||
}
|
||||
break;
|
||||
case STATE_TWEENING_OFF_SCREEN:
|
||||
m_WheelState = STATE_WAITING_OFF_SCREEN;
|
||||
m_fTimeLeftInState = 0;
|
||||
break;
|
||||
case STATE_SELECTING_GENERIC:
|
||||
case STATE_SELECTING:
|
||||
m_fTimeLeftInState = 0;
|
||||
break;
|
||||
case STATE_ROULETTE_SPINNING:
|
||||
@@ -1003,7 +1003,7 @@ bool MusicWheel::ChangeSort( SortOrder new_so ) // return true if change success
|
||||
|
||||
switch( m_WheelState )
|
||||
{
|
||||
case STATE_SELECTING_GENERIC:
|
||||
case STATE_SELECTING:
|
||||
case STATE_FLYING_ON_AFTER_NEXT_SORT:
|
||||
break; // fall through
|
||||
default:
|
||||
@@ -1249,7 +1249,7 @@ bool MusicWheel::MoveSpecific(int n)
|
||||
* Move(0). -Chris */
|
||||
switch( m_WheelState )
|
||||
{
|
||||
case STATE_SELECTING_GENERIC:
|
||||
case STATE_SELECTING:
|
||||
break;
|
||||
case STATE_FLYING_OFF_BEFORE_NEXT_SORT:
|
||||
case STATE_FLYING_ON_AFTER_NEXT_SORT:
|
||||
@@ -1354,7 +1354,7 @@ try_next:
|
||||
void MusicWheel::FinishChangingSorts()
|
||||
{
|
||||
FinishTweening();
|
||||
m_WheelState = STATE_SELECTING_GENERIC;
|
||||
m_WheelState = STATE_SELECTING;
|
||||
m_fTimeLeftInState = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ void RoomWheel::Load( CString sType )
|
||||
m_WheelBaseItems.push_back( new RoomWheelItem );
|
||||
}
|
||||
|
||||
m_WheelState = STATE_SELECTING_GENERIC;
|
||||
m_WheelState = STATE_SELECTING;
|
||||
|
||||
AddPerminateItem( new RoomWheelData(TYPE_GENERIC, "Create Room", "Create a new game room", THEME->GetMetricC( m_sName, "CreateRoomColor")) );
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@ void WheelBase::Load( CString sType )
|
||||
m_WheelBaseItems.push_back( new WheelItemBase );
|
||||
}
|
||||
|
||||
m_WheelState = STATE_SELECTING_GENERIC;
|
||||
m_WheelState = STATE_SELECTING;
|
||||
|
||||
BuildWheelItemsData(m_WheelBaseItemsData);
|
||||
RebuildWheelItems();
|
||||
@@ -165,7 +165,7 @@ void WheelBase::DrawItem( int i, WheelItemBase *display, const float fThisBanner
|
||||
|
||||
switch( m_WheelState )
|
||||
{
|
||||
case STATE_SELECTING_GENERIC:
|
||||
case STATE_SELECTING:
|
||||
case STATE_LOCKED:
|
||||
{
|
||||
SetItemPosition( *display, fThisBannerPositionOffsetFromSelection );
|
||||
@@ -204,7 +204,7 @@ bool WheelBase::IsSettled() const
|
||||
{
|
||||
if( m_Moving )
|
||||
return false;
|
||||
if( m_WheelState != STATE_SELECTING_GENERIC && m_WheelState != STATE_LOCKED )
|
||||
if( m_WheelState != STATE_SELECTING && m_WheelState != STATE_LOCKED )
|
||||
return false;
|
||||
if( m_fPositionOffsetFromSelection != 0 )
|
||||
return false;
|
||||
@@ -335,14 +335,14 @@ void WheelBase::UpdateSwitch()
|
||||
}
|
||||
else
|
||||
{
|
||||
m_WheelState = STATE_SELECTING_GENERIC;
|
||||
m_WheelState = STATE_SELECTING;
|
||||
}
|
||||
break;
|
||||
case STATE_TWEENING_OFF_SCREEN:
|
||||
m_WheelState = STATE_WAITING_OFF_SCREEN;
|
||||
m_fTimeLeftInState = 0;
|
||||
break;
|
||||
case STATE_SELECTING_GENERIC:
|
||||
case STATE_SELECTING:
|
||||
m_fTimeLeftInState = 0;
|
||||
break;
|
||||
case STATE_WAITING_OFF_SCREEN:
|
||||
@@ -554,7 +554,7 @@ bool WheelBase::MoveSpecific( int n )
|
||||
* Move(0). -Chris */
|
||||
switch( m_WheelState )
|
||||
{
|
||||
case STATE_SELECTING_GENERIC:
|
||||
case STATE_SELECTING:
|
||||
break;
|
||||
case STATE_FLYING_OFF_BEFORE_NEXT_SORT:
|
||||
case STATE_FLYING_ON_AFTER_NEXT_SORT:
|
||||
|
||||
@@ -87,7 +87,7 @@ protected:
|
||||
float m_TimeBeforeMovingBegins;
|
||||
float m_SpinSpeed;
|
||||
enum WheelState {
|
||||
STATE_SELECTING_GENERIC,
|
||||
STATE_SELECTING,
|
||||
STATE_FLYING_OFF_BEFORE_NEXT_SORT,
|
||||
STATE_FLYING_ON_AFTER_NEXT_SORT,
|
||||
STATE_TWEENING_ON_SCREEN,
|
||||
|
||||
Reference in New Issue
Block a user