Glenn Maynard
aa4be6dffb
Return 1 from SetPosition(n) on success, 0 on seek past EOF, not
...
"the position seeked to". This fixes a special case: SetPosition(n)
returning 0 was EOF except when SetPosition(0). The returned value
on success was always n, anyway; we never seek to a different position
and return success.
2006-12-21 05:07:49 +00:00
Glenn Maynard
ea7e48e08e
move secure random code
2006-12-20 23:17:57 +00:00
Glenn Maynard
b8cb44c0be
remove unused
2006-12-20 23:08:45 +00:00
Glenn Maynard
db819c196e
build update
2006-12-20 21:55:32 +00:00
Glenn Maynard
b61de509a4
don't use crypt directly
2006-12-20 12:00:17 +00:00
Glenn Maynard
9ce5ed8f88
fixup path lookup
2006-12-20 03:44:58 +00:00
Glenn Maynard
c3cf5ef59e
remove ProcessMessages
2006-12-20 01:11:49 +00:00
Glenn Maynard
eb65a1bec2
increase LUA_IDSIZE
2006-12-20 00:18:36 +00:00
Glenn Maynard
9fa41a8aef
fix conversion
2006-12-19 23:55:42 +00:00
Glenn Maynard
651bc15c55
cleanup
2006-12-19 09:43:05 +00:00
Glenn Maynard
73ebb69687
get_write_pointer helper
2006-12-19 09:42:45 +00:00
Glenn Maynard
0340f75745
don't count credits added on the system menu in bookkeeping
2006-12-19 09:09:16 +00:00
Glenn Maynard
b29f884b95
remove old param
2006-12-19 09:05:27 +00:00
Glenn Maynard
fd42989229
slightly odd, but practical: handle coin counter in LightsMan
2006-12-19 09:02:40 +00:00
Glenn Maynard
435ec1818a
remove EnterTimeCriticalSection/ExitTimeCriticalSection
2006-12-19 08:03:42 +00:00
Glenn Maynard
1786d99735
GetPositionSeconds(&tm) returns the clock time timestamp associated with the
...
returned sound time. This is tricky: we may be interrupted, causing timing error.
We tried working around this by trying to hint the scheduler that we're in a
period where we don't want to be interrupted, even though we're in a thread
that's not normally high priority, by boosting the priority temporarily. This
worked in Windows, but not in general; it's too far out of the expectations of
schedulers and generally just made things worse.
Let's look at this like an interruption-based lockless algorithm: try it, see
if it succeeded, and if it failed, try again.
Retrying even once should be a rare exception, but failsafe anyway, so a bug
in a sound driver won't hang.
2006-12-19 08:00:45 +00:00
Glenn Maynard
da93ccefeb
fixup
2006-12-19 02:53:42 +00:00
Glenn Maynard
70569f1b82
I don't like the song-dependent courses in the trunk. It causes "song
...
not found" warnings for most people. The core shouldn't "depend"
on particular songs. Distribute courses with songs, or separately, but
let's not depend on them here.
2006-12-19 02:52:00 +00:00
Glenn Maynard
550e91daff
use WrapInActorFrame
2006-12-19 02:03:09 +00:00
Glenn Maynard
f375632588
WrapInActorFrame helper
2006-12-19 02:01:52 +00:00
Glenn Maynard
a8a945352c
update LoadActor
...
don't load the def repeatedly
2006-12-19 01:55:49 +00:00
Glenn Maynard
aac2933b54
missed
2006-12-19 01:46:49 +00:00
Glenn Maynard
21de36d26a
fix warning
2006-12-19 01:42:26 +00:00
Chris Danford
014e4ad48b
add HandleTapScoreNone() for letting LifeMeters and ScoreKeepers handle TNS_None steps
...
move sending of "ComboStopped" to SendComboMessages
2006-12-19 01:42:17 +00:00
Chris Danford
dd2fef4f40
add HandleTapScoreNone() for letting LifeMeters and ScoreKeepers handle TNS_None steps
2006-12-19 01:39:57 +00:00
Chris Danford
8638b12928
remove manual loading of NoteField::ComboStoppedCommand and use LoadAllCommands instead
2006-12-19 01:35:51 +00:00
Glenn Maynard
f0c8b94b21
_WINDOWS -> WINDOWS
2006-12-19 01:03:44 +00:00
Glenn Maynard
acf261151e
LightsDriver_Null
2006-12-18 22:35:27 +00:00
Glenn Maynard
1160ced051
remove LightsDriver_Null
2006-12-18 22:33:20 +00:00
Glenn Maynard
d2e52b64b0
SystemMessage,Export by default
2006-12-18 22:32:46 +00:00
Glenn Maynard
6368cd4a3d
load SystemMessage explicitly
2006-12-18 22:30:19 +00:00
Glenn Maynard
b76c28c5cd
registered lights drivers
2006-12-18 22:29:49 +00:00
Glenn Maynard
ef9bf1835e
merge/simplify
2006-12-18 22:06:23 +00:00
Glenn Maynard
276de65c4d
merge more dupe code
2006-12-18 22:03:48 +00:00
Glenn Maynard
d7da6c5a26
revert unintended
2006-12-18 21:36:05 +00:00
Chris Danford
35aa6bf082
add missing files
2006-12-18 19:58:15 +00:00
Glenn Maynard
05edb8687f
remove arch.h
2006-12-17 08:14:05 +00:00
Glenn Maynard
b984831d4d
SUPPORT_OPENGL by default. (The general guideline for arch_setup
...
is "provide reasonable behavior by default"; arch_setup should set up
things special for that architecture, with a minimum of boilerplate.)
2006-12-17 08:13:42 +00:00
Glenn Maynard
a612f19a40
specify graphics drivers
...
(This isn't the best place for this, but RageDisplay drivers probably aren't
destined for arch.)
2006-12-17 08:10:22 +00:00
Glenn Maynard
7e327ef5b8
unused
2006-12-17 08:04:26 +00:00
Glenn Maynard
da708702ca
Theora fixup
2006-12-17 08:02:19 +00:00
Glenn Maynard
f2e0053c7d
Make* -> Driver::Create. Having these floating in arch.h isn't
...
useful; if you create the class, you need the class definition to
free it, and anyone creating a class is probably going to use it,
too.
2006-12-17 08:00:03 +00:00
Glenn Maynard
9b531743fc
InputHandler::Create
2006-12-17 07:56:18 +00:00
Glenn Maynard
3124b25ad0
make MovieTexture act more like other drivers: MovieTexture itself
...
is a factory for RageTexture objects, not a RageTexture itself. The
actual RageTexture objects don't need to be exposed in the headers
(DShow still does it for DShow_Helpers), so we don't need to expose
the headers of the movie API to user code. (We could also eliminate
reconstructing the factory driver each time we make a movie, but
there's no real reason to currently.)
2006-12-17 07:54:34 +00:00
Glenn Maynard
a42e1bcbfb
InputHandler::Create
2006-12-17 07:42:02 +00:00
Glenn Maynard
17c32b90c2
Make* -> Driver::Create. Having these floating in arch.h isn't
...
useful; if you create the class, you need the class definition to
free it, and anyone creating a class is probably going to use it,
too.
2006-12-17 07:41:21 +00:00
Glenn Maynard
50ca6633cb
cleanup
2006-12-17 07:33:09 +00:00
Glenn Maynard
fc6033d754
cleanup
2006-12-17 07:16:06 +00:00
Glenn Maynard
a8dc57f38e
merge duplicate boilerplate code
2006-12-17 07:15:25 +00:00
Glenn Maynard
274b8acfae
update
2006-12-17 07:10:07 +00:00