fix conversion
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@@ -78,7 +78,7 @@ void ScreenTestLights::Update( float fDeltaTime )
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else
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{
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RString sGameButton = GameButtonToLocalizedString( INPUTMAPPER->GetInputScheme(), gb );
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PlayerNumber pn = (PlayerNumber)(gc+1);
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PlayerNumber pn = (PlayerNumber)(gc);
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s += ssprintf( CONTROLLER_LIGHT.GetValue()+": %s %d %s\n", PlayerNumberToString(pn).c_str(), gb, sGameButton.c_str() );
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}
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