3124b25ad0b47d843d005f0f78a05d7673151cf9
is a factory for RageTexture objects, not a RageTexture itself. The actual RageTexture objects don't need to be exposed in the headers (DShow still does it for DShow_Helpers), so we don't need to expose the headers of the movie API to user code. (We could also eliminate reconstructing the factory driver each time we make a movie, but there's no real reason to currently.)
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