Commit Graph
11904 Commits
Author SHA1 Message Date
Josh Allen a62c82e4db Fix memory leak with Clients. 2004-09-18 05:48:40 +00:00
Glenn Maynard a0220f60d1 cleanup 2004-09-18 05:22:16 +00:00
Glenn Maynard b0f608da07 fix refresh rates in d3d 2004-09-18 05:18:14 +00:00
Glenn Maynard f146f1ceeb remove old comment and unused code 2004-09-18 05:17:03 +00:00
Glenn Maynard aa66c6e7de remove old code 2004-09-18 04:40:59 +00:00
Glenn Maynard b9dbe62818 Fix pixels being freed when not owned. I don't know why D3D worked
at all with this bug.  (It doesn't actually impact anything else.)
2004-09-18 04:39:34 +00:00
Glenn Maynard d9da94f4f2 fix ModelManager::SetPrefs forcing texture reload 2004-09-18 03:54:25 +00:00
Charles Lohr 3ee5aa4071 Fix: Difficulty issues, and rainbow issues. 2004-09-17 22:53:17 +00:00
Josh Allen d12fc08abc Fixed SortStats 2004-09-17 22:22:39 +00:00
Josh Allen 0e03b5cfed Fix /force_start and fixed missing TIMING string in the evaluations options display. 2004-09-17 18:54:29 +00:00
Charles Lohr 7318d47e4c Fix: Autoreapeat works. 2004-09-17 18:20:33 +00:00
Glenn Maynard 6037c8b49b fix grade calc using percentage scoring weights 2004-09-17 09:36:57 +00:00
Glenn Maynard 77cd6e7efe cleanup 2004-09-17 05:46:43 +00:00
Glenn Maynard b89e424951 cleanup 2004-09-17 05:38:56 +00:00
Glenn Maynard db24082238 we don't use InputHandler_SDL in Windows 2004-09-17 05:32:13 +00:00
Glenn Maynard ae789543df we don't use LoadingWindow_SDL in Windows 2004-09-17 05:30:59 +00:00
Glenn Maynard 75ab801f8a this is in SDLx-0.02 now 2004-09-17 05:23:52 +00:00
Glenn Maynard 5823cd06a1 debug 2004-09-17 04:07:33 +00:00
Glenn Maynard 00b2d18a8e show thread names in the VC debugger 2004-09-17 02:36:04 +00:00
Glenn Maynard fcfaa2a303 set up g_ThreadSlots[slot].id before calling MakeThisThread so it can
use RageThread::GetCurThreadName()
2004-09-17 02:34:34 +00:00
Glenn Maynard 575727fd46 minor fix 2004-09-17 01:52:17 +00:00
Glenn Maynard 971279f1af Fix (more) character model rendering artifacts when a freeze segment
lies on beat 0: m_pTempGeometry was not being set up
2004-09-17 01:32:57 +00:00
Charles Lohr 928a3d42f8 Cleanup -- it doesn't really matter. 2004-09-17 00:28:38 +00:00
Glenn Maynard 3fdb5a7b9c fix comment 2004-09-16 22:53:40 +00:00
Glenn Maynard 338ab88e4f fix ScreenManager stuff not being reloaded on theme change and F2 2004-09-16 22:45:55 +00:00
Glenn Maynard 3b74066091 warnings 2004-09-16 22:07:45 +00:00
Glenn Maynard 1b82495f93 s/ReloadCommonSounds/ThemeChanged/ 2004-09-16 22:05:24 +00:00
Charles Lohr c9be7aafca Fix: Don't make force start crash other players. 2004-09-16 21:50:21 +00:00
Glenn Maynard abc84e9594 cleanup 2004-09-16 21:40:27 +00:00
Glenn Maynard cd61a9fd27 fix SDL_VIDEODRIVER not being set for SDL loading windows 2004-09-16 21:32:14 +00:00
Glenn Maynard 51a259c6a5 log SDL_GetAppState 2004-09-14 19:05:53 +00:00
Glenn Maynard 2d0df6837b fix diagnostics 2004-09-14 04:59:19 +00:00
Josh Allen 1b716b4a93 Fixed iterator bug. 2004-09-14 04:39:55 +00:00
Glenn Maynard fefe7bad49 fix thread handles on win9x 2004-09-14 04:39:52 +00:00
Glenn Maynard ee0ac7ac11 fix GTK window not being centered 2004-09-13 23:39:33 +00:00
Charles Lohr 26913ee5dc Fix: Autogen issues with Ez2. 2004-09-13 15:08:57 +00:00
Steve Checkoway 029e7a1af3 Fix path. 2004-09-13 12:48:32 +00:00
Steve Checkoway 94cd32990e update 2004-09-13 12:34:44 +00:00
Glenn Maynard 7590770659 Fix "halfdouble". (Heavily-used feature: nobody noticed this bug
for over a year.  :)
2004-09-13 08:47:22 +00:00
Glenn Maynard 0407093413 Intel 82845G: use bSmoothLines 2004-09-13 08:08:43 +00:00
Glenn Maynard 66b17e5ef2 fix legacy songs not showing background at end, but still allow new
songs to not have it
2004-09-13 08:00:34 +00:00
Glenn Maynard 70ed8fdfdc OSC3 part 3 2004-09-13 06:52:59 +00:00
Glenn Maynard 61d578e738 bump 2004-09-13 06:52:14 +00:00
Glenn Maynard 175345271e fix double-width slash 2004-09-13 06:19:32 +00:00
Glenn Maynard e4f67a8071 Save some options that make the game easier. They don't have the
"crazy options for last song" problem, and they're useful; some people
don't like mines, some people don't want to hurt their hands playing with
quads, etc.  (I'm not sure if there's any point to saving NoJumps, but
it doesn't seem to matter.)
2004-09-13 04:55:15 +00:00
Steve Checkoway 2279d9ba2c Oops, missed one. 2004-09-13 04:45:36 +00:00
Steve Checkoway 563ddf76e4 Simlify 2004-09-13 04:38:50 +00:00
Steve Checkoway 3dc17a7804 Add virtual dtor, fix init order, const fixes, add operator const T& so you can use the preference exactly like its type. 2004-09-13 04:37:38 +00:00
Chris Danford 4a08923844 add missing file 2004-09-13 04:27:52 +00:00
Chris Danford 825c972bf5 make LogFPS a self-registering pref 2004-09-13 03:58:39 +00:00