remove old code
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@@ -1270,10 +1270,6 @@ void RageDisplay_D3D::UpdateTexture(
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RageSurface *Texture = CreateSurfaceFromPixfmt(PixelFormat(texpixfmt), lr.pBits, width, height, lr.Pitch);
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ASSERT( Texture );
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SDL_Rect area;
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area.x = area.y = 0;
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area.w = (uint16_t) width;
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area.h = (uint16_t) height;
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RageSurfaceUtils::Blit( img, Texture, width, height );
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delete Texture;
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