Florent Carayol
a5eba7384f
Add a progress bar to the install dialog
2003-09-20 15:02:18 +00:00
Glenn Maynard
7654dab0f5
Make systems with broken dynamic linkers happy.
2003-09-19 23:30:43 +00:00
Glenn Maynard
4f89b016ef
cleanup
2003-09-19 21:14:10 +00:00
Glenn Maynard
3034bb5a4c
Fix pump center
2003-09-19 20:45:27 +00:00
Steve Checkoway
246b0e7b3a
Remove Darwin as it isn't needed here anymore.
2003-09-19 20:43:27 +00:00
Glenn Maynard
7f09d1c7b2
update combo in HandleTapRowScore
2003-09-19 20:15:15 +00:00
Glenn Maynard
12e5f297ab
Comment.
...
Too many variables declared in one place; scope them better.
2003-09-19 20:07:58 +00:00
Steve Checkoway
72e230dbb4
Move the libraries from the linker flags section to actual references.
2003-09-19 10:39:33 +00:00
Steve Checkoway
60f95a903e
Install atos if the user doesn't have it even if they don't install the libraries.
2003-09-19 08:06:34 +00:00
Glenn Maynard
2aa79a0a21
Drawback of using dbghelp for symbol lookup: we need 5.1, which is
...
bigger. I'll decide if it's worth it once I see how well the lookup works.
2003-09-19 07:21:24 +00:00
Glenn Maynard
f21af04762
Use dbghelp for prodding DLLs. Leaving old code in place for now
...
until this gets some testing, but if it works well then we can kill a few
hundred lines of code.
2003-09-19 07:19:25 +00:00
Andrew Wong
54e490fd20
oops, forgot to commit:
...
replace GAMESTATE->m_pUnlockingSys with UNLOCKSYS
2003-09-19 07:02:53 +00:00
Glenn Maynard
79c2560527
Don't demangle; we do that ourselves now.
2003-09-19 06:25:13 +00:00
Glenn Maynard
627a90fb0a
Improved C++ demangling.
2003-09-19 06:22:17 +00:00
Glenn Maynard
64265452d9
This is actually part of the platform SDK, not the DDK; doesn't matter.
2003-09-19 06:21:05 +00:00
Glenn Maynard
f0eb184725
add dbghelp (only present on 2k+ but works down to 95)
2003-09-19 06:11:47 +00:00
Glenn Maynard
276b926713
unused
2003-09-19 04:02:32 +00:00
Glenn Maynard
1309792437
update
2003-09-19 02:31:57 +00:00
Glenn Maynard
0123987093
cleanup
2003-09-19 02:19:02 +00:00
Glenn Maynard
28b46ead6c
#define LINUX
2003-09-19 02:18:43 +00:00
Glenn Maynard
605977cf8d
fix warnings
2003-09-19 02:11:23 +00:00
Glenn Maynard
7f69823967
whitespace changes only
2003-09-19 02:05:26 +00:00
Glenn Maynard
38a8b92511
fix warnings
2003-09-19 02:01:13 +00:00
Glenn Maynard
98007b9c7e
fix warning
2003-09-19 01:53:39 +00:00
Glenn Maynard
9f90db730d
fix warning
2003-09-19 01:46:54 +00:00
Glenn Maynard
f6f398f243
Improves compile time
2003-09-19 01:45:45 +00:00
Glenn Maynard
0a7ef0ea22
Fix logs (thanks gcc)
2003-09-19 01:23:30 +00:00
Glenn Maynard
1cd2f041e4
missing initializer
2003-09-19 01:22:02 +00:00
Glenn Maynard
a7af267665
warning
2003-09-19 01:20:02 +00:00
Glenn Maynard
2c5a39ffa6
Fix logs (thanks gcc)
2003-09-19 01:16:42 +00:00
Glenn Maynard
c9889a15a7
warning
2003-09-19 01:13:45 +00:00
Glenn Maynard
8b44280e5a
warnings
2003-09-19 01:11:32 +00:00
Glenn Maynard
e36528010a
Improve output.
...
Fix logs (thanks gcc).
2003-09-19 01:06:20 +00:00
Glenn Maynard
0324bc3f51
Disable "warning: enumeration value `...' not handled in switch".
...
This is actually a very useful warning, but we use "NUM_FOO" entries
in enums too much, we often intentionally have partial switches,
and if we4 put a default: in every switch, this warning is pointless.
2003-09-19 00:54:38 +00:00
Glenn Maynard
8227fae6b9
Use #define PRINTF. Remove an extra #include.
2003-09-19 00:51:04 +00:00
Glenn Maynard
47c0b33520
#define PRINTF
2003-09-19 00:50:01 +00:00
Glenn Maynard
e66877ce5e
Turn off "warning: unused parameter".
2003-09-19 00:45:56 +00:00
Glenn Maynard
1ee3589c63
When did I disable warnings? Oops. Turn on warnings. (Too many warnings;
...
I'll be pruning a couple in a minute.)
2003-09-19 00:42:21 +00:00
Glenn Maynard
a88753627b
remove mdl_have_opengl.m4
2003-09-18 22:28:45 +00:00
Glenn Maynard
35c7641177
Rewrite overcomplicated OpenGL test.
2003-09-18 22:28:19 +00:00
Glenn Maynard
6c33443944
Simplify.
2003-09-18 21:10:57 +00:00
Glenn Maynard
d2a09cef5f
Cleanup. More ADPCM fixes.
2003-09-18 20:27:31 +00:00
Andrew Wong
292de23eb1
update DP if player is playing event mode (it would never add it before since
...
event mode never reaches the summary evaluation screen)
2003-09-18 20:05:29 +00:00
Glenn Maynard
7a699ffcef
Fix quotes.
2003-09-18 19:20:17 +00:00
Glenn Maynard
21cf758643
cosmetic
2003-09-18 19:09:50 +00:00
Glenn Maynard
3db159cf59
Fix P2 crash.
2003-09-18 19:07:10 +00:00
Thad Ward
896dc0f8da
slight optimization.
...
(if we aren't loading a player, we don't need to do anything other than load up the game/style info and the
name of the settings, so don't bother trying. when a player is loaded up, it is loaded from scratch from the ini
file anyway.)
2003-09-18 19:07:04 +00:00
Steve Checkoway
c203f4c09d
make OS X installer like windows installer wrt installed files and directories and deleted directories
2003-09-18 12:23:19 +00:00
Steve Checkoway
1c22759761
Install atos if the user doesn't already have it to ensure that we can get backtraces. This will be removed when the symbols can be determined by the crash handler itself. I'm not above copying the code directly, but I can't seem to find it anywhere.
2003-09-18 12:10:17 +00:00
Steve Checkoway
0ede96ac63
Correct handling of demangling.
2003-09-18 10:17:32 +00:00