Commit Graph
14847 Commits
Author SHA1 Message Date
Chris Danford a34efae641 fix "trapped on Exit in 3 key menu navigation" 2005-04-21 19:04:40 +00:00
Chris Danford 776d539a25 fix double-add warning when showing 2+ pages 2005-04-21 18:46:11 +00:00
Chris Danford 4bab2ac175 fix vc7 warning 2005-04-21 11:22:40 +00:00
Chris Danford 371f97effe cleanup survival elements 2005-04-21 11:16:01 +00:00
Chris Danford b9de560fdc add basic survival gameplay 2005-04-21 07:05:23 +00:00
Glenn Maynard 88023a04db fix card state lost when another card updates 2005-04-21 06:36:30 +00:00
Glenn Maynard f4c3c1a759 add nvidia vsync hack from the SDL driver (copy and paste; not worth splitting it out) 2005-04-21 05:14:25 +00:00
Chris Danford 5b33401d96 add basic survival gameplay 2005-04-21 04:41:54 +00:00
Chris Danford 5a63aca12e add basic survival gameplay 2005-04-21 04:34:53 +00:00
Chris Danford f8904f3b92 add basic survival gameplay 2005-04-21 04:27:13 +00:00
Glenn Maynard 1b33a59c2c fix SDL build (HAVE_X11 and HAVE_SDL are not mutually exclusive) 2005-04-21 03:15:53 +00:00
Glenn Maynard b602bb15c4 allow locking pause controller 2005-04-21 02:07:02 +00:00
Chris Danford e8ca958503 remove hard-coded cursor tween seconds 2005-04-20 23:02:37 +00:00
Chris Danford 6640b3fed6 allow negative mod percentages 2005-04-20 09:08:22 +00:00
Chris Danford 7caea1e41a add HiddenOffset, SuddenOffset mods 2005-04-20 08:54:12 +00:00
Chris Danford f57e898966 show life and combo graphs over the whole song/course - not just over the time the player was alive 2005-04-20 06:13:06 +00:00
Chris Danford a09bf4042e separate roll window 2005-04-20 06:10:30 +00:00
Chris Danford 8ec01b7cb3 add TapNote SubType instead of a bool for rolls 2005-04-20 01:53:41 +00:00
Chris Danford 43ea0f0205 implement rolls in gameplay 2005-04-20 01:52:55 +00:00
Chris Danford 674fc0ebc0 fix bogus goal complete with GOAL_NONE 2005-04-19 22:31:35 +00:00
Chris Danford cbc962dc8a add missing PlayMusic 2005-04-19 21:47:01 +00:00
Chris Danford cb168f791a add optional QuantizePixels 2005-04-19 19:17:03 +00:00
Chris Danford dd19df0ed4 don't clamp menu timer to 99 2005-04-19 19:16:08 +00:00
Chris Danford 79b8a76844 add missing break 2005-04-19 15:58:08 +00:00
Chris Danford 6bf007e02b fix metrics sometime accessed too early 2005-04-19 15:56:00 +00:00
Chris Danford 72edfd5d61 fix name entry wheel score rounded up instead of truncated 2005-04-19 04:26:10 +00:00
Chris Danford 5b9ab7244b fix GCC errors 2005-04-19 04:11:33 +00:00
Chris Danford 3c247ff138 fix edit elements drawing way off screen in boomerang causing artifacts on some hardware 2005-04-19 04:04:37 +00:00
Chris Danford 1f483158f7 fix edit elements drawing way off screen in boomerang causing artifacts on some hardware 2005-04-19 03:56:00 +00:00
Glenn Maynard 5926618f8c fix warning 2005-04-19 03:31:06 +00:00
Glenn Maynard 37b3705ffa fix OneChoiceForAllPlayers options not being imported when only p2 is active 2005-04-19 03:30:30 +00:00
Chris Danford d47c4da1cf fix scrollBPM doesn't approach target 2005-04-19 03:22:53 +00:00
Charles Lohr 3b84c9024b Fix: Don't let BitmapText spill outside it's wrap area. Is this a good way to do it? anyone have a better idea? 2005-04-19 02:14:43 +00:00
Charles Lohr 814878efba Fix: Don't let BitmapText spill outside it's wrap area. 2005-04-19 02:13:07 +00:00
Chris Danford fafac28e85 only show tutorial in EDIT_MODE_FULL 2005-04-19 01:50:40 +00:00
Chris Danford 6053783a4c make EDIT_MODE less fragile by using switches
don't allow going past last beat in practice
2005-04-19 01:44:22 +00:00
Chris Danford ba1300dea5 don't show unlocks in practice mode 2005-04-18 23:46:20 +00:00
Chris Danford 92e7d97481 fix swapped rolls/holds 2005-04-18 21:42:48 +00:00
Chris Danford 413e8e73b3 fix combo awards given when no steps attempted 2005-04-18 21:14:55 +00:00
Chris Danford 137ea07f3d add missing elements 2005-04-18 07:29:13 +00:00
Chris Danford 6569f90746 remove redundant element 2005-04-18 07:26:16 +00:00
Chris Danford 5452cd4851 warn loudly when trying to load a texture that doesn't exist 2005-04-18 07:24:23 +00:00
Chris Danford 6f588aa7d8 add saving/loading/editing of rolls 2005-04-18 01:23:57 +00:00
Chris Danford abac6af93b store a current NoteSkin in NoteSkinManager so that NoteSkin elements can use NOTESKIN:GetPath() 2005-04-18 01:19:56 +00:00
Steve Checkoway 299e0a8f1a update 2005-04-17 03:05:23 +00:00
Chris Danford c9e561f6cd fix "Overhead" showing for every attack 2005-04-17 00:55:12 +00:00
Chris Danford b914be8a8f move NOTE_COLOR_IMAGES into a struct so that it's not duplicated 2005-04-17 00:39:09 +00:00
Glenn Maynard 86d86a477e update 2005-04-16 23:21:08 +00:00
Glenn Maynard f0b50dd5b9 Put everything in OptionRow inside a frame, and use the frame to tween
Y, to fix smooth scrolling.
2005-04-16 23:19:06 +00:00
Chris Danford e225a77763 don't show snap type in practice 2005-04-16 20:43:26 +00:00