Glenn Maynard
9f5b83f65c
Rename SM_Success -> SM_SaveSuccessful and SM_Failure to SM_SaveFailed
...
in the editor, to avoid confusion with the SM_Success message sent when
Prompt pops itself.
Merge completion prompts in home and full mode. Only show a full
ScreenPrompt if we're about to exit the screen.
2005-12-29 03:27:21 +00:00
Glenn Maynard
6657db528d
old comment
2005-12-29 03:05:07 +00:00
Glenn Maynard
a373237962
simplify
2005-12-29 03:00:33 +00:00
Glenn Maynard
72bb71d50e
use SM_Success; don't duplicate it
2005-12-29 02:59:23 +00:00
Chris Danford
74749a19bb
move localized string to separate file
2005-12-22 03:10:04 +00:00
Glenn Maynard
c0d9825704
Validate changes to edit descriptions. Ignore attempts to clear
...
descriptions for edits (that'd be like renaming a file to not
have a filename).
2005-12-22 03:08:29 +00:00
Chris Danford
c4d4f640bb
localize text entry
2005-12-21 12:55:20 +00:00
Chris Danford
28959facb3
make prompt strings localizable
2005-12-21 09:56:16 +00:00
Chris Danford
c9d79d3e3b
localize prompts
2005-12-20 21:32:26 +00:00
Chris Danford
d698a5f1ec
CString -> RString in RageUtil
...
ThemeMetric<CString> -> LocalizedString to eliminate dependencies
2005-12-20 08:35:47 +00:00
Glenn Maynard
302b978b34
move some prefs out of PrefsMan
2005-12-19 00:26:43 +00:00
Glenn Maynard
7c3d52ee00
naming cleanup
2005-12-19 00:10:53 +00:00
Glenn Maynard
4509a955af
simplify convert_pause_to_beat
2005-12-19 00:08:07 +00:00
Glenn Maynard
06e8da57f8
convert_beat_to_pause -> convert_to_pause (operates on the selection,
...
not a beat)
2005-12-18 23:56:14 +00:00
Glenn Maynard
037a13f70c
use InsertRows, DeleteRows
2005-12-18 08:01:45 +00:00
Glenn Maynard
2a6094b606
use m_Timing.DeleteRows
2005-12-18 07:59:44 +00:00
Glenn Maynard
c9af43c5dd
use SetStopAtRow
2005-12-18 07:34:19 +00:00
Glenn Maynard
33acee8ba0
old comment
2005-12-18 07:18:23 +00:00
Glenn Maynard
b6264bd96f
the +1 in the DeleteRows call means "keep the row at the start,
...
not the end"; it's wrong in the m_Timing.ShiftRows call
use m_Timing.SetStopAtBeat
this is still not quite right: it will create multiple StopSegments
in the same place in some cases
2005-12-18 07:16:47 +00:00
Glenn Maynard
c864756dc9
use InsertRows, DeleteRows
2005-12-18 07:09:56 +00:00
Glenn Maynard
c350b1e52d
use DeleteRows; after convert_beat_to_pause, clear the selection completely
2005-12-18 06:58:52 +00:00
Steve Checkoway
5e68c985a6
Fix warning. (It _should_ be %zu...)
2005-12-12 09:48:58 +00:00
Glenn Maynard
a72100249c
don't SetLoadedFromProfile here
2005-12-07 00:01:12 +00:00
Chris Danford
66c5a45117
SetLoadedFromProfile when the Steps are created, not when they are saved
2005-12-06 23:44:01 +00:00
Glenn Maynard
ab9526a9ed
don't SetSavedToDisk, etc. if the save failed
2005-12-06 20:40:09 +00:00
Chris Danford
3d5403dfd9
SetLoadedFromProfile so that a new edit will show up in the list of edits
2005-12-06 19:07:32 +00:00
Chris Danford
24e113d102
don't prompt to save on exit if there's no undo info
2005-12-06 12:41:06 +00:00
Chris Danford
9e8469eb65
save edits to machine profile
2005-12-03 20:34:49 +00:00
Chris Danford
bf24714529
fix many missing themed strings
2005-12-01 09:43:21 +00:00
Chris Danford
e87df3bc5e
fix SaveSync prompt. Make it a Screen again so that it can be used in branching and doesn't need to be integrated into an already-complicated ScreenGameplay.
2005-11-08 17:51:40 +00:00
Glenn Maynard
067365215c
simplify, compile fix
2005-11-01 23:54:19 +00:00
Glenn Maynard
4c2a8e3ba0
separate practice help, no record mappings in practice
2005-11-01 22:17:07 +00:00
Glenn Maynard
7465821f46
simplify
2005-11-01 21:43:10 +00:00
Glenn Maynard
c0094aecbf
comment
2005-11-01 00:18:09 +00:00
Glenn Maynard
ff0d50a6ab
EDIT_MODE_PRACTICE bindings
2005-11-01 00:17:26 +00:00
Glenn Maynard
24f5e87e60
predict_meter -> EDIT_MODE_FULL
2005-10-31 23:54:36 +00:00
Glenn Maynard
92b790b9ee
fix LoadingScreen not set correctly for SEdit MinMenus
2005-10-31 04:05:26 +00:00
Chris Danford
8b8fa8aad3
move CommonMetrics into a namespace so that it's clear where they're coming from when used.
2005-10-27 05:16:19 +00:00
Glenn Maynard
1168414cf0
m_bPastHereWeGo -> !m_bGameplayLeadIn, default false. This is more natural;
...
!m_bPastHereWeGo was the usual case.
2005-10-10 04:36:04 +00:00
Glenn Maynard
b0df6d2d68
broadcast bPastHereWeGo
2005-10-10 02:24:58 +00:00
Chris Danford
feb1bfb0fc
naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
...
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford
b6cf3477b4
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 00:57:40 +00:00
Glenn Maynard
2f3905325d
style cleanup
2005-09-23 00:12:32 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Chris Danford
48ebc53549
return NULL -> return CString() for clarity and efficiency
2005-09-04 16:55:21 +00:00
Chris Danford
e439ae2a96
return "" -> return NULL
2005-09-02 00:14:07 +00:00
Chris Danford
3e99a3853d
add inserting/removing course mods
2005-08-30 18:09:00 +00:00
Chris Danford
0c57983d0e
add PlayerStates for MultiPlayers
2005-08-23 21:07:07 +00:00
Renaud Lepage
4073aaa53f
Value updates, two entries slipped from the programmer's keystrokes.
2005-08-23 02:26:08 +00:00
Glenn Maynard
2eb54bdb89
ScreenSaveSync::SaveSync
2005-08-14 02:01:23 +00:00