save edits to machine profile
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@@ -20,7 +20,7 @@ bool CourseWriterCRS::Write( const Course &course, const CString &sPath, bool bS
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return CourseWriterCRS::Write( course, f, bSavingCache );
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}
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void CourseWriterCRS::GetEditFile( const Course *pCourse, CString &sOut )
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void CourseWriterCRS::GetEditFileContents( const Course *pCourse, CString &sOut )
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{
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RageFileObjMem mem;
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CourseWriterCRS::Write( *pCourse, mem, true );
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@@ -11,7 +11,8 @@ class CourseWriterCRS
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public:
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static bool Write( const Course &course, RageFileBasic &f, bool bSavingCache );
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static bool Write( const Course &course, const CString &sPath, bool bSavingCache );
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static void GetEditFile( const Course *pCourse, CString &sOut );
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static void GetEditFileContents( const Course *pCourse, CString &sOut );
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static void WriteEditFileToMachine( const Course *pCourse );
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};
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#endif
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@@ -40,6 +40,7 @@ public:
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static void LoadTimingFromSMFile( const MsdFile &msd, TimingData &out );
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static bool LoadEdit( CString sEditFilePath, ProfileSlot slot );
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static bool LoadEditFromBuffer( const CString &sBuffer, CString sEditFilePath, ProfileSlot slot );
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private:
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static bool LoadEditFromMsd( const MsdFile &msd, CString sEditFilePath, ProfileSlot slot );
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};
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@@ -12,6 +12,8 @@
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#include <cerrno>
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#include "Foreach.h"
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#include "BackgroundUtil.h"
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#include "ProfileManager.h"
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#include "Profile.h"
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static CString BackgroundChangeToString( const BackgroundChange &bgc )
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{
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@@ -222,9 +224,9 @@ bool NotesWriterSM::Write(CString sPath, const Song &out, bool bSavingCache)
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// Save all Steps for this file
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//
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const vector<Steps*>& vpSteps = out.GetAllSteps();
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for( unsigned i=0; i<vpSteps.size(); i++ )
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FOREACH_CONST( Steps*, vpSteps, s )
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{
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const Steps* pSteps = vpSteps[i];
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const Steps* pSteps = *s;
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if( pSteps->IsAutogen() )
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continue; /* don't write autogen notes */
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@@ -239,7 +241,7 @@ bool NotesWriterSM::Write(CString sPath, const Song &out, bool bSavingCache)
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return true;
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}
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void NotesWriterSM::GetEditFile( const Song *pSong, const Steps *pSteps, CString &sOut )
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void NotesWriterSM::GetEditFileContents( const Song *pSong, const Steps *pSteps, CString &sOut )
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{
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sOut = "";
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CString sDir = pSong->GetSongDir();
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@@ -253,6 +255,49 @@ void NotesWriterSM::GetEditFile( const Song *pSong, const Steps *pSteps, CString
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sOut += GetSMNotesTag( *pSong, *pSteps, false );
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}
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CString NotesWriterSM::GetEditFileName( const Song *pSong, const Steps *pSteps )
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{
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// guaranteed to be a unique name
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return pSong->GetTranslitFullTitle() + " - " + pSteps->GetDescription();
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}
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bool NotesWriterSM::WriteEditFileToMachine( const Song *pSong, Steps *pSteps )
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{
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ASSERT( pSteps->WasLoadedFromProfile() );
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CString sDir = PROFILEMAN->GetProfileDir( ProfileSlot_Machine ) + EDIT_STEPS_SUBDIR;
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/* If the file name of the edit has changed since the last save, then delete the old
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* file before saving the new one.
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*/
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bool bFileNameChanged =
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pSteps->GetSavedToDisk() &&
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pSteps->GetFilename() != GetEditFileName(pSong,pSteps);
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if( bFileNameChanged )
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FILEMAN->Remove( pSteps->GetFilename() );
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CString sPath = sDir + GetEditFileName(pSong,pSteps);
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pSteps->SetFilename( sPath );
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/* Flush dir cache when writing steps, so the old size isn't cached. */
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FILEMAN->FlushDirCache( Dirname(sPath) );
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int flags = RageFile::WRITE | RageFile::SLOW_FLUSH;
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RageFile f;
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if( !f.Open( sPath, flags ) )
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{
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LOG->Warn( "Error opening song file '%s' for writing: %s", sPath.c_str(), f.GetError().c_str() );
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return false;
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}
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CString sTag;
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GetEditFileContents( pSong, pSteps, sTag );
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f.PutLine( sTag );
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return true;
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}
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/*
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* (c) 2001-2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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@@ -13,7 +13,9 @@ class NotesWriterSM
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public:
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bool Write( CString sPath, const Song &out, bool bSavingCache );
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static void GetEditFile( const Song *pSong, const Steps *pSteps, CString &sOut );
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static void GetEditFileContents( const Song *pSong, const Steps *pSteps, CString &sOut );
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CString GetEditFileName( const Song *pSong, const Steps *pSteps );
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bool WriteEditFileToMachine( const Song *pSong, Steps *pSteps );
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};
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#endif
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@@ -32,6 +32,7 @@
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#include <utility>
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#include <float.h>
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#include "InputEventPlus.h"
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#include "NotesWriterSM.h"
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static Preference<float> g_iDefaultRecordLength( "DefaultRecordLength", 4 );
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@@ -2546,6 +2547,18 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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{
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case EDIT_MODE_HOME:
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{
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ASSERT( pSteps->IsAnEdit() );
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pSteps->SetSavedToDisk( true );
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CopyToLastSave();
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NotesWriterSM w;
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w.WriteEditFileToMachine( pSong, pSteps );
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SCREENMAN->ZeroNextUpdate();
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/* FIXME
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CString s;
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switch( c )
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{
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@@ -2554,6 +2567,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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default: ASSERT(0);
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}
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SCREENMAN->AddNewScreenToTop( s );
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*/
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}
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break;
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case EDIT_MODE_FULL:
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@@ -2561,7 +2575,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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pSteps->SetSavedToDisk( true );
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CopyToLastSave();
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GAMESTATE->m_pCurSong->Save();
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pSong->Save();
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SCREENMAN->ZeroNextUpdate();
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// we shouldn't say we're saving a DWI if we're on any game besides
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@@ -292,7 +292,7 @@ bool Song::LoadFromSongDir( CString sDir )
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FOREACH( Steps*, m_vpSteps, s )
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{
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(*s)->SetFile( GetCacheFilePath() );
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(*s)->SetFilename( GetCacheFilePath() );
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/* Compress all Steps. During initial caching, this will remove cached NoteData;
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* during cached loads, this will just remove cached SMData. */
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@@ -321,11 +321,6 @@ bool Steps::IsAutogen() const
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return parent != NULL;
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}
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void Steps::SetFile( CString fn )
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{
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m_sFilename = fn;
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}
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void Steps::SetDifficultyAndDescription( Difficulty dc, CString sDescription )
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{
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DeAutogen();
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@@ -41,9 +41,10 @@ public:
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int GetMeter() const { return Real()->m_iMeter; }
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const RadarValues& GetRadarValues() const { return Real()->m_CachedRadarValues; }
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void SetFile( CString fn );
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void SetFilename( CString fn ) { m_sFilename = fn; }
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CString GetFilename() const { return m_sFilename; }
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void SetSavedToDisk( bool b ) { m_bSavedToDisk = b; }
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bool GetSavedToDisk() { return m_bSavedToDisk; }
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bool GetSavedToDisk() const { return m_bSavedToDisk; }
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void SetDifficultyAndDescription( Difficulty dc, CString sDescription );
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void SetDifficulty( Difficulty dc ) { SetDifficultyAndDescription( dc, this->GetDescription() ); }
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void SetDescription( CString sDescription ) { SetDifficultyAndDescription( this->GetDifficulty(), sDescription ); }
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@@ -83,7 +84,7 @@ protected:
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const Steps *Real() const;
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CString m_sFilename;
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bool m_bSavedToDisk; // true if this was loaded from disk or has been saved to disk.
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bool m_bSavedToDisk; // true if this was loaded from disk or has been saved to disk.
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/* These values are pulled from the autogen source first, if there is one. */
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ProfileSlot m_LoadedFromProfile; // ProfileSlot_INVALID if wasn't loaded from a profile
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