Colby Klein
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9e8a3048d8
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Register this as a Screen class, it is useful.
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2008-09-24 08:11:01 +00:00 |
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Steve Checkoway
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237fc1731e
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Missed commit
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2008-09-22 11:50:16 +00:00 |
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Steve Checkoway
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cdfa2730cf
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Debugging.
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2008-09-22 10:26:20 +00:00 |
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Steve Checkoway
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b7b3e88a9f
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Fix crashes with GAMESTATE->m_iCoins.
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2008-09-22 04:39:22 +00:00 |
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Chris Danford
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f4b1e3e72b
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broadcast CoinsChanged, removed InsertCoin broadcast later
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2008-09-18 09:06:59 +00:00 |
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Chris Danford
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bb2a8ea759
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broadcast NoteWillCross
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2008-09-18 07:56:47 +00:00 |
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Chris Danford
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3805c1e600
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TestMode debugging
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2008-09-18 07:56:19 +00:00 |
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Chris Danford
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92e9371ac0
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add GetSong binding
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2008-09-18 07:55:29 +00:00 |
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Chris Danford
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7ceffc7335
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restore SM_BackFromPlayerOptions
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2008-09-18 07:54:36 +00:00 |
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Colby Klein
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f08da29ede
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Don't care when someone hits back, just do it.
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2008-09-10 22:47:52 +00:00 |
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Colby Klein
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cbdcb9a036
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Add metrics for the skip display
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2008-09-10 17:12:14 +00:00 |
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Colby Klein
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a2bf15a7ef
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Bring over CTRL+(letter) going directly to that letter in title sort from ScreenNetSelectMusic.
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2008-09-09 22:43:16 +00:00 |
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Colby Klein
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d0ca5c85ef
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Broadcast a message when native language display is toggled. Change the second arg for PlayerSelectMenu to SM_None, it doesn't seem to make a difference here.
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2008-09-03 06:40:14 +00:00 |
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Chris Danford
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82ab2a3331
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metrics to toggle each page of bookkeeping
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2008-08-23 03:23:54 +00:00 |
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Chris Danford
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3711ae0380
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award name cleanup
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2008-08-20 05:56:11 +00:00 |
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Chris Danford
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46b5d2ae42
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add EarnedExtraStage enum, make EarnedExtraStage work with TestInitialScreen, move TryExtra into lua
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2008-08-20 01:50:07 +00:00 |
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Chris Danford
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f4ef5a7e5d
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revert 'add Enum:ToString'
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2008-08-20 01:12:59 +00:00 |
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Chris Danford
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6160f61f17
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ProfileHighScore -> PersonalHighScore, move ItsARecord decorations to Lua
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2008-08-18 12:07:04 +00:00 |
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Chris Danford
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c69af7317e
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use BitmapText::CropToWidth instead
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2008-08-18 12:05:52 +00:00 |
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Chris Danford
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739a02d319
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crop long text
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2008-08-18 02:11:25 +00:00 |
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Chris Danford
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a4b8c932f5
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use RollingNumbers for judgment numbers
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2008-08-18 02:10:24 +00:00 |
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Chris Danford
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2cbaaa4741
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Format -> FormatPercentScore
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2008-08-18 02:08:04 +00:00 |
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Chris Danford
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ca2ba49384
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don't draw the last 0 in '0000' as a leading zero
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2008-08-18 02:07:08 +00:00 |
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Rob Campbell
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4972b20129
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remove DifficultyDisplay.cpp/h, add StepsDisplay.cpp/h
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2008-08-17 21:22:02 +00:00 |
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Chris Danford
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7d0c896612
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to score leading character coloring in code. Font hacks are messy because there would need to be leading versions of both '0' and ','
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2008-08-17 14:34:53 +00:00 |
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Chris Danford
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d0a95bc1d1
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remove hack for leading 0s in numbers
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2008-08-17 14:31:14 +00:00 |
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Chris Danford
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bb63a3b744
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fixed number char width for 'numbers' page
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2008-08-17 10:42:58 +00:00 |
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Chris Danford
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422add5110
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use glyph and width of '0' for ' ' in number fonts (a leading zero)
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2008-08-17 10:05:16 +00:00 |
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Chris Danford
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c894e79b68
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add Enum:ToString
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2008-08-17 06:46:20 +00:00 |
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Chris Danford
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1c1bd9362a
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add StepsDisplay.cpp
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2008-08-17 04:29:22 +00:00 |
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Josh Allen
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e01d3a50c4
|
DifficultyDisplay -> StepsDisplay
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2008-08-17 02:32:34 +00:00 |
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Chris Danford
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7fa3fe6919
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DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType)
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2008-08-17 00:12:30 +00:00 |
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Chris Danford
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91fe895bc1
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DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType)
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2008-08-17 00:11:20 +00:00 |
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Chris Danford
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a4c8c66d10
|
add TestInitialScreen, remove ScreenTestMode. It's more convenient to enable/disable testing with one Prefrence than having to change 1 Preference + 1 metric
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2008-08-16 10:42:50 +00:00 |
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Chris Danford
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7d1d1bfe93
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fix overlapping text, wrong song counts
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2008-08-15 04:08:34 +00:00 |
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Chris Danford
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1673ce7dbf
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add GetPointsUntilNextUnlock binding
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2008-08-15 00:08:43 +00:00 |
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Chris Danford
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56f2ae5acc
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remove mercifulBeginner grade tweaking weirdness
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2008-08-15 00:08:01 +00:00 |
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Chris Danford
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7e4d838792
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add GetUnlockEntryIndexToCelebrate binding
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2008-08-14 19:45:20 +00:00 |
|
Chris Danford
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c9c6c5273a
|
fix Judgment broadcast for hold heads
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2008-08-14 00:38:39 +00:00 |
|
Glenn Maynard
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d97af6a158
|
hopefully temporary hack to work around us scanning /sys too quickly for the kernel; this is really a kernel bug
|
2008-08-11 18:53:43 +00:00 |
|
Glenn Maynard
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2e59d76224
|
cleanup error message
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2008-08-11 18:52:31 +00:00 |
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Steve Checkoway
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1e5b8dbd76
|
15% of the time in this function was spent dereferencing dst. Go gcc.
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2008-08-11 06:17:35 +00:00 |
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Chris Danford
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17341f0d16
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fix GCC compile
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2008-08-11 00:53:22 +00:00 |
|
Glenn Maynard
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574f8f9909
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temp fix for g++ compile
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2008-08-11 00:48:55 +00:00 |
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Chris Danford
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32a4a28186
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default to 32bpp, modern cards can handle it. Screens load noticeably faster on Intel X3100 + D3D.
|
2008-08-10 11:17:34 +00:00 |
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Glenn Maynard
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87fe097f85
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allow disabling pmp.bAlignBeat. This isn't needed with menu music that already loop seemlessly, and it makes the music take longer to start playing and can make some effects goofy.
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2008-08-09 22:47:58 +00:00 |
|
Glenn Maynard
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c434dee534
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start phasing out old parameter-heavy PlayMusic() call
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2008-08-09 22:37:03 +00:00 |
|
Chris Danford
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d5415616e9
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add FirstTrack parameter to Judgment message
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2008-08-04 12:10:25 +00:00 |
|
Chris Danford
|
111edb50a0
|
remove unused message
|
2008-08-04 12:09:00 +00:00 |
|
Chris Danford
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67bc714241
|
remove duplicate line
|
2008-08-03 10:44:51 +00:00 |
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