Kyzentun
9d41282242
Merge pull request #380 from kyzentun/pref_hide_note
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Preference and mod for hiding notes that are hit
2014-12-01 16:14:51 -07:00
Kyzentun
c96eec1ded
Updated changelog and docs for new mod.
2014-11-22 20:19:47 -07:00
Kyzentun
9c4670033e
Merge pull request #370 from kyzentun/mappable_edit_mode
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Merging because I want to make sure this is in the next nightly build and it worked when I tested it. It has no effect on people who do not create the special config file, and will not create one if one is not found.
2014-11-22 15:39:55 -07:00
Kyzentun
040c0de509
Added MinTNSToHideNotes preference.
2014-11-19 15:59:21 -07:00
Kyzentun
75fdf7c650
Doc listing all announcer files added.
2014-11-19 12:00:40 -07:00
Kyzentun
a5d9f029f3
Added optional config ini file for configuring key mappings used by Edit Mode.
2014-11-17 04:24:20 -07:00
Kyzentun
9b847caa45
DefaultFailType preference removed because DefaultModifiers was overriding it. DefaultFailType ConfOptionRow now works by putting the fail type in DefaultModifiers.
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Fixed double InitCommand bug in Foreground.
Disabled odd dimension check for screen texture.
2014-11-15 17:18:42 -07:00
Kyzentun
5487362902
Fixed ScreenPrompt::AnswerOnCommand metrics by calling LOAD_ALL_COMMANDS after the name was set.
2014-11-05 22:26:25 -07:00
Kyzentun
1f844d6627
Fixed coloring and cropping of RollingNumbers during tweens.
2014-11-01 13:30:41 -06:00
Kyzentun
4d703b8870
Minor docs change for effect colors.
2014-10-29 20:29:56 -06:00
Kyzentun
ca4eb65b61
Added lerp, lerp_color, approach, and multiapproach lua functions.
2014-10-23 00:13:13 -06:00
Kyzentun
2e7fabc7e7
Added StageStats:GetStepsSeconds lua function.
2014-10-20 22:17:20 -06:00
freem
c85bf564d5
changelog cleanup on aisle 5; this feature was just reverted, oops sorry
2014-10-19 19:55:30 -05:00
freem
6322803d33
update changelog with the last fix; SM5 beta 4a shortly.
2014-10-19 19:43:23 -05:00
Colby Klein
530cfa1f2d
Version un-bump. A comes before B, Jason.
2014-10-16 07:36:31 -07:00
hanubeki
ec9d02dcf5
Update Niler's Japanese language files.
2014-10-16 21:48:52 +09:00
Jason Felds
3c80f38b56
Typo.
2014-10-15 21:10:31 -04:00
Jason Felds
bf7344a3e1
Increment the version. Update the change log.
2014-10-15 18:42:00 -04:00
Kyzentun
db1147abac
Added ScreenHeartEntry example.
2014-09-30 19:16:21 -06:00
freem
f3faeefb26
StepMania 5 beta 4, for real this time.
2014-09-30 17:30:59 -05:00
Kyzentun
c548bff564
Changelog updated.
2014-09-30 03:55:21 -06:00
freem
af4d01af20
update sm5_beginner.txt with the content from the google doc
2014-09-28 00:45:42 -05:00
freem
60b66f7273
add TFG to repo, update date on bottom of Lua.xml
2014-09-27 17:16:44 -05:00
Colby Klein
97e5ff0e63
Merge pull request #85 from kyzentun/TimingData_api_change
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Timing data api change
2014-09-21 17:56:36 -07:00
freem
6f8c999089
update changelog with a few things
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(I'm not really sure it's ready for beta 4 unless others do)
2014-09-18 20:10:53 -05:00
freem
a7307fd87e
add a split point for sm5 beta 3 in the changelog
2014-09-15 03:30:14 -05:00
Kyzentun
4df1940633
Updated Changelog_sm5.txt to include every theme-visible change since 2014/02/08.
2014-09-15 00:48:32 -06:00
freem
64cd9f898d
Various changes to things in the Docs folder:
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* remove unused WindowsNotes.txt
* various sm-ssc -> StepMania (and similar) changes
* Rewrote a bit of recommended_practices.txt
* Fix a copy/paste typo in anatomy_of_an_actor.lua
* many other things I can't remember; namely newlines at the end of files
2014-09-14 19:17:17 -05:00
freem
b20fe48bba
fix some of the errors in the luadoc; doc returns
2014-09-11 17:03:39 -05:00
Kyzentun
efd2a82bf7
Merge branch 'JudgementMessageParams' of https://github.com/sigatrev/stepmania
2014-09-10 20:49:03 -06:00
Kyzentun
3006b70d71
Updated TimingData docs.
2014-09-10 05:37:13 -06:00
sigatrev
e60ac1395d
expose tap notes for judgment message
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allow themes access to as much information as possible on judgments
2014-09-05 22:30:33 -05:00
Kyzentun
92a6d7be0f
Merge pull request #288 from kyzentun/ScreenTexture
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Special Screenshot texture.
2014-09-04 18:34:59 -06:00
Colby Klein
867af661df
Merge pull request #291 from kyzentun/UnsuckCKJ
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Massively improved Config Key/Joy Mappings Screen.
2014-09-04 17:26:40 -07:00
Kyzentun
13066518fe
Renamed Header elements to ListHeader. Removed hungarian notation from ScreenMapControllers.
2014-09-04 17:03:11 -06:00
Colby Klein
b89bc65178
Change ES/OMES to 2x, extend timer on ScreenCaution
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Also, changed indent style in .editorconfig to spaces for txt files, to
reduce diff noise.
2014-09-04 10:38:37 -07:00
Kyzentun
4f2b92a25a
Added __screen__ special texture name. Added AMV:GetTexture, RageTexture:Reload, and Screen:SetNextScreenName lua functions.
2014-09-02 05:18:29 -06:00
freem
cecfff079d
update stepmania.com links to point to old.stepmania.com where needed
2014-09-02 00:01:09 -05:00
Dan Guzek
eae5fcb3ba
expose InsertCoin and InsertCredit to Lua
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This commit exposes InsertCoin() and InsertCredit() to Lua under GAMESTATE. It adds a check to ensure overall credits don't become negative when deducting and only plays sounds if credits are being added.
Themers are instructed to deduct credits by passing negative values to InsertCoin.
2014-09-01 19:00:00 -04:00
Kyzentun
6757ab0c8c
Added WheelItemBase:IsLoaded lua function and associated error.
2014-08-29 20:06:50 -06:00
Jonathan Payne
6453b8b04a
Merge branch 'master' of https://github.com/stepmania/stepmania
2014-08-27 16:07:12 -07:00
Kyzentun
a41d9c0467
Changed GetAttrPath to not warn on optional paths.
2014-08-25 03:38:22 -06:00
Kyzentun
95b16a0196
Merge branch 'LifeMeterMessage' of https://github.com/kyzentun/stepmania
2014-08-25 02:33:53 -06:00
Kyzentun
8ae17b4422
Changed LifeMeterTime to not crash when not in course mode. Changed _fallback's life settings back to forcing together. Added ForceImmediateFailForBattery theme metric. Gave up on FailFadeRemovePlayer lua function and removed it.
2014-08-19 23:58:35 -06:00
Jonathan Payne
c0ee269d7c
Merge branch 'master' of https://github.com/stepmania/stepmania
2014-08-15 03:08:10 -07:00
sigatrev
81080ce9ce
Add SetCurrentPlayMode and SetCurrentStyle methods
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because there needs to be a way other than using antiquated GameCommands
2014-08-13 22:04:54 -05:00
freem
4ac7e2ad2d
draft 2 of ActorScroller example; still needs work
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* removed QuantizePixels because it's unused
* make note that the "BitmapText requires ActorFrame for coloring" bug has existed for a while
* mention what offset actually is in TransformFunction
2014-08-12 13:23:53 -05:00
freem
90b388c586
add first draft of ActorScroller example
2014-08-12 12:43:50 -05:00
Kyzentun
a3e6cdbfa2
Added One_Screen_Example_Theme as a minimal example.
2014-08-10 16:17:03 -06:00
freem
04c49a2fd8
add TextEntrySettings documentation to ScreenTextEntry
2014-08-08 20:33:29 -05:00