Commit Graph
978 Commits
Author SHA1 Message Date
Kyzentun 9d41282242 Merge pull request #380 from kyzentun/pref_hide_note
Preference and mod for hiding notes that are hit
2014-12-01 16:14:51 -07:00
Kyzentun c96eec1ded Updated changelog and docs for new mod. 2014-11-22 20:19:47 -07:00
Kyzentun 9c4670033e Merge pull request #370 from kyzentun/mappable_edit_mode
Merging because I want to make sure this is in the next nightly build and it worked when I tested it.  It has no effect on people who do not create the special config file, and will not create one if one is not found.
2014-11-22 15:39:55 -07:00
Kyzentun 040c0de509 Added MinTNSToHideNotes preference. 2014-11-19 15:59:21 -07:00
Kyzentun 75fdf7c650 Doc listing all announcer files added. 2014-11-19 12:00:40 -07:00
Kyzentun a5d9f029f3 Added optional config ini file for configuring key mappings used by Edit Mode. 2014-11-17 04:24:20 -07:00
Kyzentun 9b847caa45 DefaultFailType preference removed because DefaultModifiers was overriding it. DefaultFailType ConfOptionRow now works by putting the fail type in DefaultModifiers.
Fixed double InitCommand bug in Foreground.
Disabled odd dimension check for screen texture.
2014-11-15 17:18:42 -07:00
Kyzentun 5487362902 Fixed ScreenPrompt::AnswerOnCommand metrics by calling LOAD_ALL_COMMANDS after the name was set. 2014-11-05 22:26:25 -07:00
Kyzentun 1f844d6627 Fixed coloring and cropping of RollingNumbers during tweens. 2014-11-01 13:30:41 -06:00
Kyzentun 4d703b8870 Minor docs change for effect colors. 2014-10-29 20:29:56 -06:00
Kyzentun ca4eb65b61 Added lerp, lerp_color, approach, and multiapproach lua functions. 2014-10-23 00:13:13 -06:00
Kyzentun 2e7fabc7e7 Added StageStats:GetStepsSeconds lua function. 2014-10-20 22:17:20 -06:00
freem c85bf564d5 changelog cleanup on aisle 5; this feature was just reverted, oops sorry 2014-10-19 19:55:30 -05:00
freem 6322803d33 update changelog with the last fix; SM5 beta 4a shortly. 2014-10-19 19:43:23 -05:00
Colby Klein 530cfa1f2d Version un-bump. A comes before B, Jason. 2014-10-16 07:36:31 -07:00
hanubeki ec9d02dcf5 Update Niler's Japanese language files. 2014-10-16 21:48:52 +09:00
Jason Felds 3c80f38b56 Typo. 2014-10-15 21:10:31 -04:00
Jason Felds bf7344a3e1 Increment the version. Update the change log. 2014-10-15 18:42:00 -04:00
Kyzentun db1147abac Added ScreenHeartEntry example. 2014-09-30 19:16:21 -06:00
freem f3faeefb26 StepMania 5 beta 4, for real this time. 2014-09-30 17:30:59 -05:00
Kyzentun c548bff564 Changelog updated. 2014-09-30 03:55:21 -06:00
freem af4d01af20 update sm5_beginner.txt with the content from the google doc 2014-09-28 00:45:42 -05:00
freem 60b66f7273 add TFG to repo, update date on bottom of Lua.xml 2014-09-27 17:16:44 -05:00
Colby Klein 97e5ff0e63 Merge pull request #85 from kyzentun/TimingData_api_change
Timing data api change
2014-09-21 17:56:36 -07:00
freem 6f8c999089 update changelog with a few things
(I'm not really sure it's ready for beta 4 unless others do)
2014-09-18 20:10:53 -05:00
freem a7307fd87e add a split point for sm5 beta 3 in the changelog 2014-09-15 03:30:14 -05:00
Kyzentun 4df1940633 Updated Changelog_sm5.txt to include every theme-visible change since 2014/02/08. 2014-09-15 00:48:32 -06:00
freem 64cd9f898d Various changes to things in the Docs folder:
* remove unused WindowsNotes.txt
* various sm-ssc -> StepMania (and similar) changes
* Rewrote a bit of recommended_practices.txt
* Fix a copy/paste typo in anatomy_of_an_actor.lua
* many other things I can't remember; namely newlines at the end of files
2014-09-14 19:17:17 -05:00
freem b20fe48bba fix some of the errors in the luadoc; doc returns 2014-09-11 17:03:39 -05:00
Kyzentun efd2a82bf7 Merge branch 'JudgementMessageParams' of https://github.com/sigatrev/stepmania 2014-09-10 20:49:03 -06:00
Kyzentun 3006b70d71 Updated TimingData docs. 2014-09-10 05:37:13 -06:00
sigatrev e60ac1395d expose tap notes for judgment message
allow themes access to as much information as possible on judgments
2014-09-05 22:30:33 -05:00
Kyzentun 92a6d7be0f Merge pull request #288 from kyzentun/ScreenTexture
Special Screenshot texture.
2014-09-04 18:34:59 -06:00
Colby Klein 867af661df Merge pull request #291 from kyzentun/UnsuckCKJ
Massively improved Config Key/Joy Mappings Screen.
2014-09-04 17:26:40 -07:00
Kyzentun 13066518fe Renamed Header elements to ListHeader. Removed hungarian notation from ScreenMapControllers. 2014-09-04 17:03:11 -06:00
Colby Klein b89bc65178 Change ES/OMES to 2x, extend timer on ScreenCaution
Also, changed indent style in .editorconfig to spaces  for txt files, to
reduce diff noise.
2014-09-04 10:38:37 -07:00
Kyzentun 4f2b92a25a Added __screen__ special texture name. Added AMV:GetTexture, RageTexture:Reload, and Screen:SetNextScreenName lua functions. 2014-09-02 05:18:29 -06:00
freem cecfff079d update stepmania.com links to point to old.stepmania.com where needed 2014-09-02 00:01:09 -05:00
Dan Guzek eae5fcb3ba expose InsertCoin and InsertCredit to Lua
This commit exposes InsertCoin() and InsertCredit() to Lua under GAMESTATE.  It adds a check to ensure overall credits don't become negative when deducting and only plays sounds if credits are being added.

Themers are instructed to deduct credits by passing negative values to InsertCoin.
2014-09-01 19:00:00 -04:00
Kyzentun 6757ab0c8c Added WheelItemBase:IsLoaded lua function and associated error. 2014-08-29 20:06:50 -06:00
Jonathan Payne 6453b8b04a Merge branch 'master' of https://github.com/stepmania/stepmania 2014-08-27 16:07:12 -07:00
Kyzentun a41d9c0467 Changed GetAttrPath to not warn on optional paths. 2014-08-25 03:38:22 -06:00
Kyzentun 95b16a0196 Merge branch 'LifeMeterMessage' of https://github.com/kyzentun/stepmania 2014-08-25 02:33:53 -06:00
Kyzentun 8ae17b4422 Changed LifeMeterTime to not crash when not in course mode. Changed _fallback's life settings back to forcing together. Added ForceImmediateFailForBattery theme metric. Gave up on FailFadeRemovePlayer lua function and removed it. 2014-08-19 23:58:35 -06:00
Jonathan Payne c0ee269d7c Merge branch 'master' of https://github.com/stepmania/stepmania 2014-08-15 03:08:10 -07:00
sigatrev 81080ce9ce Add SetCurrentPlayMode and SetCurrentStyle methods
because there needs to be a way other than using antiquated GameCommands
2014-08-13 22:04:54 -05:00
freem 4ac7e2ad2d draft 2 of ActorScroller example; still needs work
* removed QuantizePixels because it's unused
* make note that the "BitmapText requires ActorFrame for coloring" bug has existed for a while
* mention what offset actually is in TransformFunction
2014-08-12 13:23:53 -05:00
freem 90b388c586 add first draft of ActorScroller example 2014-08-12 12:43:50 -05:00
Kyzentun a3e6cdbfa2 Added One_Screen_Example_Theme as a minimal example. 2014-08-10 16:17:03 -06:00
freem 04c49a2fd8 add TextEntrySettings documentation to ScreenTextEntry 2014-08-08 20:33:29 -05:00