Merge pull request #380 from kyzentun/pref_hide_note
Preference and mod for hiding notes that are hit
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+11
-6
@@ -4,28 +4,33 @@ The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
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from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
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________________________________________________________________________________
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2014/11/22
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----------
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* [Preferences] MinTNSToHideNotes preference added. [kyzentun]
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* [PlayerOptions] MinTNSToHideNotes mod added. [kyzentun]
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2014/11/15
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----------
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* [Preferences] Default Fail Type preference mechanism changed internally again.
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Set your Default Fail Type preference again.
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Set your Default Fail Type preference again. [kyzentun]
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2014/11/05
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----------
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* [ScreenPrompt] Answer OnCommand metrics fixed to actually work.
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* [ScreenPrompt] Answer OnCommand metrics fixed to actually work. [kyzentun]
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2014/11/01
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----------
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* [RollingNumbers] Cropping and color during tweens fixed.
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* [RollingNumbers] Cropping and color during tweens fixed. [kyzentun]
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2014/10/23
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----------
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* [Global] approach, multiapproach, lerp, and lerp_color lua functions added.
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* [Global] approach, multiapproach, lerp, and lerp_color lua functions added. [kyzentun]
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2014/10/20
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----------
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* [StageStats] GetStepsSeconds function added.
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* [StageStats] GetStepsSeconds function added. [kyzentun]
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* [Steps] If an unrecognized step type is saved, preserve that step instead of
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deleting it. A warning will be placed in the log file during song load.
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deleting it. A warning will be placed in the log file during song load. [kyzentun]
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================================================================================
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StepMania 5.0 beta 4a | 20141015
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@@ -1053,6 +1053,7 @@
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<Function name='MaxScrollBPM'/>
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<Function name='Mines'/>
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<Function name='Mini'/>
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<Function name='MinTNSToHideNotes' />
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<Function name='Mirror'/>
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<Function name='MMod'/>
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<Function name='MuteOnError'/>
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@@ -3097,6 +3097,7 @@ save yourself some time, copy this for undocumented things:
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</Function>
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<Function name='Mines' return='bool' arguments='bool value'> </Function>
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<Function name='Mini' return='float, float' arguments='float value, float approach_speed'> </Function>
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<Function name='MinTNSToHideNotes' return='TapNoteScore' arguments='TapNoteScore tns'> Sets the min TapNoteScore required for the notes to disappear after being hit. </Function>
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<Function name='Mirror' return='bool' arguments='bool value'> </Function>
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<Function name='MMod' return='float, float' arguments='float value, float approach_speed'>
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If the player has a MMod set, returns the value of that MMod and its associated approach speed. Returns nil otherwise.<br />
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