Changelog updated.

This commit is contained in:
Kyzentun
2014-09-30 03:55:21 -06:00
parent af4d01af20
commit c548bff564
+56 -24
View File
@@ -10,6 +10,15 @@ StepMania current development
To reduce the number of entries in this file, entries are dated to the Saturday after they occurred.
2014/09/27
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* [Preferences] DebounceCoinInput time pref added for machines that need a
different debounce time for coin input.
* [Preferences] DefaultFailtype preference reinstated to resolve default fail
type problems.
* [TimingData] TimingData::GetReturnsNumbers metric added to make TimingData
functions return tables of numbers instead of strings.
2014/09/20
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* [ScreenOptionsCustomizeProfile] New screen added for setting profile stats.
@@ -17,11 +26,13 @@ To reduce the number of entries in this file, entries are dated to the Saturday
2014/09/13
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* [Endless] Songs are repicked on each repeat of the course.
* [GameState] GetCurrentStage logic fixed to correctly return Stage_Final in all cases where it should.
* [GameState] GetCurrentStage logic fixed to correctly return Stage_Final in
all cases where it should.
* [JudgmentMessage] Tracks parameter replaced with Notes and Holds parameters.
* [NumPadEntry] New customizable lua class for custom screens.
* [ScreenHeartEntry] New screen added to default.
* [TapNote] Class exposed to lua through JudgmentMessage with all data on the TapNote.
* [TapNote] Class exposed to lua through JudgmentMessage with all data on the
TapNote.
2014/09/06
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@@ -32,10 +43,13 @@ To reduce the number of entries in this file, entries are dated to the Saturday
* [GameState] InsertCoin and InsertCredit lua functions added.
* [PrefsManager] FastNoteRendering preference added.
* [RageTexture] Reload lua function added.
* [RageTexture?] "__screen__" added as special screenshot texture name. Causes a skip.
* [RageTexture?] "__screen__" added as special screenshot texture name.
Causes a skip.
* [Screen] SetNextScreenName lua function added.
* [ScreenCredits] New ScreenCredits. Please update your theme if you applied theme changes to this screen.
* [ScreenMapControllers] Massively changed to make it not suck. New elements, new metrics, new actions.
* [ScreenCredits] New ScreenCredits. Please update your theme if you applied
theme changes to this screen.
* [ScreenMapControllers] Massively changed to make it not suck. New elements,
new metrics, new actions.
* [WheelItemBase] IsLoaded lua function added.
2014/08/30
@@ -47,9 +61,12 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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* [ActorFrame] Internal diffuse and glow now apply to BitmapText children.
* [GameState] SetCurrentPlayMode and SetCurrentStyle lua functions added.
* [PrefsManager] BackgroundFitMode preference added to settle all problems with how backgrounds are stretched or fit.
* [ScreenSetBGFit] New screen for presenting the BackgroundFitMode preference. See _fallback/BGAnimations/ScreenSetBGFitMode overlay.lua for documentation.
* [ThemeManager] HasMetric/String now return false when the group name or metric name is an empty string.
* [PrefsManager] BackgroundFitMode preference added to settle all problems
with how backgrounds are stretched or fit.
* [ScreenSetBGFit] New screen for presenting the BackgroundFitMode preference.
See _fallback/BGAnimations/ScreenSetBGFitMode overlay.lua for documentation.
* [ThemeManager] HasMetric/String now return false when the group name or
metric name is an empty string.
2014/08/09
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@@ -68,25 +85,31 @@ To reduce the number of entries in this file, entries are dated to the Saturday
2014/07/26
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* [ActorScroller] Accidental "permanent loop" bug fixed.
* [Common metrics] AfterThemeChangeScreen, AfterGameChangeScreen, and AfterGameAndThemeChangeScreen optional metrics added to Common section.
* [Common metrics] AfterThemeChangeScreen, AfterGameChangeScreen, and
AfterGameAndThemeChangeScreen optional metrics added to Common section.
* [GameManager] SetGame lua function added.
* [Globals] OldStyleStringToDifficulty lua function added.
* [PrefsManager] SavePreferences lua function added.
ThreeKeyNavigation preference added.
ThreeKeyNavigation preference added.
* [SoundManager] IsTimingDelayed lua function added.
* [ThemeManager] SetTheme lua function added.
* [ScreenHowToPlay] CharacterName metric works again.
2014/07/18
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* [BitmapText] LoadFont is now obsolete. Set the Font attribute of the BitmapText instead.
* [ErrorReporting] New system that reports theme errors through dialogs and an on screen display. (Sorry guys, your themes are all full of errors, and you should fix them)
* [LogDisplay] New actor class used by ErrorReporting, possibly useful more widely. See _fallback/Scripts/04 LogDisplay.lua for docs.
* [BitmapText] LoadFont is now obsolete. Set the Font attribute of the
BitmapText instead.
* [ErrorReporting] New system that reports theme errors through dialogs and
an on screen display. (Sorry guys, your themes are all full of errors, and
you should fix them)
* [LogDisplay] New actor class used by ErrorReporting, possibly useful more
widely. See _fallback/Scripts/04 LogDisplay.lua for docs.
2014/07/05
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* [Actor] GetDestX/Y/Z lua functions added.
* [Profile] Lua functions for calculating calories based on heart rate added. See ThemerDocs/calories.txt
* [Profile] Lua functions for calculating calories based on heart rate added.
See ThemerDocs/calories.txt
2014/06/28
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@@ -102,27 +125,35 @@ To reduce the number of entries in this file, entries are dated to the Saturday
2014/06/07
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* [ScreenSelectMusic] SelectMenuInput message is now always sent when Select is pressed.
* [ScreenSelectMusic] SelectMenuInput message is now always sent when Select
is pressed.
2014/05/17
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* [GameState] StoreRankingName lua function added. Ranking names now allow lowercase.
* [Profile] SetLastUsedHighScoreName and GetHighScoreListIfExists lua functions added.
* [GameState] StoreRankingName lua function added. Ranking names now allow
lowercase.
* [Profile] SetLastUsedHighScoreName and GetHighScoreListIfExists lua
functions added.
2014/05/10
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* [Player] Tracks param added to JudgmentMessageCommand. (will change before beta 4)
* [Player] Tracks param added to JudgmentMessageCommand. (will change before
beta 4)
* [ScreenGameplay] Themable haste system added.
GetTrueBPS lua function added.
* [ThemeManager] GetMetricNamesInGroup and GetStringNamesInGroup lua functions added.
GetTrueBPS lua function added.
* [ThemeManager] GetMetricNamesInGroup and GetStringNamesInGroup lua functions
added.
2014/05/03
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* [ActorFrame] GetChild and GetChildren modified, see Lua.xml.
* [NoteSkinManager] GetMetric function added.
* [PlayerOptions] Entirely new API for setting player options. Superior alternative to ApplyGameCommand.
* [SongOptions] Entirely new API for setting song options. Same design as new PlayerOptions API.
* [NoteField] NoteField Board can now use any AutoActor class instead of just Sprite/Sprite-derived ones.
* [PlayerOptions] Entirely new API for setting player options. Superior
alternative to ApplyGameCommand.
* [SongOptions] Entirely new API for setting song options. Same design as new
PlayerOptions API.
* [NoteField] NoteField Board can now use any AutoActor class instead of just
Sprite/Sprite-derived ones.
2014/04/26
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@@ -151,7 +182,8 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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* [ActorScroller] DrawByZPosition fixed for looping ActorScrollers.
* [Globals?] GetTimeSinceStart global lua function added.
* [Player] FirstTrack parameter added to JudgmentMessageCommand. (will change before beta 4)
* [Player] FirstTrack parameter added to JudgmentMessageCommand. (will change
before beta 4)
================================================================================
StepMania 5.0 beta 3 | 20140224