Changelog updated.
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+56
-24
@@ -10,6 +10,15 @@ StepMania current development
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To reduce the number of entries in this file, entries are dated to the Saturday after they occurred.
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2014/09/27
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----------
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* [Preferences] DebounceCoinInput time pref added for machines that need a
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different debounce time for coin input.
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* [Preferences] DefaultFailtype preference reinstated to resolve default fail
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type problems.
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* [TimingData] TimingData::GetReturnsNumbers metric added to make TimingData
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functions return tables of numbers instead of strings.
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2014/09/20
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----------
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* [ScreenOptionsCustomizeProfile] New screen added for setting profile stats.
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@@ -17,11 +26,13 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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2014/09/13
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* [Endless] Songs are repicked on each repeat of the course.
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* [GameState] GetCurrentStage logic fixed to correctly return Stage_Final in all cases where it should.
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* [GameState] GetCurrentStage logic fixed to correctly return Stage_Final in
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all cases where it should.
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* [JudgmentMessage] Tracks parameter replaced with Notes and Holds parameters.
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* [NumPadEntry] New customizable lua class for custom screens.
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* [ScreenHeartEntry] New screen added to default.
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* [TapNote] Class exposed to lua through JudgmentMessage with all data on the TapNote.
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* [TapNote] Class exposed to lua through JudgmentMessage with all data on the
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TapNote.
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2014/09/06
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@@ -32,10 +43,13 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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* [GameState] InsertCoin and InsertCredit lua functions added.
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* [PrefsManager] FastNoteRendering preference added.
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* [RageTexture] Reload lua function added.
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* [RageTexture?] "__screen__" added as special screenshot texture name. Causes a skip.
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* [RageTexture?] "__screen__" added as special screenshot texture name.
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Causes a skip.
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* [Screen] SetNextScreenName lua function added.
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* [ScreenCredits] New ScreenCredits. Please update your theme if you applied theme changes to this screen.
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* [ScreenMapControllers] Massively changed to make it not suck. New elements, new metrics, new actions.
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* [ScreenCredits] New ScreenCredits. Please update your theme if you applied
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theme changes to this screen.
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* [ScreenMapControllers] Massively changed to make it not suck. New elements,
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new metrics, new actions.
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* [WheelItemBase] IsLoaded lua function added.
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2014/08/30
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@@ -47,9 +61,12 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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* [ActorFrame] Internal diffuse and glow now apply to BitmapText children.
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* [GameState] SetCurrentPlayMode and SetCurrentStyle lua functions added.
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* [PrefsManager] BackgroundFitMode preference added to settle all problems with how backgrounds are stretched or fit.
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* [ScreenSetBGFit] New screen for presenting the BackgroundFitMode preference. See _fallback/BGAnimations/ScreenSetBGFitMode overlay.lua for documentation.
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* [ThemeManager] HasMetric/String now return false when the group name or metric name is an empty string.
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* [PrefsManager] BackgroundFitMode preference added to settle all problems
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with how backgrounds are stretched or fit.
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* [ScreenSetBGFit] New screen for presenting the BackgroundFitMode preference.
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See _fallback/BGAnimations/ScreenSetBGFitMode overlay.lua for documentation.
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* [ThemeManager] HasMetric/String now return false when the group name or
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metric name is an empty string.
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2014/08/09
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@@ -68,25 +85,31 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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2014/07/26
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* [ActorScroller] Accidental "permanent loop" bug fixed.
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* [Common metrics] AfterThemeChangeScreen, AfterGameChangeScreen, and AfterGameAndThemeChangeScreen optional metrics added to Common section.
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* [Common metrics] AfterThemeChangeScreen, AfterGameChangeScreen, and
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AfterGameAndThemeChangeScreen optional metrics added to Common section.
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* [GameManager] SetGame lua function added.
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* [Globals] OldStyleStringToDifficulty lua function added.
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* [PrefsManager] SavePreferences lua function added.
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ThreeKeyNavigation preference added.
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ThreeKeyNavigation preference added.
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* [SoundManager] IsTimingDelayed lua function added.
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* [ThemeManager] SetTheme lua function added.
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* [ScreenHowToPlay] CharacterName metric works again.
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2014/07/18
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* [BitmapText] LoadFont is now obsolete. Set the Font attribute of the BitmapText instead.
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* [ErrorReporting] New system that reports theme errors through dialogs and an on screen display. (Sorry guys, your themes are all full of errors, and you should fix them)
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* [LogDisplay] New actor class used by ErrorReporting, possibly useful more widely. See _fallback/Scripts/04 LogDisplay.lua for docs.
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* [BitmapText] LoadFont is now obsolete. Set the Font attribute of the
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BitmapText instead.
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* [ErrorReporting] New system that reports theme errors through dialogs and
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an on screen display. (Sorry guys, your themes are all full of errors, and
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you should fix them)
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* [LogDisplay] New actor class used by ErrorReporting, possibly useful more
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widely. See _fallback/Scripts/04 LogDisplay.lua for docs.
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2014/07/05
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* [Actor] GetDestX/Y/Z lua functions added.
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* [Profile] Lua functions for calculating calories based on heart rate added. See ThemerDocs/calories.txt
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* [Profile] Lua functions for calculating calories based on heart rate added.
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See ThemerDocs/calories.txt
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2014/06/28
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@@ -102,27 +125,35 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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2014/06/07
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* [ScreenSelectMusic] SelectMenuInput message is now always sent when Select is pressed.
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* [ScreenSelectMusic] SelectMenuInput message is now always sent when Select
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is pressed.
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2014/05/17
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* [GameState] StoreRankingName lua function added. Ranking names now allow lowercase.
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* [Profile] SetLastUsedHighScoreName and GetHighScoreListIfExists lua functions added.
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* [GameState] StoreRankingName lua function added. Ranking names now allow
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lowercase.
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* [Profile] SetLastUsedHighScoreName and GetHighScoreListIfExists lua
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functions added.
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2014/05/10
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* [Player] Tracks param added to JudgmentMessageCommand. (will change before beta 4)
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* [Player] Tracks param added to JudgmentMessageCommand. (will change before
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beta 4)
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* [ScreenGameplay] Themable haste system added.
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GetTrueBPS lua function added.
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* [ThemeManager] GetMetricNamesInGroup and GetStringNamesInGroup lua functions added.
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GetTrueBPS lua function added.
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* [ThemeManager] GetMetricNamesInGroup and GetStringNamesInGroup lua functions
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added.
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2014/05/03
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* [ActorFrame] GetChild and GetChildren modified, see Lua.xml.
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* [NoteSkinManager] GetMetric function added.
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* [PlayerOptions] Entirely new API for setting player options. Superior alternative to ApplyGameCommand.
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* [SongOptions] Entirely new API for setting song options. Same design as new PlayerOptions API.
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* [NoteField] NoteField Board can now use any AutoActor class instead of just Sprite/Sprite-derived ones.
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* [PlayerOptions] Entirely new API for setting player options. Superior
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alternative to ApplyGameCommand.
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* [SongOptions] Entirely new API for setting song options. Same design as new
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PlayerOptions API.
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* [NoteField] NoteField Board can now use any AutoActor class instead of just
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Sprite/Sprite-derived ones.
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2014/04/26
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@@ -151,7 +182,8 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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* [ActorScroller] DrawByZPosition fixed for looping ActorScrollers.
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* [Globals?] GetTimeSinceStart global lua function added.
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* [Player] FirstTrack parameter added to JudgmentMessageCommand. (will change before beta 4)
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* [Player] FirstTrack parameter added to JudgmentMessageCommand. (will change
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before beta 4)
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================================================================================
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StepMania 5.0 beta 3 | 20140224
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