Colby Klein
6bf3c9ed37
Fix mouse events being eaten on SSMusic.
2012-12-28 17:49:53 -08:00
Flameshadowxeroshin
49b029c3dd
try to fix ES double crash
2012-12-28 19:46:53 -06:00
Colby Klein
1d41b4a921
Add Lua hook for WheelBase:Move. Useful for Mouse support/messing with people.
2012-12-28 17:02:49 -08:00
Colby Klein
13c795d019
Revert "dummy out internal scoring"
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This reverts commit e1b2222336 .
This is pretty much guaranteed to muck with themes.
2012-12-28 13:41:41 -08:00
Devin J. Pohly
b03b3adf41
remove extra zeros from editor textentry
2012-12-28 16:18:21 -05:00
Flameshadowxeroshin
e1b2222336
dummy out internal scoring
2012-12-28 11:22:47 -06:00
Colby Klein
f94302c02a
Fix line endings.
2012-12-27 19:01:26 -08:00
Jason Felds
f8865e8de3
Revert "fix file/line numbers in ASSERT_M/FAIL_M"
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This reverts commit 376056a0cf .
Time to test before sending up.
2012-12-27 21:38:42 -05:00
Jason Felds
c8f8d6c459
Revert "war on -Werror, part 9: static inline > macros."
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This reverts commit d080c38196 .
...partly. Still have to adjust things.
2012-12-27 21:36:58 -05:00
Colby Klein
1ffd4d6527
Revert "remove PlayerStageStats.SetScore and SetCurMaxScore."
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This reverts commit 9ecacf742e .
2012-12-27 18:02:56 -08:00
Devin J. Pohly
bd0e2074ad
replace ASSERT(0) with useful fail messages
2012-12-27 16:59:35 -05:00
Devin J. Pohly
376056a0cf
fix file/line numbers in ASSERT_M/FAIL_M
2012-12-27 13:52:49 -05:00
Jason Felds
a15cbc431d
War on -Werror, part 14: More hodgepodge.
2012-12-27 12:45:04 -05:00
Jason Felds
52df8ea981
War on -Werror, part 13: hodgehodge.
2012-12-27 12:07:02 -05:00
Jason Felds
1fc16698ba
War on -Werror, part 12: explicit bool usage.
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It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
Jason Felds
bddbed7e7e
war on -Werror, part 11: const int -> float loss.
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Had to work around the inline static const int rule
to do it, but at least there is no data loss now.
2012-12-27 11:13:41 -05:00
Jason Felds
e86aeb66a8
war on -Werror, part 10: more informals.
2012-12-27 11:01:51 -05:00
Jason Felds
d080c38196
war on -Werror, part 9: static inline > macros.
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At least, according to the new wisdom of today.
2012-12-27 11:00:06 -05:00
Jason Felds
e01537405f
war on -Werror, part 8: more informals.
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General guide: if the parameter name and its typings
match almost exactly, the name goes away.
Otherwise, it's commented out to allow for some
documentation.
2012-12-27 00:00:28 -05:00
Jason Felds
4f07a0ea8b
war on -Werror, part 7: start informal params.
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I'm preserving our numbering Pohly. ;)
2012-12-26 23:23:59 -05:00
Devin J. Pohly
7f4e97d72a
fix one more unused warning
2012-12-26 23:08:51 -05:00
Jason Felds
2ad71548b8
war on -Werror, part 5: win macro redefinition.
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Replaces commit 70b8f34 .
2012-12-26 22:44:08 -05:00
Devin J. Pohly
1acbf07466
war on -Werror, part 4: miscellany
2012-12-26 21:45:45 -05:00
Devin J. Pohly
58aa480016
war on -Werror, part 3: narrowing conversions
2012-12-26 21:12:12 -05:00
Devin J. Pohly
7aac8c5ae3
war on -Werror, part 2: unused variables and dead code
2012-12-26 20:35:02 -05:00
Devin J. Pohly
1f80e3be4c
remove code in ScreenGameplay that doesn't do anything
2012-12-26 20:15:56 -05:00
Devin J. Pohly
d45afb73d8
war on -Werror, part 1: constructor order, c++ actually cares
2012-12-26 20:14:40 -05:00
Flameshadowxeroshin
9ecacf742e
remove PlayerStageStats.SetScore and SetCurMaxScore.
2012-12-25 23:22:02 -06:00
Colby Klein
6453802639
Bump version to beta 1.
2012-12-25 11:36:06 -08:00
Colby Klein
5378173b5a
Fix math.random() never returning > 0.5.
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All the credit goes to vyhd for both breaking and fixing this.
2012-12-24 15:52:28 -08:00
Colby Klein
e856d42dbc
Reloading in the debug menu no longer crashes.
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I don't know why it was ever set to reset the game - left it commented in case
this really breaks something I didn't notice, but now it's actually possible
to quickly test different MusicWheel transforms.
2012-12-24 02:21:11 -08:00
Colby Klein
bfba3a6fe8
(mostly) Fix arrow stuttering from repeated positions from audio drivers.
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As far as I could tell, this fixed any issues I was having with PulseAudio,
it should also fix up DSound on Windows although I've yet to test that.
2012-12-17 16:43:31 -08:00
Colby Klein
d72bf7ecbb
Fix an SMO crash when a song is using non-roman song titles. Taken from OITG,
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it's definitely not the _right_ fix, but it'll do the job.
2012-12-17 01:07:24 -08:00
Colby Klein
fb0e47b98f
Bring over various texture related functions from the other renderer and a (if 0'd) GL3 compatible version of the extension pretty printing.
2012-12-13 16:11:03 -08:00
Colby Klein
c57365d68a
Hopefully fix windows build
2012-12-11 07:56:17 -08:00
Colby Klein
d61a5fd1b1
Implement SetCullMode for GLES2.
2012-12-11 07:56:08 -08:00
Colby Klein
9adc995aa6
Remove RageDisplay_Legacy stuff for now.
2012-12-09 03:17:08 -08:00
Colby Klein
97ebf4b4e2
Current progress of the OpenGL ES 2.0 renderer. Uses a regular GL context currently, just limited to ES2 functionality. Don't bother trying to use it yet.
2012-12-09 03:05:54 -08:00
Colby Klein
c8bbaf6eaa
Other platforms have more than one renderer now.
2012-12-09 03:03:58 -08:00
Colby Klein
d5bb1122b1
Fix compile on some systems (does this work on windows? will patch if I see buildbot problems)
2012-12-09 03:02:19 -08:00
Colby Klein
8146ced92a
Load up GLES2 renderer if specified in Preferences
2012-12-09 03:01:38 -08:00
Colby Klein
60cede24fe
Add GLES2 files to Makefile and configure.ac (compile with --without-gles2 if you don't want to build it; it doesn't hurt anything though)
2012-12-09 03:01:08 -08:00
Colby Klein
a6020c8b1d
Shut up the PIUIO driver from leaving a warning all the time.
2012-12-09 02:45:41 -08:00
Colby Klein
83f745f95c
Add comments.
2012-12-09 02:45:19 -08:00
Marcio Barrientos
072f096214
Only unchose steps if menutimer have more than 10 seconds, twoparttimerseconds and allowing to unchose the song makes a "infinite timer" bug
2012-11-26 15:16:00 -06:00
AJ Kelly
b4bd8e82d9
Add various new bindings for ProfileManager, also GetGUID binding for Profile. [asorenson]
2012-11-22 12:42:12 -06:00
Jonathan Payne
f80c03af7b
Revert.
2012-11-20 19:31:22 -08:00
Jonathan Payne
2da98afcc8
Ooops.
2012-11-20 18:57:15 -08:00
Jonathan Payne
211e6f7ecb
kb7-small.
2012-11-20 18:02:02 -08:00
Colby Klein
de371d136f
Attempt to fix OpenGL shader compilation crash when drivers seem to have only partial shader support. Please test. If this still doesn't work, all shader support may simply be forced to require GL 2.0.
2012-11-13 15:01:32 -08:00