Kyzentun
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947479f154
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Added heart rate based calorie counting method to Profile as an alternative to step count based calorie counting. Removed unused IsWeightSet from Profile::SaveGeneratlDataCreateNode.
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2014-07-01 01:36:00 -06:00 |
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Kyzentun
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6db1199db5
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Added PROFILE:GetHighScoreListIfExists for limiting memory footprint on searches. Added PROFILE:GetAllUsedHighScoreNames to provide a non-brute force way for obtaining a list of names. Added HighScoreList:GetHighestScoreOfName so the C++ side could do the iteration. Added HighScoreList:GetRankOfName for the same reason.
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2014-05-13 13:34:38 -06:00 |
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sigatrev
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f1fc291989
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run profile's CustomLoadFunction when changing theme or assigning a local profile to a player
This should make the custom load functions a lot more useful.
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2014-04-30 21:30:30 -05:00 |
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Kyzentun
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3c7bb93bbc
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Added ComboContinuesBetweenSongs back in. And if that line in ResetStageStatistics is committed as FOREACH_HumanPlayer, I'm going to punch git.
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2014-02-16 11:43:28 -07:00 |
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Ben "root" Anderson
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db7110feb1
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Apparently MSVC is convinced that there's an important, linking-breaking difference between classes and structs. (Bug#1093, Thanks root670 for the patch!)
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2013-12-23 11:06:14 -06:00 |
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Devin J. Pohly
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1220dbe085
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Revert "Round 2-2 of this."
This reverts commit 0ae4183f7b.
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2013-06-04 23:47:22 -04:00 |
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Devin J. Pohly
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bf20306d07
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Revert "Missed more of these darned spots."
This reverts commit bbb57b1600.
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2013-06-04 23:46:11 -04:00 |
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Jason Felds
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bbb57b1600
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Missed more of these darned spots.
Gah, losing my touch.
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2013-04-18 22:56:57 -04:00 |
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Jason Felds
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0ae4183f7b
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Round 2-2 of this.
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2013-04-16 00:16:02 -04:00 |
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Colby Klein
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a1fc6a38b1
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Revert "No point in saving CoinData anymore."
This reverts commit 3d90a33394.
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2013-02-11 12:11:11 -08:00 |
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Jason Felds
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3d90a33394
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No point in saving CoinData anymore.
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2013-02-10 10:32:11 -05:00 |
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Mark Cannon
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b5d8d67079
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"UserData" -> "UserTable" in Profile; more accurate name.
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2011-08-21 20:20:59 -04:00 |
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Jason Felds
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dae8bc3cec
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Part of OpenITG's profile bugfix.
Needs some lua hooks on our end though apparently.
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2011-04-04 00:58:18 -04:00 |
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Jason Felds
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12872f0a50
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More effective fixes. Still no issues.
Note: you will most likely end up recompiling the whole thing.
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2011-03-19 20:40:35 -04:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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Jason Felds
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30d5812f9c
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Add more docs.
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2011-02-26 19:31:04 -05:00 |
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Jason Felds
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d6bdeb0499
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Another round of doxygenating.
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2011-02-13 18:12:40 -05:00 |
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AJ Kelly
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a8de96107f
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New Lua Bindings: Profile:SetCharacter(sCharID), GAMESTATE:GetCharacter(PlayerNumber), GAMESTATE:SetCharacter(PlayerNumber,sCharID)
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2010-12-18 14:42:07 -06:00 |
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AJ Kelly
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8f3791b99a
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massive header file comment updating (top line only; some didn't have it before)
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2010-09-10 16:37:04 -05:00 |
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AJ Kelly
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4a7e97e796
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hey some profile stuff i missed that's pretty important!
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2010-04-14 22:00:56 -05:00 |
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AJ Kelly
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5c5ef54a48
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various changes from sm4 and sm-ssc (svn); see updated changelog for the full information
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2010-02-18 23:17:24 -06:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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