Commit Graph
433 Commits
Author SHA1 Message Date
Chris Danford 29a31c4cba fix sprCourseHasMods hangs around on screen if press Start while switching. Let the command StopTweening if it needs to. 2005-06-16 18:47:14 +00:00
Chris Danford 49b3cbaf34 pressing L+R for the sort code should end up back at the originally selected item
fix jumpy wheel when letting go of L+R near-simultaneously
fix MenuTimer doesn't choose a Random song if sitting on a section or sort
fix MenuTimer fire has no effect if wheel is tweening
2005-06-12 23:43:39 +00:00
Chris Danford 2c25a3a2dc Add TweenOptionsMessageOffImmediately 2005-06-11 10:30:13 +00:00
Glenn Maynard 448fb4cac3 remove unused m_sprExplanation 2005-06-08 22:07:32 +00:00
Glenn Maynard f9147e377a remove unused "m_sprNonPresence". if additional graphics are needed, use the overlay/underlay layers 2005-06-08 22:01:50 +00:00
Glenn Maynard 9a3c6a0289 more m_sID 2005-05-31 07:53:13 +00:00
Glenn Maynard 636d0fbd65 don't use m_sID hackery 2005-05-31 07:37:57 +00:00
Glenn Maynard 934b176bda don't use m_sID hackery 2005-05-31 07:29:58 +00:00
Chris Danford d67d60e178 sync controls cleanup:
move sync display/saving out of complicated ScreenGameplay
  show sync UI in editor playback as well as gameplay
  revert sync from in-memory backup, not from disk
  move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford e504fb4e98 broadcast on changed course/trail 2005-05-18 07:14:19 +00:00
Chris Danford fb1d69add3 rename: IsUsingProfile -> IsPersistentProfile
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Glenn Maynard 1632d86f1c fix m_soundSelectPressed played before loaded 2005-05-09 00:24:51 +00:00
Chris Danford 16818e54c8 broadcast on style change 2005-05-07 08:34:20 +00:00
Chris Danford 820fb0b361 broadcast on Preference changes 2005-05-06 20:41:05 +00:00
Chris Danford 2870644190 move sprStage into ScreenWithMenu elemnts 2005-05-06 12:29:38 +00:00
Chris Danford a122528974 Allow AutoActors for Stage and CouseNumber 2005-05-06 10:48:32 +00:00
Chris Danford 9af4ab306e fix dupe load 2005-05-04 21:58:33 +00:00
Glenn Maynard 25733d6b70 themable difficulty meter type 2005-05-04 19:01:03 +00:00
Glenn Maynard c6bea38e5f m_soundSelectPressed 2005-05-04 01:08:35 +00:00
Glenn Maynard 4149838250 fix crash when changing difficulty on the sort menu 2005-04-29 20:18:34 +00:00
Chris Danford 76a3465bd1 fix "can't get to mode menu because m_Wheel.m_SortOrder and GAMESTATE->m_SortOrder are out of sync" 2005-04-29 08:18:44 +00:00
Chris Danford 3117e1bd3d cleanup: use Preference 2005-04-27 07:50:38 +00:00
Glenn Maynard cae5bf6e29 ModeMenuAvailable 2005-04-27 04:35:55 +00:00
Chris Danford 0f7ab90e7f allow changing difficulty on sections 2005-04-26 07:03:00 +00:00
Glenn Maynard 23daae6a25 add select menu 2005-04-26 06:41:57 +00:00
Glenn Maynard 261cbacb36 comment 2005-04-26 04:22:53 +00:00
Chris Danford c6040055eb hide locked steps 2005-04-24 20:32:03 +00:00
Glenn Maynard c401a65864 more banners
separate command for fading from low res
2005-04-23 10:19:47 +00:00
Glenn Maynard 8d89ff4bd9 simplify 2005-04-23 06:20:26 +00:00
Glenn Maynard a8803f9777 fix background caching 2005-04-23 06:19:36 +00:00
Chris Danford ff83372307 add ScreenSelectMusic::OPTIONS_MENU_AVAILABLE 2005-04-23 01:06:43 +00:00
Chris Danford f57e898966 show life and combo graphs over the whole song/course - not just over the time the player was alive 2005-04-20 06:13:06 +00:00
Chris Danford 228ca9f166 reload SSM help text on sort changed
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford ae8b2b704c fix weird wheel jumps when 2 players scrolling 2005-04-11 00:02:55 +00:00
Chris Danford dd84b4ffd6 separate course popularities for each PlayMode
don't calculate autogen courses in best list if they're not shown
2005-04-07 08:46:40 +00:00
Charles Lohr 18b96ab1c1 Standardize diffuse and make Autogen Icon work when going from non-autogen to autogen song. 2005-04-05 17:47:22 +00:00
Chris Danford 218be32879 separate fail types per player. Now FailType adjustments based on Difficulty only affect the relevant players. 2005-04-05 08:30:57 +00:00
Chris Danford 6417e643d4 fix jumpy DifficultyList cursor on Random 2005-04-03 09:47:41 +00:00
Glenn Maynard 94c10e28f5 PREFSMAN->m_bScreenTestMode 2005-04-01 05:26:59 +00:00
Glenn Maynard a1405d64d8 don't wait for the wheel to settle before processing background loads after selecting random 2005-03-31 03:18:58 +00:00
Glenn Maynard dd364a2de9 use AddNumberSuffix 2005-03-31 02:57:51 +00:00
Chris Danford 79fa333e91 Sprite -> AutoActor 2005-03-30 17:43:34 +00:00
Chris Danford 23f0556912 add ShowCourseContents metric 2005-03-30 07:39:41 +00:00
Chris Danford f6e6ff688f don't call m_DifficultyList.SetFromGameState twice when changing music (fixes jumpy cursor) 2005-03-29 21:30:24 +00:00
Charles Lohr 8c5909ebe9 Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
This has a lot of advantages over the old ways.  Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford bb6592a4e7 use float.h and limit.h constants instead of arbitrary large numbers 2005-03-25 20:01:51 +00:00
Chris Danford 880e42e1d3 fix conflicting ScreenMessage IDs by automatically generating unique values 2005-03-23 08:48:38 +00:00
Glenn Maynard 7ae7229418 on back, let ScreenWithMenuElements::Back stop the music. Abort background requests, so we don't restart music after the transition begins 2005-03-20 06:43:47 +00:00
Chris Danford 48e6cb1a69 rename back -> cancel because "back" conflicts with "background" 2005-03-20 06:14:41 +00:00
Chris Danford 1f112ae2ca fix Various showed as BPM for some courses with <= MAX_COURSE_ENTRIES_BEFORE_VARIOUS 2005-03-17 17:53:10 +00:00