Commit Graph

81 Commits

Author SHA1 Message Date
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Glenn Maynard 09967df461 Rest of s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
2003-04-25 00:27:30 +00:00
Chris Danford 4b7d640324 support noteskin-changing attacks
cache trick icons
change AI probability format
2003-04-22 04:54:04 +00:00
Glenn Maynard d3048641b1 update
add clip plane control
fix INI silliness
2003-04-17 21:16:56 +00:00
Glenn Maynard f17e4ceaea Simplify, so I don't have to wrap every call to Mode. 2003-04-15 02:52:58 +00:00
Chris Danford cfe1f9ec67 Add parameters to BackgroundChange: fRate, bFadeLast, bRewindMovie, bLoop.
I don't like how this changes the syntax for the #BGCHANGES tag in an SM file.  I will think more about this - it's important to finalize it quickly.
2003-04-14 04:10:01 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Glenn Maynard abc65f828f modifer modes update 2003-04-10 08:49:25 +00:00
Chris Danford a798cc954c added ScreenEnding 2003-04-03 22:10:40 +00:00
Glenn Maynard 32da97588f Use NoteFieldPositioning.
ArrowGetXPos should probably be XOffset, now.
2003-04-02 21:58:27 +00:00
Chris Danford 91f6d5424b don't draw so far ahead when perspective is enabled 2003-04-01 19:35:29 +00:00
Chris Danford 40195e81c7 header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Chris Danford 214c2b67af clean up Fonts and Numbers names 2003-03-30 18:12:57 +00:00
Chris Danford 5382f1f3fa fix MiniMenu crashes for rows with 0 choices
more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
2003-03-16 00:05:23 +00:00
Chris Danford 28af4a9447 Fixed seeking in RageSound at non-1x playback rates 2003-03-13 08:43:04 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford 294144575c speed up editor beat bar drawing (frame rate is not 3x as fast!)
fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Chris Danford 848ad6e2be clean up detection and handling of drivers with problematic AA lines
only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor)
optimized beat bar drawing in NoteField
2003-02-20 21:22:18 +00:00
Chris Danford 5ecd3afdd7 improved editor playback performance by not drawing unncessary Actors
fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Chris Danford 89114ee921 Fixed crash drawing area highlight if boost is on 2003-02-19 06:55:07 +00:00
Chris Danford 6529c5ca70 Editor playback now obeys NoteSkin setting 2003-02-19 06:27:20 +00:00
Chris Danford ac9e58f760 overhauling editor UI 2003-02-18 23:15:38 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford 12756391db Added BIG transform. Haven't yet fixed the weird interaction it has with the score. 2003-02-16 20:27:53 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford f4e8c4fb24 clean up NoteData 2003-02-01 05:16:38 +00:00
Glenn Maynard d4235bf532 fix drawing measure bars (these floats can be negative) 2003-01-31 03:07:19 +00:00
Glenn Maynard 207dbdfd31 fix editor crash when creating hold notes
(not sure when this broke)
2003-01-31 02:37:23 +00:00
Glenn Maynard e1c883ea93 don't render every bpm/stop seg/bg 2003-01-30 20:12:39 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Glenn Maynard 55e92e771d s/CArray<x,y>/vector<x>/g 2003-01-03 05:56:28 +00:00
Glenn Maynard d8c4057660 get rid of TIMER 2002-12-19 23:07:20 +00:00
Glenn Maynard 971040da84 fix this up
fix hold dimming
fix holds in play mode in the editor when the autoplay pref is on
2002-12-18 22:25:24 +00:00
Glenn Maynard 43c50bda83 more accessors 2002-12-17 23:09:10 +00:00
Glenn Maynard 23254cdd4a more cleanups (lint lint lint) 2002-11-16 09:12:55 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard ffd6817044 use a vector for the hold note toggle 2002-11-03 21:45:26 +00:00
Glenn Maynard 11e1d16008 use a vector for hold note scores 2002-11-03 21:38:22 +00:00
Glenn Maynard bc7885cd8b use GetNumHoldNotes 2002-11-02 22:59:12 +00:00
Glenn Maynard eec39d036d use GetHoldNote 2002-11-02 22:46:15 +00:00
Glenn Maynard 1c48cfe719 fix a couple constants 2002-11-02 21:44:52 +00:00
Glenn Maynard 32bf482480 clean up some sign mismatches 2002-10-31 03:25:35 +00:00
Glenn Maynard 7e9905995d some more s/GetSize/size/ and other minor STLisms 2002-10-31 03:16:02 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard c2cc2881f9 use Get/SetTapNote. Stupid Printf Tricks. 2002-10-25 04:59:12 +00:00
Glenn Maynard b157f4c46c Fix drawing garbage (possibly crashing) when at the very bottom
of the allowable row range.
2002-10-12 21:15:41 +00:00
Chris Danford 45e1d6ef81 fixed a bunch of DWI save bugs. 2002-09-11 04:49:07 +00:00
Chris Danford 44a27f646f Fixed popping notes problem with V, Colors and more. Fixed background movie synch. 2002-09-10 08:21:55 +00:00