Rest of s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
This commit is contained in:
@@ -75,7 +75,7 @@ void ActiveItemList::Update( float fDelta )
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else
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{
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int iDisplaySecondsLeft = (int)(a.fSecsRemaining+1);
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m_text[s].SetText( ssprintf("%s %02d:%02d", sDisplayText.GetString(), iDisplaySecondsLeft/60, iDisplaySecondsLeft%60) );
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m_text[s].SetText( ssprintf("%s %02d:%02d", sDisplayText.c_str(), iDisplaySecondsLeft/60, iDisplaySecondsLeft%60) );
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}
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}
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}
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@@ -480,11 +480,11 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer )
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}
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else if( sFile == "" )
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{
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RageException::Throw( "In the ini file for BGAnimation '%s', '%s' is missing a the line 'File='.", sAniDir.GetString(), sLayer.GetString() );
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RageException::Throw( "In the ini file for BGAnimation '%s', '%s' is missing a the line 'File='.", sAniDir.c_str(), sLayer.c_str() );
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}
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if( !DoesFileExist(sPath) )
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RageException::Throw( "In the ini file for BGAnimation '%s', the specified File '%s' does not exist.", sAniDir.GetString(), sFile.GetString() );
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RageException::Throw( "In the ini file for BGAnimation '%s', the specified File '%s' does not exist.", sAniDir.c_str(), sFile.c_str() );
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ini.GetValueI( sLayer, "Type", (int&)m_Type );
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ini.GetValue ( sLayer, "Command", m_sCommand );
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@@ -23,7 +23,7 @@ bool DifficultyIcon::Load( CString sPath )
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{
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Sprite::Load( sPath );
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if( GetNumStates() != 5 && GetNumStates() != 10 )
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RageException::Throw( "The difficulty icon graphic '%s' must have 5 or 10 frames.", sPath.GetString() );
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RageException::Throw( "The difficulty icon graphic '%s' must have 5 or 10 frames.", sPath.c_str() );
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StopAnimating();
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return true;
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}
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@@ -283,7 +283,7 @@ static void InitCharAliases()
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for(aliasmap::const_iterator i = CharAliases.begin(); i != CharAliases.end(); ++i)
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{
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CString from = ssprintf("&%s;", i->first.GetString());
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CString from = ssprintf("&%s;", i->first.c_str());
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CString to = WcharToUTF8(i->second);
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from.MakeUpper();
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CharAliasRepl[from] = to;
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@@ -39,7 +39,7 @@ bool GradeDisplay::Load( RageTextureID ID )
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Sprite::StopAnimating();
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if( Sprite::GetNumStates() != 8 && Sprite::GetNumStates() != 16 )
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RageException::Throw( "The grade graphic '%s' must have either 8 or 16 frames.", ID.filename.GetString() );
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RageException::Throw( "The grade graphic '%s' must have either 8 or 16 frames.", ID.filename.c_str() );
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return true;
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}
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@@ -45,7 +45,7 @@ void GrayArrowRow::Load( PlayerNumber pn )
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// XXX
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if( m_GrayArrow[c].GetNumStates() != 2 &&
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m_GrayArrow[c].GetNumStates() != 3 )
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RageException::Throw( "'%s' must have 2 or 3 frames", sPath.GetString() );
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RageException::Throw( "'%s' must have 2 or 3 frames", sPath.c_str() );
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m_GrayArrow[c].SetX( pStyleDef->m_ColumnInfo[pn][c].fXOffset );
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}
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}
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@@ -102,10 +102,10 @@ void IniFile::WriteFile()
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if (k->second.empty())
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continue;
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fprintf( fp, "[%s]\n", k->first.GetString() );
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fprintf( fp, "[%s]\n", k->first.c_str() );
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for (key::const_iterator i = k->second.begin(); i != k->second.end(); ++i)
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fprintf( fp, "%s=%s\n", i->first.GetString(), i->second.GetString() );
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fprintf( fp, "%s=%s\n", i->first.c_str(), i->second.c_str() );
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fprintf( fp, "\n" );
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}
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@@ -19,12 +19,12 @@ static int CompareLyricSegments(const LyricSegment &seg1, const LyricSegment &se
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bool LyricsLoader::LoadFromLRCFile( CString sPath, Song &out )
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{
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LOG->Trace( "LyricsLoader::LoadFromLRCFile(%s)", sPath.GetString() );
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LOG->Trace( "LyricsLoader::LoadFromLRCFile(%s)", sPath.c_str() );
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ifstream input(sPath);
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if(input.bad())
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{
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LOG->Warn( "Error opening file '%s' for reading.", sPath.GetString() );
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LOG->Warn( "Error opening file '%s' for reading.", sPath.c_str() );
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return false;
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}
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@@ -55,11 +55,11 @@ bool LyricsLoader::LoadFromLRCFile( CString sPath, Song &out )
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{
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// set color var here for this segment
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int r, g, b;
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int result = sscanf( sValueData.GetString(), "0x%2x%2x%2x", &r, &g, &b );
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int result = sscanf( sValueData.c_str(), "0x%2x%2x%2x", &r, &g, &b );
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if(result != 3)
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{
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LOG->Trace( "The color value '%s' in '%s' is invalid.",
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sValueData.GetString(), sPath.GetString() );
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sValueData.c_str(), sPath.c_str() );
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continue;
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}
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@@ -64,7 +64,7 @@ MusicWheel::MusicWheel()
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{
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LOG->Trace( "MusicWheel::MusicWheel()" );
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if (GAMESTATE->m_pCurSong != NULL)
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LOG->Trace( "Current Song: %s", GAMESTATE->m_pCurSong->GetSongDir().GetString() );
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LOG->Trace( "Current Song: %s", GAMESTATE->m_pCurSong->GetSongDir().c_str() );
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else
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LOG->Trace( "Current Song: NULL" );
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@@ -322,7 +322,7 @@ void NoteField::DrawPrimitives()
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{
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const BackgroundChange& change = aBackgroundChanges[i];
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CString sChangeText = ssprintf("%s\n%.0f%%%s%s%s",
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change.m_sBGName.GetString(),
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change.m_sBGName.c_str(),
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change.m_fRate*100,
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change.m_bFadeLast ? " Fade" : "",
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change.m_bRewindMovie ? " Rewind" : "",
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@@ -82,7 +82,7 @@ int OptionToPreferredColumn( CString sOptionText )
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if( g_OptionColumnEntries[i].szString == sOptionText )
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return g_OptionColumnEntries[i].iSlotIndex;
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LOG->Warn("Unknown option: '%s'", sOptionText.GetString() );
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LOG->Warn("Unknown option: '%s'", sOptionText.c_str() );
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return 0;
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}
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@@ -78,7 +78,7 @@ bool RandomSample::LoadSoundDir( CString sDir, int iMaxToLoad )
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bool RandomSample::LoadSound( CString sSoundFilePath )
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{
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LOG->Trace( "RandomSample::LoadSound( %s )", sSoundFilePath.GetString() );
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LOG->Trace( "RandomSample::LoadSound( %s )", sSoundFilePath.c_str() );
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RageSound *pSS = new RageSound;
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pSS->Load( sSoundFilePath );
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@@ -364,5 +364,5 @@ Screen* Screen::Create( CString sClassName )
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IF_RETURN( ScreenSelectCharacter );
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IF_RETURN( ScreenRaveOptions );
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RageException::Throw( "Invalid Screen class name '%s'", sClassName.GetString() );
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RageException::Throw( "Invalid Screen class name '%s'", sClassName.c_str() );
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}
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@@ -97,7 +97,7 @@ ScreenSelect::ScreenSelect( CString sClassName ) : Screen(sClassName)
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continue;
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}
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LOG->Warn( "The choice token '%s' is not recognized as a Game, Style, PlayMode, or Difficulty. The choice containing this token will be ignored.", sBit.GetString() );
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LOG->Warn( "The choice token '%s' is not recognized as a Game, Style, PlayMode, or Difficulty. The choice containing this token will be ignored.", sBit.c_str() );
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bChoiceIsInvalid |= true;
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}
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@@ -122,7 +122,7 @@ ScreenSelect::ScreenSelect( CString sClassName ) : Screen(sClassName)
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m_aModeChoices.push_back( mc );
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CString sBGAnimationDir = THEME->GetPathTo(BGAnimations, ssprintf("%s %s",m_sName.GetString(),mc.name), true); // true="optional"
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CString sBGAnimationDir = THEME->GetPathTo(BGAnimations, ssprintf("%s %s",m_sName.c_str(),mc.name), true); // true="optional"
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if( sBGAnimationDir == "" )
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sBGAnimationDir = THEME->GetPathToB(m_sName+" background");
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m_BGAnimations[c].LoadFromAniDir( sBGAnimationDir );
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+10
-10
@@ -291,7 +291,7 @@ bool Song::LoadWithoutCache( CString sDir )
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NotesLoader *ld = MakeLoader( sDir );
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if(!ld)
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{
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LOG->Warn( "Couldn't find any SM, DWI, BMS, or KSF files in '%s'. This is not a valid song directory.", sDir.GetString() );
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LOG->Warn( "Couldn't find any SM, DWI, BMS, or KSF files in '%s'. This is not a valid song directory.", sDir.c_str() );
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return false;
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}
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@@ -310,7 +310,7 @@ bool Song::LoadWithoutCache( CString sDir )
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bool Song::LoadFromSongDir( CString sDir )
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{
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// LOG->Trace( "Song::LoadFromSongDir(%s)", sDir.GetString() );
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// LOG->Trace( "Song::LoadFromSongDir(%s)", sDir.c_str() );
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sDir.Replace("\\", "/");
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// make sure there is a trailing slash at the end of sDir
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@@ -332,7 +332,7 @@ bool Song::LoadFromSongDir( CString sDir )
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if( GetHashForDirectory(m_sSongDir) == uDirHash && // this cache is up to date
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DoesFileExist(GetCacheFilePath()))
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{
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// LOG->Trace( "Loading '%s' from cache file '%s'.", m_sSongDir.GetString(), GetCacheFilePath().GetString() );
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// LOG->Trace( "Loading '%s' from cache file '%s'.", m_sSongDir.c_str(), GetCacheFilePath().c_str() );
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SMLoader ld;
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ld.LoadFromSMFile( GetCacheFilePath(), *this, true );
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}
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@@ -406,7 +406,7 @@ void Song::TidyUpData()
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m_sMusicFile = arrayPossibleMusic[0];
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// Don't throw on missing music. -Chris
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// else
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// RageException::Throw( "The song in '%s' is missing a music file. You must place a music file in the song folder or remove the song", m_sSongDir.GetString() );
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// RageException::Throw( "The song in '%s' is missing a music file. You must place a music file in the song folder or remove the song", m_sSongDir.c_str() );
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}
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/* This must be done before radar calculation. */
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@@ -423,9 +423,9 @@ void Song::TidyUpData()
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* so just set the file to 0 seconds. */
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m_fMusicLengthSeconds = 0;
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} else if(m_fMusicLengthSeconds == 0) {
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LOG->Warn("File %s is empty?", GetMusicPath().GetString());
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LOG->Warn("File %s is empty?", GetMusicPath().c_str());
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} else if(m_fMusicLengthSeconds == -1) {
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LOG->Warn("File %s: error getting length", GetMusicPath().GetString());
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LOG->Warn("File %s: error getting length", GetMusicPath().c_str());
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}
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}
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else // ! HasMusic()
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@@ -436,7 +436,7 @@ void Song::TidyUpData()
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if(m_fMusicLengthSeconds < 0)
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{
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LOG->Warn("File %i has negative length? (%i)", GetMusicPath().GetString(), m_fMusicLengthSeconds);
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LOG->Warn("File %i has negative length? (%i)", GetMusicPath().c_str(), m_fMusicLengthSeconds);
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m_fMusicLengthSeconds = 0;
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}
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@@ -465,7 +465,7 @@ void Song::TidyUpData()
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/* XXX: Once we have a way to display warnings that the user actually
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* cares about (unlike most warnings), this should be one of them. */
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LOG->Warn( "No BPM segments specified in '%s%s', default provided.",
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m_sSongDir.GetString(), m_sSongFileName.GetString() );
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m_sSongDir.c_str(), m_sSongFileName.c_str() );
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AddBPMSegment( BPMSegment(0, 60) );
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}
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@@ -617,7 +617,7 @@ void Song::TidyUpData()
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if( !img )
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{
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LOG->Trace("Couldn't load %s%s: %s",
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m_sSongDir.GetString(), arrayImages[i].GetString(), SDL_GetError());
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m_sSongDir.c_str(), arrayImages[i].c_str(), SDL_GetError());
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continue;
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}
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@@ -872,7 +872,7 @@ void Song::Save()
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void Song::SaveToSMFile( CString sPath, bool bSavingCache )
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{
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LOG->Trace( "Song::SaveToSMFile('%s')", sPath.GetString() );
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LOG->Trace( "Song::SaveToSMFile('%s')", sPath.c_str() );
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NotesWriterSM wr;
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wr.Write(sPath, *this, bSavingCache);
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@@ -80,7 +80,7 @@ static void ChangeToDirOfExecutable(const char *argv0)
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unsigned n = dir.find_last_of("/\\");
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if (n != dir.npos) dir.erase(n);
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chdir( dir.GetString() );
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chdir( dir.c_str() );
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}
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}
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@@ -23,7 +23,7 @@ TimingAssist::TimingAssist()
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case TNS_GREAT: name = "great"; break;
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case TNS_PERFECT: name = "perfect"; break;
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}
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CString path = ssprintf("gameplay assist %s %s", direction.GetString(), name.GetString());
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CString path = ssprintf("gameplay assist %s %s", direction.c_str(), name.c_str());
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Timing[j][i].Load(ANNOUNCER->GetPathTo(path));
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}
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}
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@@ -74,9 +74,9 @@ using namespace std;
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#endif
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#ifdef DEBUG
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#define DEBUG_ASSERT ASSERT
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#define DEBUG_ASSERT(x) ASSERT(x)
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#else
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#define DEBUG_ASSERT (void*)(0)
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#define DEBUG_ASSERT(x)
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#endif
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