Commit Graph

1073 Commits

Author SHA1 Message Date
Kyzentun Keeslala 92f449c8bf Updated changelog. 2015-09-03 15:15:00 -06:00
Kyzentun Keeslala a888506b32 Expose the optional argument for ResolvePath to lua and add it to ResolveRelativePath. 2015-07-16 17:54:48 -06:00
Kyzentun Keeslala e81ebfb5c5 Added AnimationFinished command to Sprite for when the animation starts over. 2015-07-15 01:35:30 -06:00
Kyzentun Keeslala d7411e6cdb Fixed Actor:bezier function in 02 Actor.lua. Documented Actor:bezier and Actor:tween properly. 2015-07-13 14:07:38 -06:00
Kyzentun Keeslala d7bd2d60f0 Don't show the warning on ScreenMapControllers if the dismiss time is too short to read it. 2015-07-11 21:14:01 -06:00
Kyzentun 619d9dbc91 Merge pull request #695 from kyzentun/bezier_lua
Added lua interface for using bezier curves.  Merging for the documentation of bezier sake.
2015-07-09 17:48:01 -06:00
Kyzentun Keeslala 3ba6eb055e Added doc for keymaps format. 2015-07-09 14:10:20 -06:00
Kyzentun Keeslala d2090081a1 Doing what I should have done a long time ago. 2015-07-09 13:18:51 -06:00
Kyzentun Keeslala a8e22c3e81 RandomBGEndsAtLastBeat metric. 2015-07-03 19:02:44 -06:00
Kyzentun Keeslala f1f1bd5ca6 Added theme metrics for controlling random bg behavior. 2015-07-02 11:51:59 -06:00
Kyzentun Keeslala 87d0687457 Added lua interface for using bezier curves. 2015-06-22 21:08:55 -06:00
Kyzentun Keeslala c78950aaeb Changed timing and life difficulty text to position value after label. Changed all AllowRepeatingInput metrics in _fallback to true. 2015-06-14 08:55:42 -06:00
Kyzentun Keeslala 5f50a8ea26 Added get_music_file_length and RageSound:get_length lua functions. Updated changelog. 2015-06-10 14:41:28 -06:00
Kyzentun Keeslala 1dca128f79 Added logic to prevent crashing on an invalid initial screen. Added HARDCODED error screen in _fallback for displaying and explaining the error when a theme has an invalid initial screen. 2015-06-06 20:43:39 -06:00
Kyzentun Keeslala e6dc4307b5 Exposed update_centering lua function. Added ScreenOverscanConfig. Added case to RageDisplay_D3D so that BLEND_SUBTRACT doesn't crash. Updated changelog. 2015-06-05 08:48:58 -06:00
Kyzentun Keeslala 0a3a555cab Exposed RageFile Flush function to Lua. Updated changelog. 2015-06-03 16:41:10 -06:00
Kyzentun Keeslala 6be2cac4ed Updated changelog. Added nixtrix to credits. 2015-05-19 12:57:02 -06:00
Joe 16e5932d99 Added another change to the changelog 2015-05-15 15:52:33 +01:00
Joe 0abae7d66a Updated the changelog with all the new changes I've made 2015-05-15 15:28:05 +01:00
Jason Felds 8ce00e7f4b Mention new cmake option in Changelog. 2015-05-09 11:29:21 -04:00
Kyzentun 1389e68bb3 Changed .travis.yml to use cmake. Updated changelog. Updated version number in CMakeLists.txt. 2015-05-09 08:37:08 -06:00
Jason Felds e5bc990c52 Merge pull request #588 from kyzentun/xml_conv
XML to Lua converter
2015-05-09 09:53:32 -04:00
Kyzentun 520432cdff Added docs for xml converter. Added XmlToLua.h. Condition code in xml is now passed through the lua converter to handle renamed things. 2015-05-08 23:55:38 -06:00
Kyzentun 0d9897aed3 Added toasty example. 2015-05-08 11:19:14 -06:00
Kyzentun e591c559c6 Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading. 2015-05-06 15:48:23 -06:00
Kyzentun 17533e7b95 Holding select in gameplay now skips the current song in course or endless mode. Updated changelog. 2015-05-05 13:17:15 -06:00
Kyzentun 5eba25a495 Added hold at full to actor effect timing. Added the xml to lua converter. 2015-05-01 07:50:34 -06:00
Kyzentun 9758932be0 Changed RageBitmapTexture to pass a dialog id for the missing texture warning so it can be ignored. Updated changelog. 2015-04-26 09:23:12 -06:00
Kyzentun 7ff045f920 Updated changelog and credits. Restored spaces on RoomInfoDisplay language entries because they probably belong there. 2015-04-23 20:49:18 -06:00
hanubeki 275619df33 Update niler's Japanese language files to 2015/04/11. 2015-04-14 11:22:35 +09:00
Kyzentun 8993cfe729 Added MuteActions preference checking to RageSound::PlayCopy. Modified ActorSound and GameSoundManager::PlayOnce to take is_action args. Fixed doc for playcommand to mention the param table. 2015-04-08 16:15:14 -06:00
Kyzentun 8aa2d42427 Added rec_print_children and rec_print_table to _fallback. Updated changelog. 2015-04-07 00:04:34 -06:00
Kyzentun 2f5748fe4d Fixed conflicts and order in Changelog_language.txt. 2015-04-06 22:54:45 -06:00
Thumbsy cd75c97d19 Dutch translation update
Also a small fix(?) in the language changelog. One section appeared to
be misplaced.
2015-04-06 23:58:03 +02:00
Kyzentun d7e032b478 Added 1, 2, and 4 measure choices to shift menus in edit mode. 2015-04-04 22:38:18 -06:00
Kyzentun 9e5081476f Added timing menu options to Edit Mode that allow shifting and copying timing segments of a chosen type in the selected region or everywhere below the cursor. 2015-04-04 09:10:00 -06:00
Kyzentun d789ef7c6b Exposed commify function to lua and made it handle decimal numbers. 2015-04-02 13:36:41 -06:00
Kyzentun 2b4cabfb57 Added keybinding for reloading songs on SSM, and lua function for doing it from lua. Added NeverCacheList preference for WIP groups that should never be cached. Rewrote TimingData::CopyRange in preparation for using it to copy/paste timing data from the selected area in edit mode. 2015-03-31 15:20:37 -06:00
Kyzentun 3c70b13fcf Fixed unitialized radar in CalculateRadarValues. Changed song deletion message to use translated string. Updated changelog. 2015-03-27 17:04:58 -06:00
Kyzentun f4da2988d9 Moved GetTexturePath lua function from Sprite to RageTexture and renamed it to GetPath. Updated changelog. 2015-03-24 14:23:30 -06:00
sigatrev c5451c98d5 Update AFT examples
Added a note to example 3 specifying that it was demonstrating the
"float" property.

Added information about functionality I only just realized existed: the
ability to draw outside of the screen's draw cycle.
2015-03-19 19:20:39 -05:00
Colby Klein 0834e601ac Merge pull request #513 from sigatrev/ActorFrameTexture
Actor frame texture
2015-03-18 21:33:17 -07:00
sigatrev 3af895b1bf AFT examples
because it seem like I'm the only one who knows what these things do.
2015-03-17 21:46:22 -05:00
Kyzentun 833754289c Merged changelog conflicts. 2015-03-17 19:30:29 -06:00
Kyzentun d85ac9af85 Added GetTexturePath lua function to Sprite. 2015-03-15 00:34:21 -06:00
Kyzentun d5b0b78ccf Added changelog for language strings. 2015-03-12 21:24:50 -06:00
Kyzentun bd53ae2e81 Updated changelog for 5.0.7rc. 2015-03-09 20:54:55 -06:00
Kyzentun fa0478affa Merged per-chart music. Updated changelog. 2015-03-09 19:06:57 -06:00
Kyzentun 9353840583 Added HarshHotLifePenalty preference. 2015-03-08 23:44:18 -06:00
Kyzentun d3367d6a16 Add prompt for clearing an area in Edit Mode. Updated changelog. 2015-03-08 00:56:29 -07:00