Glenn Maynard
8727ecd432
update
2003-07-15 20:54:34 +00:00
Glenn Maynard
dddb7fb92a
bump cache due to BMS fixes
2003-07-15 20:52:13 +00:00
Glenn Maynard
05460a116e
fix alignment
2003-07-15 20:48:37 +00:00
Glenn Maynard
ad40d49720
Unacquire before calling SetEventNotification.
2003-07-15 20:41:45 +00:00
Glenn Maynard
db3368ae30
Fix fallback banner not always showing.
2003-07-15 20:08:15 +00:00
Glenn Maynard
997b5887d4
zero out m_pInventory
2003-07-15 20:05:00 +00:00
Glenn Maynard
3ecdae154b
Add filename to error reporting
2003-07-15 19:55:06 +00:00
Glenn Maynard
40bbdf8fcc
error reporting
2003-07-15 19:47:45 +00:00
Glenn Maynard
afde724122
fix silly BMS loading bugs
2003-07-15 19:41:13 +00:00
Glenn Maynard
511d5734b9
fix crash if song has no note data
2003-07-15 19:40:41 +00:00
Glenn Maynard
718f3e4e6b
fix crash
2003-07-15 09:11:09 +00:00
Glenn Maynard
e28ad70a27
Shut down the input thread when resetting the window.
2003-07-15 03:35:47 +00:00
Glenn Maynard
8ccc990b1a
Simplify.
...
Output active filters in the graph.
2003-07-15 03:34:54 +00:00
Glenn Maynard
585673b02e
Simplify the sample music code and make it more consistent.
2003-07-15 03:21:50 +00:00
Glenn Maynard
8f07ab28b2
thread debug info
2003-07-15 01:23:11 +00:00
Glenn Maynard
461e1bcf1a
Don't parse things yourself when there's code to do it ...
2003-07-15 00:52:01 +00:00
Glenn Maynard
0598ee4050
Add error reporting.
2003-07-15 00:51:10 +00:00
Glenn Maynard
d413d6f0be
(It's supposed to look like a function call; a function call that casts one
...
type to another.)
Use a C-style cast instead of static_cast; more readable.
2003-07-15 00:50:52 +00:00
Glenn Maynard
f09200a21d
disable broken "ReverseDrawOrder"
2003-07-15 00:20:55 +00:00
Glenn Maynard
8a5558e243
bump
2003-07-15 00:09:38 +00:00
Glenn Maynard
6a5ccc2b7d
Fix showing odd dimension warning when we shouldn't
2003-07-15 00:01:30 +00:00
Glenn Maynard
a0cf52df65
Fix music not stopping while spinning the wheel
2003-07-14 23:56:11 +00:00
Glenn Maynard
50fcf591d9
Add RageSoundManager::GetMusicPath.
...
RageSoundManager::PlayMusic: unload sounds when we stop playing.
2003-07-14 23:54:54 +00:00
Glenn Maynard
7b9f4830b4
Fix banners fading out and in after changing sort
2003-07-14 23:53:57 +00:00
Glenn Maynard
960ecbfda2
update
2003-07-14 23:28:59 +00:00
Glenn Maynard
1fd3162fde
add Maaya Sakamoto
2003-07-14 23:28:41 +00:00
Glenn Maynard
f155595fa9
add kanji
2003-07-14 23:26:53 +00:00
Glenn Maynard
c9cff43235
Fix & in loading screen triggering underlines
2003-07-14 23:24:55 +00:00
Glenn Maynard
fad1fb4225
Fix color key in faded rotated banners.
2003-07-14 22:42:12 +00:00
Glenn Maynard
c65136cb37
quiet unneeded output
2003-07-14 22:28:03 +00:00
Glenn Maynard
2dce704fa4
Fix resizing. Add debug output.
2003-07-14 22:24:32 +00:00
Glenn Maynard
758e87d256
comment
2003-07-14 22:23:35 +00:00
Glenn Maynard
7716edf4ac
Fix error reporting.
2003-07-14 22:23:04 +00:00
Glenn Maynard
df26843bea
If we don't have focus, discard input.
2003-07-14 20:09:50 +00:00
Glenn Maynard
9482754ad6
Fix clipping problems in ScreenSelectCourse
2003-07-14 19:35:12 +00:00
Glenn Maynard
a675dc82dd
cosmetic
2003-07-14 19:12:37 +00:00
Glenn Maynard
4b79170bad
Add some temporary timing information
2003-07-14 19:10:28 +00:00
Glenn Maynard
1ba431bf1a
o/~ the beauty of silence o/~
2003-07-14 07:32:31 +00:00
Glenn Maynard
4f01755442
Don't start a Pump thread if we have no pads.
2003-07-14 07:30:51 +00:00
Glenn Maynard
9385e437f2
threaded DI input
2003-07-14 06:27:20 +00:00
Glenn Maynard
5a1fc8b54f
update
2003-07-14 06:26:39 +00:00
Glenn Maynard
e7ec4c7e0f
threaded Pump input
2003-07-14 06:26:09 +00:00
Glenn Maynard
4c707df399
Update -> UpdateTimer
2003-07-14 06:25:14 +00:00
Glenn Maynard
da6685a3a4
cleanup
2003-07-14 06:24:30 +00:00
Glenn Maynard
647c96ecac
simplify
2003-07-14 06:23:44 +00:00
Glenn Maynard
05aa282956
kill INPUTMAN earlier
2003-07-14 06:23:15 +00:00
Glenn Maynard
649f1a81c5
simplify; make data public
2003-07-14 06:22:08 +00:00
Glenn Maynard
7483a249b4
add a ctor
2003-07-14 06:21:30 +00:00
Glenn Maynard
5adb26a169
thread safety
2003-07-14 06:21:12 +00:00
Glenn Maynard
4b4317854e
add m_bThreadedInput
2003-07-13 20:21:04 +00:00
Glenn Maynard
2d12eb7985
simplify, comment
2003-07-13 19:41:57 +00:00
Glenn Maynard
325f853d60
cleanup
2003-07-13 04:35:01 +00:00
Glenn Maynard
2384d1bb0a
Don't enum all devices (fixes Pump crashes)
2003-07-13 04:33:54 +00:00
Glenn Maynard
372320854f
add InputHandler.cpp
2003-07-13 01:35:19 +00:00
Glenn Maynard
58847998a6
Zero out DeviceInput timestamps by default.
2003-07-13 01:34:57 +00:00
Glenn Maynard
045cbb3984
Timers can't be global.
2003-07-13 01:26:30 +00:00
Glenn Maynard
dc7182f749
call InputHandler::Update
2003-07-13 01:05:05 +00:00
Glenn Maynard
82aabe7c3a
call InputHandler::Update, InputHandler::ButtonPressed
2003-07-13 01:03:44 +00:00
Glenn Maynard
f56d3345fa
call InputHandler::Update
2003-07-13 01:03:09 +00:00
Glenn Maynard
c4417a0678
Add InputHandler::ButtonPressed.
2003-07-13 01:00:55 +00:00
Glenn Maynard
350ce47a00
Handle timestamps in Step.
2003-07-13 00:34:30 +00:00
Glenn Maynard
6fb42b9bab
Add a timestamp to DeviceInput. (Until this is implemented, it'll default
...
to the time the class is constructed.)
2003-07-13 00:33:06 +00:00
Glenn Maynard
cbcf0dbbf8
Add + and -.
2003-07-13 00:31:55 +00:00
Glenn Maynard
5873b47b19
Simplify. Fix metrics not reloading after the game's been running for
...
a couple weeks.
2003-07-13 00:02:23 +00:00
Glenn Maynard
fbcd804243
Fixes two major problems: time wrapping every 42 days, and timer
...
resolution getting poor after a couple days of play.
(for some value of "major")
2003-07-12 22:51:27 +00:00
Glenn Maynard
cbfa6c72fc
simplify, fix
2003-07-12 21:41:50 +00:00
Glenn Maynard
bf5cd55bb6
re-simplify
2003-07-12 21:41:12 +00:00
Glenn Maynard
a44b6d0a86
remove unneeded header
2003-07-12 20:42:08 +00:00
Glenn Maynard
336b500e98
remove unneeded headers
2003-07-12 20:36:54 +00:00
Glenn Maynard
28914ab483
add missing header
2003-07-12 20:36:26 +00:00
Glenn Maynard
552b328e97
minor cleanup
2003-07-12 20:35:48 +00:00
Glenn Maynard
f4dbf99636
add missing headers
2003-07-12 20:35:47 +00:00
Glenn Maynard
3fc73cef8c
fix warning
2003-07-12 20:33:19 +00:00
Glenn Maynard
216462a9b7
Comment, simplify.
2003-07-12 20:22:26 +00:00
Glenn Maynard
9db916b94f
Simplify.
2003-07-12 20:16:07 +00:00
Glenn Maynard
cb622760d8
Handle Z on receptors.
2003-07-12 20:10:48 +00:00
Glenn Maynard
2251b989d4
Make the reset code go back to defaults, not null options.
2003-07-12 20:09:31 +00:00
Glenn Maynard
c8115532fb
update
2003-07-12 19:57:56 +00:00
Glenn Maynard
80d8a9e319
Fix encapsulation.
2003-07-12 19:53:26 +00:00
Glenn Maynard
c1ce180654
Fix init.
2003-07-12 19:52:58 +00:00
Glenn Maynard
2536b8a97e
Expose argc and argv.
2003-07-12 19:51:40 +00:00
Glenn Maynard
ddf1bd04dc
Always include global.h right at the top of every source file.
2003-07-12 19:45:41 +00:00
Glenn Maynard
bfc2215191
The only change in this mess is changing indentation; no actual code is
...
changed.
2003-07-12 19:45:07 +00:00
Glenn Maynard
d6dee7f416
fix include
2003-07-12 19:44:25 +00:00
Glenn Maynard
73f66924a6
no "extern" on prototypes
2003-07-12 19:44:00 +00:00
Glenn Maynard
93824687ef
Fix "OFF" not working.
2003-07-12 19:20:01 +00:00
Glenn Maynard
51ac4509b1
Don't crash if a BMS file doesn't have a #player tag.
...
When a case is expected to never happen, use ASSERT(0), not
a throw. That way, if it does, we get a full crash dump.
file.bad() is not equivalent to !file.good(); usually you want the latter
(my bug)
2003-07-12 19:06:04 +00:00
Glenn Maynard
59752c11c9
add e=mc2 mix
2003-07-11 06:42:34 +00:00
Glenn Maynard
154efe9888
kill debug stuff
2003-07-10 18:25:01 +00:00
Glenn Maynard
700525d3ee
rewrite not using fstream--its error handling is useless
2003-07-10 17:45:00 +00:00
Glenn Maynard
ae1e97c6f5
remove debug
2003-07-10 17:44:00 +00:00
Glenn Maynard
500e968823
Throw if AnimatedTexture can't load; otherwise the next GetKey will fail,
...
anyway.
Add very loud, temporary debug output.
2003-07-10 16:51:15 +00:00
Glenn Maynard
a49208c5fb
add checkpoint
2003-07-10 14:03:26 +00:00
Glenn Maynard
2a838b1b3b
Fix player settings being reset if you back out of the player options menu.
...
Allow only showing a subset of effects.
2003-07-10 02:56:21 +00:00
Glenn Maynard
0e78926c92
fix CDTitles more
2003-07-10 02:08:18 +00:00
Glenn Maynard
035a5601dd
fix not displaying warning for fading banners
2003-07-10 02:01:45 +00:00
Glenn Maynard
683ff38ab7
don't display warning when reloading
2003-07-10 02:00:48 +00:00
Glenn Maynard
16b0cd24ec
fix leak
2003-07-10 01:58:48 +00:00
Glenn Maynard
a90684be06
add trace
2003-07-10 01:56:52 +00:00
Glenn Maynard
5a6c5760f3
No, really, don't access str[-1] ...
2003-07-10 01:55:37 +00:00