Kyzentun Keeslala
337297f4b6
Changed blank music file check in Song::LoadFromSongDir to allow a blank music file if the song uses keysounds. The intent is to prevent bms files from triggering the condition, so they don't have to hit the song folder every time during loading.
2015-10-11 13:54:13 -06:00
Kyzentun Keeslala
66edc2d233
Changed Edit Mode to not add the global offset to the Current Second field. Updated changelog.
2015-10-10 01:06:32 -06:00
Kyzentun
42b3a88516
Revert "Rewrote Sprite::ScaleToClipped and CropTo to actually work."
2015-10-06 00:53:22 -06:00
Jason Felds
c79dd4ba5c
Update changelog: FFmpeg on windows edition.
2015-10-04 14:56:02 -04:00
Jason Felds
8de6f4e5f9
Partial revert: see #834 .
2015-10-04 14:36:26 -04:00
Jason Felds
8f9b5717ba
Update changelog.
2015-10-04 13:56:11 -04:00
Kyzentun
8e7b4ee7ee
Merge pull request #203 from kyzentun/FixScaleToClipped
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Rewrote Sprite::ScaleToClipped and CropTo to actually work.
2015-10-03 21:31:45 -06:00
Kyzentun Keeslala
2d64694f14
Changed Song and ScreenEdit to not save a .sm file when split timing is used.
2015-10-02 16:26:59 -06:00
Kyzentun Keeslala
a10c0c4f01
Added set_use_effect_clock_for_texcoords to Sprite. Updated changelog.
2015-09-21 20:42:56 -06:00
Kyzentun Keeslala
92f449c8bf
Updated changelog.
2015-09-03 15:15:00 -06:00
Kyzentun Keeslala
a888506b32
Expose the optional argument for ResolvePath to lua and add it to ResolveRelativePath.
2015-07-16 17:54:48 -06:00
Kyzentun Keeslala
e81ebfb5c5
Added AnimationFinished command to Sprite for when the animation starts over.
2015-07-15 01:35:30 -06:00
Kyzentun Keeslala
d7411e6cdb
Fixed Actor:bezier function in 02 Actor.lua. Documented Actor:bezier and Actor:tween properly.
2015-07-13 14:07:38 -06:00
Kyzentun Keeslala
d7bd2d60f0
Don't show the warning on ScreenMapControllers if the dismiss time is too short to read it.
2015-07-11 21:14:01 -06:00
Kyzentun
619d9dbc91
Merge pull request #695 from kyzentun/bezier_lua
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Added lua interface for using bezier curves. Merging for the documentation of bezier sake.
2015-07-09 17:48:01 -06:00
Kyzentun Keeslala
3ba6eb055e
Added doc for keymaps format.
2015-07-09 14:10:20 -06:00
Kyzentun Keeslala
d2090081a1
Doing what I should have done a long time ago.
2015-07-09 13:18:51 -06:00
Kyzentun Keeslala
a8e22c3e81
RandomBGEndsAtLastBeat metric.
2015-07-03 19:02:44 -06:00
Kyzentun Keeslala
f1f1bd5ca6
Added theme metrics for controlling random bg behavior.
2015-07-02 11:51:59 -06:00
Kyzentun Keeslala
87d0687457
Added lua interface for using bezier curves.
2015-06-22 21:08:55 -06:00
Kyzentun Keeslala
c78950aaeb
Changed timing and life difficulty text to position value after label. Changed all AllowRepeatingInput metrics in _fallback to true.
2015-06-14 08:55:42 -06:00
Kyzentun Keeslala
5f50a8ea26
Added get_music_file_length and RageSound:get_length lua functions. Updated changelog.
2015-06-10 14:41:28 -06:00
Kyzentun Keeslala
1dca128f79
Added logic to prevent crashing on an invalid initial screen. Added HARDCODED error screen in _fallback for displaying and explaining the error when a theme has an invalid initial screen.
2015-06-06 20:43:39 -06:00
Kyzentun Keeslala
e6dc4307b5
Exposed update_centering lua function. Added ScreenOverscanConfig. Added case to RageDisplay_D3D so that BLEND_SUBTRACT doesn't crash. Updated changelog.
2015-06-05 08:48:58 -06:00
Kyzentun Keeslala
0a3a555cab
Exposed RageFile Flush function to Lua. Updated changelog.
2015-06-03 16:41:10 -06:00
Kyzentun Keeslala
6be2cac4ed
Updated changelog. Added nixtrix to credits.
2015-05-19 12:57:02 -06:00
Joe
16e5932d99
Added another change to the changelog
2015-05-15 15:52:33 +01:00
Joe
0abae7d66a
Updated the changelog with all the new changes I've made
2015-05-15 15:28:05 +01:00
Jason Felds
8ce00e7f4b
Mention new cmake option in Changelog.
2015-05-09 11:29:21 -04:00
Kyzentun
1389e68bb3
Changed .travis.yml to use cmake. Updated changelog. Updated version number in CMakeLists.txt.
2015-05-09 08:37:08 -06:00
Jason Felds
e5bc990c52
Merge pull request #588 from kyzentun/xml_conv
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XML to Lua converter
2015-05-09 09:53:32 -04:00
Kyzentun
520432cdff
Added docs for xml converter. Added XmlToLua.h. Condition code in xml is now passed through the lua converter to handle renamed things.
2015-05-08 23:55:38 -06:00
Kyzentun
0d9897aed3
Added toasty example.
2015-05-08 11:19:14 -06:00
Kyzentun
e591c559c6
Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading.
2015-05-06 15:48:23 -06:00
Kyzentun
17533e7b95
Holding select in gameplay now skips the current song in course or endless mode. Updated changelog.
2015-05-05 13:17:15 -06:00
Kyzentun
5eba25a495
Added hold at full to actor effect timing. Added the xml to lua converter.
2015-05-01 07:50:34 -06:00
Kyzentun
9758932be0
Changed RageBitmapTexture to pass a dialog id for the missing texture warning so it can be ignored. Updated changelog.
2015-04-26 09:23:12 -06:00
Kyzentun
7ff045f920
Updated changelog and credits. Restored spaces on RoomInfoDisplay language entries because they probably belong there.
2015-04-23 20:49:18 -06:00
hanubeki
275619df33
Update niler's Japanese language files to 2015/04/11.
2015-04-14 11:22:35 +09:00
Kyzentun
8993cfe729
Added MuteActions preference checking to RageSound::PlayCopy. Modified ActorSound and GameSoundManager::PlayOnce to take is_action args. Fixed doc for playcommand to mention the param table.
2015-04-08 16:15:14 -06:00
Kyzentun
8aa2d42427
Added rec_print_children and rec_print_table to _fallback. Updated changelog.
2015-04-07 00:04:34 -06:00
Kyzentun
2f5748fe4d
Fixed conflicts and order in Changelog_language.txt.
2015-04-06 22:54:45 -06:00
Thumbsy
cd75c97d19
Dutch translation update
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Also a small fix(?) in the language changelog. One section appeared to
be misplaced.
2015-04-06 23:58:03 +02:00
Kyzentun
d7e032b478
Added 1, 2, and 4 measure choices to shift menus in edit mode.
2015-04-04 22:38:18 -06:00
Kyzentun
9e5081476f
Added timing menu options to Edit Mode that allow shifting and copying timing segments of a chosen type in the selected region or everywhere below the cursor.
2015-04-04 09:10:00 -06:00
Kyzentun
d789ef7c6b
Exposed commify function to lua and made it handle decimal numbers.
2015-04-02 13:36:41 -06:00
Kyzentun
2b4cabfb57
Added keybinding for reloading songs on SSM, and lua function for doing it from lua. Added NeverCacheList preference for WIP groups that should never be cached. Rewrote TimingData::CopyRange in preparation for using it to copy/paste timing data from the selected area in edit mode.
2015-03-31 15:20:37 -06:00
Kyzentun
3c70b13fcf
Fixed unitialized radar in CalculateRadarValues. Changed song deletion message to use translated string. Updated changelog.
2015-03-27 17:04:58 -06:00
Kyzentun
f4da2988d9
Moved GetTexturePath lua function from Sprite to RageTexture and renamed it to GetPath. Updated changelog.
2015-03-24 14:23:30 -06:00
sigatrev
c5451c98d5
Update AFT examples
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Added a note to example 3 specifying that it was demonstrating the
"float" property.
Added information about functionality I only just realized existed: the
ability to draw outside of the screen's draw cycle.
2015-03-19 19:20:39 -05:00