Devin J. Pohly
f6410abd43
X11: release all keys/buttons when window loses focus
2012-12-31 22:15:49 -05:00
Devin J. Pohly
655af974a6
simplify window mapping loop
2012-12-31 21:27:16 -05:00
Devin J. Pohly
d9f61d919c
answer some commented questions
2012-12-31 19:31:38 -05:00
Devin J. Pohly
301bc1428b
allow custom everything in user profile directory
2012-12-30 16:48:17 -05:00
Colby Klein
f4ac89c3c2
Same mouse input eating fix from ScreenSelectMusic.
2012-12-28 23:23:56 -08:00
Flameshadowxeroshin
2ccb66ff8d
arrrgh
2012-12-28 21:10:48 -06:00
Flameshadowxeroshin
f8e26cf2aa
update version info
2012-12-28 21:09:39 -06:00
Colby Klein
6bf3c9ed37
Fix mouse events being eaten on SSMusic.
2012-12-28 17:49:53 -08:00
Flameshadowxeroshin
49b029c3dd
try to fix ES double crash
2012-12-28 19:46:53 -06:00
Colby Klein
1d41b4a921
Add Lua hook for WheelBase:Move. Useful for Mouse support/messing with people.
2012-12-28 17:02:49 -08:00
Colby Klein
13c795d019
Revert "dummy out internal scoring"
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This reverts commit e1b2222336 .
This is pretty much guaranteed to muck with themes.
2012-12-28 13:41:41 -08:00
Devin J. Pohly
b03b3adf41
remove extra zeros from editor textentry
2012-12-28 16:18:21 -05:00
Flameshadowxeroshin
e1b2222336
dummy out internal scoring
2012-12-28 11:22:47 -06:00
Colby Klein
f94302c02a
Fix line endings.
2012-12-27 19:01:26 -08:00
Jason Felds
f8865e8de3
Revert "fix file/line numbers in ASSERT_M/FAIL_M"
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This reverts commit 376056a0cf .
Time to test before sending up.
2012-12-27 21:38:42 -05:00
Jason Felds
c8f8d6c459
Revert "war on -Werror, part 9: static inline > macros."
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This reverts commit d080c38196 .
...partly. Still have to adjust things.
2012-12-27 21:36:58 -05:00
Colby Klein
1ffd4d6527
Revert "remove PlayerStageStats.SetScore and SetCurMaxScore."
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This reverts commit 9ecacf742e .
2012-12-27 18:02:56 -08:00
Devin J. Pohly
bd0e2074ad
replace ASSERT(0) with useful fail messages
2012-12-27 16:59:35 -05:00
Devin J. Pohly
376056a0cf
fix file/line numbers in ASSERT_M/FAIL_M
2012-12-27 13:52:49 -05:00
Jason Felds
a15cbc431d
War on -Werror, part 14: More hodgepodge.
2012-12-27 12:45:04 -05:00
Jason Felds
52df8ea981
War on -Werror, part 13: hodgehodge.
2012-12-27 12:07:02 -05:00
Jason Felds
1fc16698ba
War on -Werror, part 12: explicit bool usage.
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It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
Jason Felds
bddbed7e7e
war on -Werror, part 11: const int -> float loss.
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Had to work around the inline static const int rule
to do it, but at least there is no data loss now.
2012-12-27 11:13:41 -05:00
Jason Felds
e86aeb66a8
war on -Werror, part 10: more informals.
2012-12-27 11:01:51 -05:00
Jason Felds
d080c38196
war on -Werror, part 9: static inline > macros.
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At least, according to the new wisdom of today.
2012-12-27 11:00:06 -05:00
Jason Felds
e01537405f
war on -Werror, part 8: more informals.
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General guide: if the parameter name and its typings
match almost exactly, the name goes away.
Otherwise, it's commented out to allow for some
documentation.
2012-12-27 00:00:28 -05:00
Jason Felds
4f07a0ea8b
war on -Werror, part 7: start informal params.
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I'm preserving our numbering Pohly. ;)
2012-12-26 23:23:59 -05:00
Devin J. Pohly
7f4e97d72a
fix one more unused warning
2012-12-26 23:08:51 -05:00
Jason Felds
2ad71548b8
war on -Werror, part 5: win macro redefinition.
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Replaces commit 70b8f34 .
2012-12-26 22:44:08 -05:00
Devin J. Pohly
1acbf07466
war on -Werror, part 4: miscellany
2012-12-26 21:45:45 -05:00
Devin J. Pohly
58aa480016
war on -Werror, part 3: narrowing conversions
2012-12-26 21:12:12 -05:00
Devin J. Pohly
7aac8c5ae3
war on -Werror, part 2: unused variables and dead code
2012-12-26 20:35:02 -05:00
Devin J. Pohly
1f80e3be4c
remove code in ScreenGameplay that doesn't do anything
2012-12-26 20:15:56 -05:00
Devin J. Pohly
d45afb73d8
war on -Werror, part 1: constructor order, c++ actually cares
2012-12-26 20:14:40 -05:00
Flameshadowxeroshin
9ecacf742e
remove PlayerStageStats.SetScore and SetCurMaxScore.
2012-12-25 23:22:02 -06:00
Colby Klein
6453802639
Bump version to beta 1.
2012-12-25 11:36:06 -08:00
Colby Klein
5378173b5a
Fix math.random() never returning > 0.5.
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All the credit goes to vyhd for both breaking and fixing this.
2012-12-24 15:52:28 -08:00
Colby Klein
e856d42dbc
Reloading in the debug menu no longer crashes.
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I don't know why it was ever set to reset the game - left it commented in case
this really breaks something I didn't notice, but now it's actually possible
to quickly test different MusicWheel transforms.
2012-12-24 02:21:11 -08:00
Colby Klein
bfba3a6fe8
(mostly) Fix arrow stuttering from repeated positions from audio drivers.
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As far as I could tell, this fixed any issues I was having with PulseAudio,
it should also fix up DSound on Windows although I've yet to test that.
2012-12-17 16:43:31 -08:00
Colby Klein
d72bf7ecbb
Fix an SMO crash when a song is using non-roman song titles. Taken from OITG,
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it's definitely not the _right_ fix, but it'll do the job.
2012-12-17 01:07:24 -08:00
Colby Klein
fb0e47b98f
Bring over various texture related functions from the other renderer and a (if 0'd) GL3 compatible version of the extension pretty printing.
2012-12-13 16:11:03 -08:00
Colby Klein
c57365d68a
Hopefully fix windows build
2012-12-11 07:56:17 -08:00
Colby Klein
d61a5fd1b1
Implement SetCullMode for GLES2.
2012-12-11 07:56:08 -08:00
Colby Klein
9adc995aa6
Remove RageDisplay_Legacy stuff for now.
2012-12-09 03:17:08 -08:00
Colby Klein
97ebf4b4e2
Current progress of the OpenGL ES 2.0 renderer. Uses a regular GL context currently, just limited to ES2 functionality. Don't bother trying to use it yet.
2012-12-09 03:05:54 -08:00
Colby Klein
c8bbaf6eaa
Other platforms have more than one renderer now.
2012-12-09 03:03:58 -08:00
Colby Klein
d5bb1122b1
Fix compile on some systems (does this work on windows? will patch if I see buildbot problems)
2012-12-09 03:02:19 -08:00
Colby Klein
8146ced92a
Load up GLES2 renderer if specified in Preferences
2012-12-09 03:01:38 -08:00
Colby Klein
60cede24fe
Add GLES2 files to Makefile and configure.ac (compile with --without-gles2 if you don't want to build it; it doesn't hurt anything though)
2012-12-09 03:01:08 -08:00
Colby Klein
a6020c8b1d
Shut up the PIUIO driver from leaving a warning all the time.
2012-12-09 02:45:41 -08:00