Glenn Maynard
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84689fe441
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Apply and ApplyToAllPlayers are const.
DescribesCurrentMode is a per-player operation. Add DescribesCurrentModeForAllPlayers.
ModeChoice::Apply fix.
Check modifiers in DescribesCurrentMode.
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2003-09-27 19:23:34 +00:00 |
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Glenn Maynard
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048828e544
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Add ComparePlayerOptions and CompareSongOptions.
Fix "c200" never parsing.
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2003-09-27 19:23:15 +00:00 |
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Glenn Maynard
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09897c0241
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Make NoteDataWithScoring::LastTapNoteScoreTrack work
as documented.
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2003-09-27 18:50:38 +00:00 |
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Glenn Maynard
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53ee62f5d5
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Allow ModeChoice to set modifiers.
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2003-09-27 08:01:17 +00:00 |
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Glenn Maynard
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6849530325
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Default ctor for OptionRow.
Remove redundant m_sName (it's in Actor, too).
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2003-09-27 08:00:10 +00:00 |
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Glenn Maynard
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40d5240536
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Allow modifier strings to set the level of a modifier, eg. "75% drunk".
Allow disabling modifiers, eg. "no left".
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2003-09-27 07:30:54 +00:00 |
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Glenn Maynard
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45e1f3566d
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Don't mess with the FailType if it was set with DefaultOptions.
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2003-09-27 06:38:16 +00:00 |
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Glenn Maynard
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d145a90560
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remove MenuElements::Load( bool bEnableTimer )
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2003-09-27 05:02:04 +00:00 |
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Glenn Maynard
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380b73b3c1
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remove ScreenOptions( bool bEnableTimer )
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2003-09-27 04:58:30 +00:00 |
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Glenn Maynard
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d294640a3e
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phase out bEnableTimer
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2003-09-27 04:57:32 +00:00 |
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Glenn Maynard
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11d92e0f6a
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Give screens individual control over whether the timer is displayed and used.
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2003-09-27 04:52:21 +00:00 |
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Glenn Maynard
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08a6c28a31
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simplify
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2003-09-27 04:42:19 +00:00 |
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Glenn Maynard
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d41f91e3ed
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unused
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2003-09-27 04:39:58 +00:00 |
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Glenn Maynard
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eec4fb3d78
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formatting fix
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2003-09-27 04:39:12 +00:00 |
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Glenn Maynard
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13e1a3767b
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simplify
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2003-09-27 04:38:48 +00:00 |
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Glenn Maynard
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5d1c0a5891
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missing metric
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2003-09-27 04:37:33 +00:00 |
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Glenn Maynard
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cdd452f202
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Fix asset name.
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2003-09-27 04:34:34 +00:00 |
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Glenn Maynard
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21fdbbcead
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add null metric
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2003-09-27 04:34:07 +00:00 |
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Glenn Maynard
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1b220f678f
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missing metrics
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2003-09-27 04:32:10 +00:00 |
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Glenn Maynard
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f502c210db
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Give screens individual control over whether the style icon is displayed.
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2003-09-27 04:28:13 +00:00 |
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Glenn Maynard
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3a0e7fc3df
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Fix eval time display again.
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2003-09-27 04:19:51 +00:00 |
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Glenn Maynard
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400793d5a4
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Simplify. Fix eval time display.
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2003-09-27 03:54:31 +00:00 |
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Glenn Maynard
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4a2cf95995
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Hide the sandbox
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2003-09-27 03:34:03 +00:00 |
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Glenn Maynard
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d7e8b54367
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remove GameState::IsPlayable
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2003-09-27 03:24:50 +00:00 |
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Glenn Maynard
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d8363395e3
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use ModeChoice::IsPlayable
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2003-09-27 03:24:03 +00:00 |
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Glenn Maynard
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315daef127
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use ModeChoice::IsPlayable
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2003-09-27 03:11:37 +00:00 |
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Glenn Maynard
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53c0a7b02e
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add ModeChoice::IsPlayable
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2003-09-27 03:06:35 +00:00 |
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Glenn Maynard
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8d351ab429
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Make ScreenTitleMenu a ScreenSelect.
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2003-09-27 01:55:04 +00:00 |
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Glenn Maynard
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010c04ea15
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ScreenExit
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2003-09-27 01:51:25 +00:00 |
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Glenn Maynard
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a1b960be35
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Allow read-only access to the lsit of currently-playing sounds.
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2003-09-27 01:47:19 +00:00 |
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Glenn Maynard
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20ae157b0a
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unused
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2003-09-27 01:46:06 +00:00 |
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Glenn Maynard
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e18cbfc422
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Allow ModeChoices to set the next screen.
(Don't use this with the current ScreenSelects yet.)
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2003-09-27 01:45:46 +00:00 |
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Glenn Maynard
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d19db22151
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metric fix
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2003-09-27 01:19:32 +00:00 |
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Glenn Maynard
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2903e02f74
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Add ScreenExit.
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2003-09-27 00:14:38 +00:00 |
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Glenn Maynard
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c3df5b5984
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Cleanup. Allow disabling the timer completely.
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2003-09-26 23:27:22 +00:00 |
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Glenn Maynard
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e97b5fe587
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Remove duplicate code
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2003-09-26 22:37:38 +00:00 |
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Glenn Maynard
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8610d7050f
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simplify
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2003-09-26 09:03:48 +00:00 |
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Christopher Pitman
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56cf66195c
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StartRandom now uses SongManager->GetRandomSong() instead of a shuffling method.
I made the change because I could notice to many recurring patterns in the songs being played, the distribution of random songs was too clumped.
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2003-09-26 08:44:10 +00:00 |
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Glenn Maynard
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78130f2ec6
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Simplify. Fix rare, harmless coin loss (press start after pressing back).
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2003-09-26 07:23:25 +00:00 |
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Glenn Maynard
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d3f991ee47
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simplify
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2003-09-26 07:18:28 +00:00 |
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Chris Danford
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c975ef04e6
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use PrntScrn for saving a screenshot
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2003-09-26 05:45:24 +00:00 |
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Chris Danford
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64e4a4260a
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fix difficulty icon frame checking bug
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2003-09-26 05:44:36 +00:00 |
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Glenn Maynard
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7be871b13a
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Nothing ever uses YOffset directly; everything sends it to either
ArrowGetYPosWithoutReverse or ArrowGetYPos. ArrowGetYPos
sends it to ArrowGetYPosWithoutReverse.
Fold ArrowGetYPosWithoutReverse into ArrowGetYOffset.
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2003-09-26 03:31:58 +00:00 |
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Glenn Maynard
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48d8017fa7
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Move functions around.
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2003-09-26 03:21:53 +00:00 |
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Steve Checkoway
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d34d09587c
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Do the same with hold notes as with tap notes.
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2003-09-26 01:05:49 +00:00 |
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Steve Checkoway
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81aa716f7d
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If a percentage is being displayed when playing oni mode, only count marvelous as 2 dance points. This makes the percentage consistent with Max2 and also playing a single song on battery and playing a single song oni course will be graded the same.
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2003-09-26 00:47:51 +00:00 |
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Steve Checkoway
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5ab83410aa
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revert
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2003-09-26 00:43:44 +00:00 |
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Steve Checkoway
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02b39c51c0
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Clean up indenting. Should be whitespace only.
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2003-09-26 00:08:50 +00:00 |
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Glenn Maynard
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c16abcc8e8
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Fix a couple possible overflows
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2003-09-25 23:27:25 +00:00 |
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Glenn Maynard
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ff8196712e
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Fix GameState::GetCharacters always returning nothing.
Fix GetRandomCharacter if we have no characters.
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2003-09-25 23:24:10 +00:00 |
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