phase out bEnableTimer

This commit is contained in:
Glenn Maynard
2003-09-27 04:57:32 +00:00
parent 11d92e0f6a
commit d294640a3e
19 changed files with 19 additions and 19 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ OptionRow g_AppearanceOptionsLines[NUM_APPEARANCE_OPTIONS_LINES] = {
};
ScreenAppearanceOptions::ScreenAppearanceOptions() :
ScreenOptions("ScreenAppearanceOptions",false)
ScreenOptions("ScreenAppearanceOptions")
{
LOG->Trace( "ScreenAppearanceOptions::ScreenAppearanceOptions()" );
+1 -1
View File
@@ -34,7 +34,7 @@ OptionRow g_AutogenOptionsLines[NUM_AUTOGEN_OPTIONS_LINES] = {
};
ScreenAutogenOptions::ScreenAutogenOptions() :
ScreenOptions("ScreenAutogenOptions",false)
ScreenOptions("ScreenAutogenOptions")
{
LOG->Trace( "ScreenAutogenOptions::ScreenAutogenOptions()" );
+1 -1
View File
@@ -43,7 +43,7 @@ OptionRow g_BackgroundOptionsLines[NUM_BACKGROUND_OPTIONS_LINES] = {
};
ScreenBackgroundOptions::ScreenBackgroundOptions() :
ScreenOptions("ScreenBackgroundOptions",false)
ScreenOptions("ScreenBackgroundOptions")
{
LOG->Trace( "ScreenBackgroundOptions::ScreenBackgroundOptions()" );
+1 -1
View File
@@ -44,7 +44,7 @@ ScreenEditCoursesMenu::ScreenEditCoursesMenu() : Screen("ScreenEditCoursesMenu")
// m_Selector.AllowNewNotes();
this->AddChild( &m_Selector );
m_Menu.Load( "ScreenEditCoursesMenu", false ); // disable timer
m_Menu.Load( "ScreenEditCoursesMenu" );
this->AddChild( &m_Menu );
+1 -1
View File
@@ -44,7 +44,7 @@ ScreenEditMenu::ScreenEditMenu() : Screen("ScreenEditMenu")
// m_Selector.AllowNewNotes();
this->AddChild( &m_Selector );
m_Menu.Load( "ScreenEditMenu", false ); // disable timer
m_Menu.Load( "ScreenEditMenu" );
this->AddChild( &m_Menu );
+1 -1
View File
@@ -43,7 +43,7 @@ OptionRow g_GameplayOptionsLines[NUM_GAMEPLAY_OPTIONS_LINES] = {
};
ScreenGameplayOptions::ScreenGameplayOptions() :
ScreenOptions("ScreenGameplayOptions",false)
ScreenOptions("ScreenGameplayOptions")
{
LOG->Trace( "ScreenGameplayOptions::ScreenGameplayOptions()" );
+1 -1
View File
@@ -59,7 +59,7 @@ static const int TextureRes[] = {
};
ScreenGraphicOptions::ScreenGraphicOptions() :
ScreenOptions("ScreenGraphicOptions",false)
ScreenOptions("ScreenGraphicOptions")
{
LOG->Trace( "ScreenGraphicOptions::ScreenGraphicOptions()" );
+1 -1
View File
@@ -44,7 +44,7 @@ OptionRow g_InputOptionsLines[NUM_INPUT_OPTIONS_LINES] = {
};
ScreenInputOptions::ScreenInputOptions() :
ScreenOptions("ScreenInputOptions",false)
ScreenOptions("ScreenInputOptions")
{
LOG->Trace( "ScreenInputOptions::ScreenInputOptions()" );
+1 -1
View File
@@ -43,7 +43,7 @@ ScreenJukeboxMenu::ScreenJukeboxMenu() : Screen("ScreenJukeboxMenu")
// m_Selector.AllowNewNotes();
this->AddChild( &m_Selector );
m_Menu.Load( "ScreenJukeboxMenu", false ); // disable timer
m_Menu.Load( "ScreenJukeboxMenu" );
this->AddChild( &m_Menu );
+1 -1
View File
@@ -58,7 +58,7 @@ OptionRow g_MachineOptionsLines[NUM_MACHINE_OPTIONS_LINES] = {
};
ScreenMachineOptions::ScreenMachineOptions() :
ScreenOptions("ScreenMachineOptions",false)
ScreenOptions("ScreenMachineOptions")
{
LOG->Trace( "ScreenMachineOptions::ScreenMachineOptions()" );
+1 -1
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@@ -100,7 +100,7 @@ ScreenMapControllers::ScreenMapControllers() : Screen("ScreenMapControllers")
m_iWaitingForPress = 0;
m_Menu.Load( "ScreenMapControllers", false ); // no timer
m_Menu.Load( "ScreenMapControllers" );
this->AddChild( &m_Menu );
SOUND->PlayMusic( THEME->GetPathToS("ScreenMapControllers music") );
+1 -1
View File
@@ -57,7 +57,7 @@ OptionRow g_OptionsMenuLines[NUM_OPTIONS_MENU_LINES] = {
};
ScreenOptionsMenu::ScreenOptionsMenu() :
ScreenOptions("ScreenOptionsMenu",false)
ScreenOptions("ScreenOptionsMenu")
{
LOG->Trace( "ScreenOptionsMenu::ScreenOptionsMenu()" );
+1 -1
View File
@@ -79,7 +79,7 @@ static const PlayerOptions::Effect ChoosableEffects[] =
};
ScreenPlayerOptions::ScreenPlayerOptions() :
ScreenOptions("ScreenPlayerOptions",true)
ScreenOptions("ScreenPlayerOptions")
{
LOG->Trace( "ScreenPlayerOptions::ScreenPlayerOptions()" );
+1 -1
View File
@@ -38,7 +38,7 @@ OptionRow g_ProfileOptionsLines[NUM_GAMEPLAY_OPTIONS_LINES] = {
};
ScreenProfileOptions::ScreenProfileOptions() :
ScreenOptions("ScreenProfileOptions",false)
ScreenOptions("ScreenProfileOptions")
{
LOG->Trace( "ScreenProfileOptions::ScreenProfileOptions()" );
+1 -1
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@@ -41,7 +41,7 @@ OptionRow g_RaveOptionsLines[NUM_RAVE_OPTIONS_LINES] = {
PlayerNumber OPPOSITE_PLAYER[NUM_PLAYERS] = { PLAYER_2, PLAYER_1 };
ScreenRaveOptions::ScreenRaveOptions() :
ScreenOptions("ScreenRaveOptions",true)
ScreenOptions("ScreenRaveOptions")
{
LOG->Trace( "ScreenRaveOptions::ScreenRaveOptions()" );
+1 -1
View File
@@ -34,7 +34,7 @@ OptionRow g_SelectGameLines[NUM_SELECT_GAME_LINES] =
ScreenSelectGame::ScreenSelectGame() :
ScreenOptions("ScreenSelectGame",false)
ScreenOptions("ScreenSelectGame")
{
LOG->Trace( "ScreenSelectGame::ScreenSelectGame()" );
+1 -1
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@@ -53,7 +53,7 @@ CString ScreenSongOptions::GetNextScreen()
ScreenSongOptions::ScreenSongOptions() :
ScreenOptions("ScreenSongOptions",true)
ScreenOptions("ScreenSongOptions")
{
LOG->Trace( "ScreenSongOptions::ScreenSongOptions()" );
+1 -1
View File
@@ -42,7 +42,7 @@ OptionRow g_SoundOptionsLines[NUM_SOUND_OPTIONS_LINES] = {
};
ScreenSoundOptions::ScreenSoundOptions() :
ScreenOptions("ScreenSoundOptions",false)
ScreenOptions("ScreenSoundOptions")
{
LOG->Trace( "ScreenSoundOptions::ScreenSoundOptions()" );
+1 -1
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@@ -50,7 +50,7 @@ ScreenStyleSplash::ScreenStyleSplash() : Screen("ScreenStyleSplash")
m_Background.LoadFromAniDir( THEME->GetPathToB(ssprintf("ScreenStyleSplash-%s-%s-%d",sGameName.c_str(),sStyleName.c_str(),iDifficulty) ) );
this->AddChild( &m_Background );
m_Menu.Load( "ScreenStyleSplash", false );
m_Menu.Load( "ScreenStyleSplash" );
this->AddChild( &m_Menu );
this->PostScreenMessage( SM_StartClosing, 2 );