Allow read-only access to the lsit of currently-playing sounds.

This commit is contained in:
Glenn Maynard
2003-09-27 01:47:19 +00:00
parent 20ae157b0a
commit a1b960be35
+1
View File
@@ -49,6 +49,7 @@ public:
void AddFakeSound(RageSound *snd); /* used by drivers */
float GetPlayLatency() const;
int GetDriverSampleRate() const;
const set<RageSound *> &GetPlayingSounds() const { return playing_sounds; }
void PlayOnce( CString sPath );
static void PlayOnceFromDir( CString sDir );