Kyzentun Keeslala
7ca46bb93a
Added PlayerOptions:FromString.
2016-09-16 18:02:08 -06:00
Kyzentun Keeslala
3d98fc7a60
Add oitg_zoom_mode_actor. Turn off minimaid lights when exiting.
2016-08-29 12:43:04 -06:00
Kyzentun and GitHub
45e0787a74
Merge pull request #1248 from stepmania/master
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Update 5_0 branch
2016-08-10 17:15:24 -06:00
Kyzentun Keeslala
074d244694
lol whoops
2016-08-05 12:01:48 -06:00
Kyzentun Keeslala
832fd0e1b6
Use case insensitive lookup when removing invalid sound drivers, the same lookup used when creating the sound driver. Change ffmpeg fetching to fetch from stepmania's mirror because ffmpeg.org moved theirs.
2016-08-04 16:57:31 -06:00
Kyzentun Keeslala
d215dd99a0
Fix auto set style in course mode.
2016-07-14 18:12:59 -06:00
Kyzentun Keeslala
ccc26c305a
UsePauseMenuInsteadOfGiveUp wasn't necessary for making start not give up on a song. Changed png load back to use setjmp/longjmp.
2016-07-12 21:00:54 -06:00
Kyzentun and GitHub
8e6d44edce
Merge pull request #1218 from dguzek/ActorSound
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clean up ./Docs/Themerdocs/ActorDef.txt
2016-07-08 07:42:14 -06:00
Dan Guzek
1ca660f034
clean up ActorDef.txt
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This should resolve issue #781 .
2016-07-08 02:55:07 -04:00
Kyzentun and GitHub
d22c0a2d5e
Merge pull request #1213 from sillybear/patch-10
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[Announcer] Fixed a bug that keep "evaluation full combo W4" playing when a player get a Good Full Combo and a failed grade.
2016-07-02 16:48:45 -06:00
sillybear and GitHub
a30befeec3
[Announcer] Fixed a bug that keep "evaluation full combo W4" playing when a player get a Good Full Combo and a failed grade.
2016-07-03 01:04:11 +08:00
Jason Felds
78494f857d
Preparing for 5.0.12.
2016-06-30 18:40:18 -04:00
Kyzentun Keeslala
a9a1b82d8c
Fix crash in online mode by not changing the difficulty for P2 when P2 isn't playing.
2016-06-30 13:11:13 -06:00
Kyzentun Keeslala
2a2007b9c8
Trim chart name, description, and credit after loading them from the simfile.
2016-06-29 19:33:36 -06:00
Jason Felds
e590616873
Re-enable exceptions for Xcode.
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We're at the point where we should have done this awhile ago.
2016-06-29 18:42:50 -04:00
Kyzentun Keeslala
8a7b1d407a
Ignore auto set style when filtering songs for the music wheel in online mode.
2016-06-29 15:36:48 -06:00
Kyzentun Keeslala
2f39442ccd
Added Docs/Themerdocs/pause_menu.md to explain pause menu logic. Updated changelog.
2016-06-28 21:00:17 -06:00
Kyzentun Keeslala
ca9fd7c707
Fixed bug that allowed pausing by pressing two different pause buttons instead of double tapping one. Moved pause logic to script in _fallback to make it easier for other themese to use.
2016-06-28 16:12:45 -06:00
Kyzentun Keeslala
6634f7de04
Fixed autoplay on rolls bug by not flashing ghost row on a hidden note.
2016-06-26 15:50:25 -06:00
Kyzentun Keeslala
a2337b7f01
Forgot to mention UsePauseMenuInsteadOfGiveUp metric in changelog.
2016-06-24 17:10:40 -06:00
Kyzentun Keeslala
7bd64c32af
Added AllowHoldForOptions preference.
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Back button now only backs out of a screen on a press.
Updated changelog.
2016-06-24 16:55:01 -06:00
Kyzentun and GitHub
019ef5728a
Merge pull request #1173 from kyzentun/no_alloca_in_sound
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Alloca problems
2016-06-24 16:50:45 -06:00
Kyzentun and GitHub
4305c8a786
Merge pull request #1105 from sillybear/patch-7
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Springtime simfile song offset, bpm/bpm changes and other cosmetic ssc text updates
2016-06-24 16:49:57 -06:00
Kyzentun and GitHub
3913696379
Merge pull request #1143 from kyzentun/sync_overlay_lua
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Move ScreenSyncOverlay actors to lua
2016-06-24 16:48:22 -06:00
Kyzentun and GitHub
62edbfac46
Merge pull request #1178 from 1033Forest/patch-1
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Update instructions.txt
2016-06-22 09:08:12 -06:00
1033Forest and GitHub
23dbd956d1
Update instructions.txt
2016-06-22 07:58:25 -04:00
Kyzentun Keeslala
6ce300e06f
Fix column mapping for beat-double5.
2016-06-21 22:23:22 -06:00
Kyzentun Keeslala
8796946b4f
Changed RSR_WAV and RSR_Resample_Good back to using alloca because only gcc/C99 like dynamic arrays. RSR_SpeedChange now uses new/delete in spite of the performance.
2016-06-21 20:09:16 -06:00
Kyzentun Keeslala
d4926506f9
Removed alloca calls from sound reader classes because putting it inside a loop tends to cause a stack overflow.
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Removed alloca call from png loading because it does not work with setjmp and longjmp. png loading now uses exceptions instead when an error occurs.
2016-06-21 19:23:37 -06:00
Kyzentun Keeslala
5fca435b43
Clear the z buffer before drawing notes so 3D notes aren't hidden by things in the underlay using masking.
2016-06-21 08:51:09 -06:00
Kyzentun Keeslala
c3d37389ec
Log warnings if the theme preference is not set to something valid. Moved underscore logic in IsThemeSelectable to IsThemeNameValid so that GetSelectableThemeNames doesn't fetch the directory list n^2 times.
2016-06-20 13:56:53 -06:00
Kyzentun Keeslala
7daaf04cfc
Fixed edit mode attack related crash in routine mode by not checking player options noteskin choice in routine mode.
2016-06-17 16:23:08 -06:00
Kyzentun Keeslala
1c2bac36a8
Moved actors for ScreenSyncOverlay from the engine to a lua file in the theme to make the overlay themable.
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Renamed some strings used by ScreenSyncOverlay to have actual names. They were using their untranslated text as names.
Removed ScreenSyncOverlay section from de.ini because none of the strings were actually translated.
Removed most of ScreenSyncOverlay section from fr.ini because the strings were not actually translated.
2016-06-12 14:51:27 -06:00
Kyzentun Keeslala
1deb1dd9c0
Changed ScreenGameplay to not allow Ready and Go announcer sounds to play at the same time if the animation is zero length.
2016-06-09 16:05:49 -06:00
Kyzentun Keeslala
a0d6658a65
Changed NotesWriterSM to not mangle the timing data by adding stops when converting warps.
2016-06-07 19:26:21 -06:00
Kyzentun Keeslala
d6cf7575b2
Don't allow trying to use a sound driver that is not in the list for the platform.
2016-06-07 18:28:06 -06:00
ddrtime and Colby Klein
4c48e962e4
Add Traditional Chinese language ( #1136 )
2016-06-06 02:04:44 -07:00
Jason Felds
b3122072a8
Merge pull request #1131 from djpohly/check-pthread-functions
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CMake: check for timed pthreads functions
2016-06-02 06:56:32 -04:00
Devin J. Pohly
0f8c5a4db1
that was kind of an understatement :)
2016-06-01 08:34:49 -04:00
Kyzentun Keeslala
a4c1aa6f1c
Updated changelog
2016-05-26 08:44:45 -06:00
Jason Felds
8cb746d0cf
Merge pull request #1132 from djpohly/release-the-music-i-mean-lua
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Release Lua locks responsibly; fix a USB profile crash
2016-05-25 18:45:23 -04:00
Devin J. Pohly
10ddd549f3
Make sure we always release Lua lock
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I have a sneaking suspicion that this also magically fixes memory cards
on Linux.
2016-05-24 16:25:23 -04:00
Devin J. Pohly
a9bca762e0
d'oh, meant "cond"
2016-05-24 12:39:04 -04:00
Kyzentun
ddb91608ad
Merge pull request #1130 from djpohly/allow-one-ffmpeg-job
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Add -j1 explicitly when WITH_FFMPEG_JOBS is 1
2016-05-24 10:02:22 -06:00
Devin J. Pohly
40dc05e4ed
CMake: check for timed pthreads functions
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The macros
HAVE_PTHREAD_MUTEX_TIMEDLOCK
HAVE_PTHREAD_COND_TIMEDWAIT
are still being used in the Pthreads threading implementation, but the
CMake build system never sets them, so the timed versions aren't used.
This ended up making WorkerThread heartbeats not beat. </3
2016-05-24 11:52:45 -04:00
Devin J. Pohly
c4f6149b01
Add -j1 explicitly when WITH_FFMPEG_JOBS is 1
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This would otherwise not override any existing -j parameter from parent
make.
2016-05-24 11:47:08 -04:00
Kyzentun Keeslala
2b6768aed9
Remove UndocumentedFeature lua function. It has no legitimate purpose and just crashes with a message.
2016-05-20 19:02:54 -06:00
Kyzentun Keeslala
4361bcd7e3
Don't invalidate the current song or steps until after the music wheel has been constructed, so that themes can safely touch it when handling current song changed.
2016-05-19 11:19:55 -06:00
Kyzentun
7091685514
Merge pull request #1112 from sillybear/patch-8
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[ScreenOptionsMasterPrefs] Added 1 new item in NumBackgrounds
2016-05-17 17:08:50 -06:00
sillybear
f7cfa2ac91
[ScreenOptionsMasterPrefs] Added new item in NumBackgrounds
2016-05-18 05:37:22 +08:00