Chris Danford
7a15dddb62
use GetTapNoteRangeAllTracks to iterate holds
2007-01-15 11:33:34 +00:00
Glenn Maynard
ce407f819f
track fOverlappedTime for hold notes
2007-01-15 06:35:09 +00:00
Chris Danford
6bf9354b06
fix crash on hold judgment
2007-01-15 06:16:21 +00:00
Glenn Maynard
b0e8e6603b
send Judgment messages
2007-01-15 04:32:23 +00:00
Glenn Maynard
8d5e0cbc4e
use SetHoldJudgment
2007-01-15 04:30:38 +00:00
Glenn Maynard
a2f7db0232
split out SetHoldJudgment, like SetJudgment
2007-01-13 23:46:05 +00:00
Chris Danford
42a18fdae7
set all active holds to HNS_NotHeld on TNS_None if PENALIZE_TAP_SCORE_NONE
2007-01-06 01:26:11 +00:00
Chris Danford
306cdf7ab5
experimental GH-style hold scoring
2007-01-05 01:20:32 +00:00
Glenn Maynard
c3cf5ef59e
remove ProcessMessages
2006-12-20 01:11:49 +00:00
Chris Danford
014e4ad48b
add HandleTapScoreNone() for letting LifeMeters and ScoreKeepers handle TNS_None steps
...
move sending of "ComboStopped" to SendComboMessages
2006-12-19 01:42:17 +00:00
Chris Danford
8638b12928
remove manual loading of NoteField::ComboStoppedCommand and use LoadAllCommands instead
2006-12-19 01:35:51 +00:00
Chris Danford
3e697a10b7
broadcast ScoreNone on TNS_None
2006-12-12 01:33:38 +00:00
Chris Danford
d78274b515
add ComboStopped commands
2006-12-11 14:20:08 +00:00
Chris Danford
668158658e
move Jump window and Hopo window values to be preferences
2006-12-11 12:59:32 +00:00
Chris Danford
7eda0edd2f
fix lastHopoCol not set after each Hopo
...
Play TNS command only on the shortest string when playing a chord
2006-12-11 12:26:42 +00:00
Glenn Maynard
8c7173f26c
use RageSoundReader_Pan for panning
2006-12-10 00:43:51 +00:00
Glenn Maynard
048de864a2
cleanup
2006-12-09 23:52:10 +00:00
Glenn Maynard
e141795020
SetPlayerBalance -> GetPlayerBalance
2006-12-09 23:51:08 +00:00
Chris Danford
1e3fe0ad38
add bAllowHopo to fix hopo highlighing showing for Game types that don't support hopos
2006-12-02 00:15:59 +00:00
Chris Danford
8dad4f1ac1
show hopo-possible notes with addition coloring
2006-12-01 14:18:18 +00:00
Chris Danford
3022def914
don't allow Hopo on the same note 2x in series
2006-12-01 05:37:33 +00:00
Chris Danford
6b07fcaed5
add hammer-ons and pull-offs ("hopo")
2006-11-30 12:29:01 +00:00
John Bauer
5aa3e3c7c7
Factor out the code for updating the life meters. Make sure that
...
every time the life meters are updated, we also update the life stats.
This fixes the following bug:
http://sourceforge.net/tracker/index.php?func=detail&aid=1556608&group_id=37892&atid=421366
2006-11-27 23:38:47 +00:00
John Bauer
b1765cdc0f
Fix a bug where the game would display the combo that would have been
...
correct on the previous step: ie after hitting the 4th tap in a row, it would
say 3 combo.
2006-11-27 01:08:31 +00:00
Jason Felds
5ab5386932
Minor cleanup.
2006-11-22 06:18:38 +00:00
Glenn Maynard
cc0914e9b2
dep fixes: move Player's timing prefs into Player; add and
...
use accessor; fix using SE_ instead of TW_; move code
back into GCAT (was in PrefsMan due to dependency for
SMPackage)
2006-11-21 02:49:59 +00:00
Glenn Maynard
b6fd51b4fa
fix crashes
2006-11-19 02:28:33 +00:00
Chris Danford
2bf058e511
fix initial life never set in life records
2006-11-16 12:26:16 +00:00
Glenn Maynard
c2313737b5
also send ComboChanged at beginning of gameplay
2006-11-16 05:27:59 +00:00
Glenn Maynard
d0904f7dc1
ComboChanged message
2006-11-14 22:08:46 +00:00
Glenn Maynard
cecb7a5710
simplify
2006-11-14 22:01:21 +00:00
Glenn Maynard
30dc9974ab
simplify
2006-11-14 21:56:59 +00:00
Glenn Maynard
93670f895d
remove unused
2006-11-14 21:47:45 +00:00
Chris Danford
2f7ac6aa3c
Add m_ to StageStats and PlayerStageStats members. There are several methods of these classes with local variable names that are similar to the member names. m_ helps distinguish between those two types.
2006-11-14 11:13:21 +00:00
Chris Danford
bf20880ba9
name cleanup. Replace:
...
StartDrawingAtPixels
FirstPixelToDraw
YStartOffset
DrawFarY
with:
DrawDistanceAfterTargetsPixels
2006-11-13 06:12:38 +00:00
Glenn Maynard
701f9ee5f1
comment
2006-11-09 07:07:24 +00:00
Glenn Maynard
0e69f069e7
remove noop
2006-11-09 05:40:45 +00:00
Glenn Maynard
06214febf3
remove noop
2006-11-09 05:40:44 +00:00
Glenn Maynard
816d3f1155
prefer preincrement
2006-11-02 04:28:16 +00:00
Chris Danford
499444645c
fix "search for nearest row finds already judged rows"
...
TNS_None on strum miss, not TNS_HitMine. This was filling NoteData with tons of new notes
2006-10-30 12:59:15 +00:00
Chris Danford
3c3359c163
add Strum. This needs cleanup
2006-10-27 18:09:39 +00:00
Chris Danford
17ca30a047
add fret/strum
...
add PlayerInitCommand
2006-10-27 10:19:08 +00:00
John Bauer
37f9178f61
Add an "Autosync Tempo" feature. This uses a linear Least Squares
...
Regression to figure out a line through the user's step errors to minimize
that error. It then uses the slope of that line to fix the tempo and the
intercept to fix the offset. Stops are adjusted as if they were originally
calculated as a number of beats, ie the slope is also used to change
the stops.
Also fixed is a bug where the user doesn't get a chance to keep or
reject the sync changes when ESCing (ZZing) from a song.
R=glenn
2006-10-26 22:41:40 +00:00
Glenn Maynard
cb746be4c3
Invalid
2006-10-07 03:43:41 +00:00
Steve Checkoway
fcbe0609c3
Move miss combo calculations into the ScoreKeeper.
2006-10-01 04:02:28 +00:00
Glenn Maynard
95c768b6e5
SetCurrentStyle()
2006-09-30 22:25:16 +00:00
Glenn Maynard
f567a0fd28
cleanup arg order
2006-09-26 08:54:54 +00:00
Glenn Maynard
38328196a3
use GetMetricR
2006-09-22 03:53:42 +00:00
Glenn Maynard
d04a5920fa
LuaExpression -> LuaReference
2006-09-21 02:09:44 +00:00
Steve Checkoway
78d266cf6e
Simplify.
2006-09-13 08:17:56 +00:00