Glenn Maynard
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796b10f90f
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old comment
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2006-07-27 22:49:21 +00:00 |
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Jason Felds
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60b7894829
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Add ActorFrameTexture.* for compiling.
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2006-07-27 17:58:03 +00:00 |
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Chris Danford
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4299ac1590
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fix "instructions.txt" detected as a global BGA
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2006-07-27 06:59:34 +00:00 |
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Chris Danford
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fd0f4f1566
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all unlock metrics in [UnlockManager]
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2006-07-27 06:45:47 +00:00 |
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Glenn Maynard
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3bf067e47a
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ActorFrameTexture: high-level access to RTT
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2006-07-27 04:47:36 +00:00 |
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Glenn Maynard
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9ed6603349
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add BLEND_WEIGHTED_MULTIPLY and BLEND_INVERT_DEST blend modes
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2006-07-27 01:34:57 +00:00 |
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Glenn Maynard
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79ebe8805d
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glBlendEquation
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2006-07-27 01:31:52 +00:00 |
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Glenn Maynard
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12059deb33
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fix FBO left active
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2006-07-27 01:30:55 +00:00 |
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Glenn Maynard
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65a4ef51d8
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fix type
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2006-07-26 23:30:30 +00:00 |
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Glenn Maynard
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32e4125b2e
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fix compile on newer gcc
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2006-07-26 23:29:11 +00:00 |
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Jason Felds
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99039b63f5
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Add RageSurface_Save_PNG.* for compilation.
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2006-07-26 23:11:00 +00:00 |
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Glenn Maynard
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c42d99c7d0
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update
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2006-07-26 23:04:33 +00:00 |
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Glenn Maynard
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e17e6d6844
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`RageSurface_Save_PNG
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2006-07-26 21:16:11 +00:00 |
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Glenn Maynard
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770baa7454
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cleanup, simplify
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2006-07-26 20:43:11 +00:00 |
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Glenn Maynard
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871826bb2a
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use GL_EXT_framebuffer_object
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2006-07-26 19:18:21 +00:00 |
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Glenn Maynard
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bfb9266b0f
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update
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2006-07-26 05:04:55 +00:00 |
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Jason Felds
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777346aeca
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RageTextureRenderTarget update.
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2006-07-26 04:16:30 +00:00 |
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Glenn Maynard
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75871be849
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comment
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2006-07-26 04:06:45 +00:00 |
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Glenn Maynard
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c3dec06a68
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update
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2006-07-26 04:03:32 +00:00 |
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Glenn Maynard
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58bf179ad8
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map, not multimap
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2006-07-26 03:58:29 +00:00 |
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Glenn Maynard
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a9af29d939
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fix warnings
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2006-07-26 03:56:48 +00:00 |
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Glenn Maynard
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ea9a7edd20
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add render RageTexture class
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2006-07-26 03:53:51 +00:00 |
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Glenn Maynard
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98e3e411c8
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OpenGL RTT interface
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2006-07-26 03:44:27 +00:00 |
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Glenn Maynard
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7f434a638f
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OpenGL RTT interface; X11 Pbuffer implementation (GL_ARB_pixel_buffer_object coming soon)
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2006-07-26 03:39:01 +00:00 |
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Glenn Maynard
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33b2507ddd
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basic RTT API
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2006-07-26 03:36:47 +00:00 |
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Steve Checkoway
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74f65e3cac
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Add missing screen.
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2006-07-26 01:52:49 +00:00 |
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Steve Checkoway
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a693421b06
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Unused.
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2006-07-26 01:46:52 +00:00 |
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Glenn Maynard
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41461cbe23
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clear alpha to 0 (if any)
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2006-07-26 01:44:59 +00:00 |
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Glenn Maynard
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b6e161889c
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cleanup
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2006-07-26 01:43:51 +00:00 |
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Steve Checkoway
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fd424585f2
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Fix assert with monkey keyboard.
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2006-07-26 00:31:48 +00:00 |
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Steve Checkoway
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7d2ff868e1
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Cleanup. (This was written by Chris but InputHandler_MonkeyKeyboard.h was written by Glenn?)
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2006-07-26 00:29:26 +00:00 |
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Steve Checkoway
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bb5836ef0a
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Fix battery.
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2006-07-25 23:45:42 +00:00 |
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Steve Checkoway
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56d383bc5b
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Cleanup.
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2006-07-25 23:41:15 +00:00 |
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Chris Danford
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1537a4679d
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fix autolockchallengesteps doesn't work unless UnlockNames isn't empty
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2006-07-25 22:10:46 +00:00 |
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Glenn Maynard
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9c73aed254
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Do SetDefaultRenderStates in BeginFrame, instead of on init,
so we don't depend on state being preserved long-term, and
so every renderer doesn't have to do this.
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2006-07-25 20:10:56 +00:00 |
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Glenn Maynard
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90d4dc17d5
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CenteringPushMatrix, CenteringPopMatrix
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2006-07-25 19:53:00 +00:00 |
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Glenn Maynard
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573946668c
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cleanup
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2006-07-25 19:52:34 +00:00 |
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Glenn Maynard
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99102370ca
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const
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2006-07-25 19:35:06 +00:00 |
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Glenn Maynard
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263ad101d5
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const
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2006-07-25 19:34:48 +00:00 |
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Glenn Maynard
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df153fc924
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make the centering matrix a stack, like the rest
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2006-07-25 19:34:11 +00:00 |
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Steve Checkoway
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787b5ad09a
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Cleanup.
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2006-07-25 06:17:14 +00:00 |
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Steve Checkoway
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f254abc777
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Create one "now" RageTimer and just pass that around.
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2006-07-25 05:31:22 +00:00 |
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Glenn Maynard
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f0ba8c3322
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"ARRAY_SIZE" is also stomped on by Windows headers.
Add "ARRAYLEN"; remove ARRAYSIZE after transition.
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2006-07-25 04:51:17 +00:00 |
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Glenn Maynard
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136559f9a6
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comment belonged in a commit message, not a comment
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2006-07-24 18:53:54 +00:00 |
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Steve Checkoway
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ff3b8bacbc
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Fix sscanf() overflow issues.
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2006-07-24 09:57:13 +00:00 |
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Steve Checkoway
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e80defc8df
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It doesn't take the null into account of the field width.
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2006-07-24 09:54:47 +00:00 |
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Steve Checkoway
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5b3be8c9fa
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Handle buffer overflow.
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2006-07-24 09:49:39 +00:00 |
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Chris Danford
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567b4e8c6a
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fix AV when using material that didn't load because texture doesn't exist
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2006-07-24 09:05:14 +00:00 |
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Steve Checkoway
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ab978ef733
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While I'm at it, remove leading and trailing slashes to make the cache files look like "Songs_foo" instead of "_Songs_foo_".
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2006-07-24 08:35:33 +00:00 |
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Steve Checkoway
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9a21d52d0b
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Replace invalid utf-8 characters with underscores. Bump cache version.
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2006-07-24 08:25:55 +00:00 |
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