Chris Danford
7807b0c703
don't use PlayOnce in performance critical places
2004-03-23 23:56:38 +00:00
Chris Danford
2929bacb08
show per-diffculty award on Eval screen every time it's received (not just the first time)
...
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
2004-03-20 02:59:08 +00:00
Glenn Maynard
db48c0715d
log which players are joined
2004-03-13 10:26:51 +00:00
Glenn Maynard
41c33995ab
log all skips
2004-03-06 07:21:15 +00:00
Chris Danford
6154c14f86
add calorie tracking
...
clean up time formatting functions
2004-02-22 19:51:46 +00:00
Glenn Maynard
b665a81749
fix crash going from gameplay to how to play with delayed screen loads off
2004-02-16 05:30:31 +00:00
Glenn Maynard
b281750bcd
As far as I can tell, Tim Hentenaar ("matriarktervel") has exactly one
...
commit to ScreenManager.cpp, adding his name to the top. Remove it ...
2004-02-10 22:11:32 +00:00
Glenn Maynard
713ef39b04
fix timestamping always showing
2004-01-30 06:39:06 +00:00
Glenn Maynard
6e13a833d2
simplify
...
fix "zero first update" logic
2004-01-30 05:07:26 +00:00
Glenn Maynard
e8c7082aa3
skip logging
2004-01-29 21:02:51 +00:00
Glenn Maynard
8b2c58056b
Make sure we always send at least one update before drawing.
2004-01-29 05:12:18 +00:00
Glenn Maynard
d729a0e7aa
ScreenSystemLayer::UpdateTimestampAndSkips cleanup
...
send SM_LoseFocus when bringing up an input window, minimenu, etc,
and on AddNewScreenToTop
2004-01-26 23:06:50 +00:00
Glenn Maynard
47440ed830
m_MessageSendOnPop fix
2004-01-26 22:19:33 +00:00
Glenn Maynard
3e578179f4
fix using GAMESTATE before Reset
2004-01-21 05:18:16 +00:00
Chris Danford
5580eccda5
add ScreenEnding to show stats
...
add weight/calories to Profile
2004-01-07 02:56:47 +00:00
Chris Danford
a10afba6f9
fix incorrect credits text coming out of operator menu
2004-01-03 21:02:46 +00:00
Chris Danford
93808b1a0d
reload credits fonts on F2
2004-01-03 20:34:16 +00:00
Chris Danford
7e931de880
more credits text cleanup
2004-01-03 20:14:09 +00:00
Chris Danford
97146abaaf
clean up memory card logic
2004-01-03 03:42:40 +00:00
Glenn Maynard
d5f638d5d9
fix one-frame window where input is accepted in the editor during
...
tweenout after selecting "exit", resulting in crashes
2003-12-29 03:09:29 +00:00
Glenn Maynard
a92ed2b843
add CreditsJoinOnly
2003-12-29 02:36:55 +00:00
Glenn Maynard
5161b90923
fix CREDITS_TEXT_HOME
2003-12-26 01:48:46 +00:00
Glenn Maynard
ef6b831ea3
cache Course::GetCourseInfo results
2003-12-21 02:54:23 +00:00
Chris Danford
67a6fddcf3
load profile from memory card, fix memory card file flushing
2003-12-19 08:17:44 +00:00
Glenn Maynard
588836df07
generic beat sync
2003-12-18 08:53:38 +00:00
Chris Danford
d68cb6eafc
tweak credits metrics
2003-11-27 05:34:22 +00:00
Glenn Maynard
076a9a84ab
SM_GainFocus, SM_LoseFocus
2003-11-25 21:57:00 +00:00
Chris Danford
ffc40fe994
add LightsDriver_ScreenMessage
2003-11-20 11:55:45 +00:00
Chris Danford
52100a727b
working on "attack notes"
2003-11-12 08:13:02 +00:00
Glenn Maynard
514aac93a9
Replace m_bPlayersCanJoin with PlayersCanJoin().
...
Move GetNumSidesJoined out of the header.
2003-11-10 16:48:22 +00:00
Chris Danford
7681bd508b
save and restore last used ranking name from/to profile
2003-11-09 10:14:52 +00:00
Chris Danford
02679ea68b
clean up premium coin logic
2003-11-09 01:09:35 +00:00
Chris Danford
3098d41e7a
tweak credits text
...
fix memory card profile creation
2003-11-08 15:49:48 +00:00
Chris Danford
1cc5d0abf0
separate "credits info" text into "credits" and "player info"
...
force reload of metrics after retry for missing metric
2003-11-07 20:43:17 +00:00
Glenn Maynard
398d8c2bbe
simplify
2003-11-05 19:56:21 +00:00
Chris Danford
6047da8efd
change metrics reload logic to check only during screen loads
2003-11-05 04:56:41 +00:00
Chris Danford
a5972a083d
fix deleting, renaming profiles
2003-11-01 19:36:52 +00:00
Glenn Maynard
d7607ef63f
add trace
2003-10-19 23:19:02 +00:00
Glenn Maynard
c15e0cec49
Allow screen aliasing.
2003-09-27 22:30:51 +00:00
Glenn Maynard
2f42bace0e
fix potential %s crash
2003-09-15 20:44:25 +00:00
Glenn Maynard
4f24b51b67
dur
2003-09-15 05:27:34 +00:00
Chris Danford
c0c680317c
profiles are usable
2003-09-08 07:21:41 +00:00
Chris Danford
1e718a80a5
fix Save/Revert prompt when playing a course
2003-08-23 18:33:49 +00:00
Chris Danford
d7d2019c1d
log system messages
2003-08-09 18:41:04 +00:00
Chris Danford
9375422396
add option to reload songs and courses w/o restarting
2003-08-06 05:28:58 +00:00
Glenn Maynard
f3540c9eb7
You had it right the first time, almost. :)
...
It's better to put hacks in the file they're affecting, rather than global
handlers like ScreenManager.
The problem you were having is that you were sending the "start fade
out" message; when skipping a screen, you want to skip to "load next
screen" and not fade out.
It's OK to load the screen itself when you're skipping it, since that doesn't
take time as long as you don't load the components.
Note that this is how eg. ScreenInstructions and ScreenWarning work.
2003-07-30 01:59:11 +00:00
Andrew Wong
d5207e1b30
much cleaner transition to skip screenunlock if unlocks are off
2003-07-29 06:43:19 +00:00
Chris Danford
c54214c1d2
On first run, run a gameplay benchmark and adjusts graphic options automatically for 60 fps.
2003-05-26 09:18:44 +00:00
Chris Danford
7f3b7b9162
reacquire D3D device when lost in full screen (user alt+tabs out)
2003-05-24 05:44:31 +00:00
Chris Danford
27ec5c48ab
make stats text semi-transparent
2003-05-24 00:37:38 +00:00