Commit Graph

55 Commits

Author SHA1 Message Date
Jason Felds fc9f07158a 99% fix scoring with warps and fakes.
Now all charts can seek 100%.

This does force yet another cache reload.

Hopefully it won't slow first loads too much.
2011-06-08 16:14:11 -04:00
Jason Felds fec932e153 More prep work for better radar calculations. 2011-06-08 15:02:54 -04:00
Jason Felds 0a7b9ce170 Some respect for OOP. (MasterPlayerNumber) 2011-06-06 20:40:11 -04:00
Jason Felds 963cc9d4f1 Fix a Player 2 assist tick / clap bug. 2011-06-06 20:23:23 -04:00
AJ Kelly 785a9f93a5 small todo comment 2011-06-05 00:45:25 -05:00
Jason Felds 461deced3a Let's be doubly sure Survivals work.
If a themer uses a non-existant default noteskin...

...well, at this point we're not responsible I think.
2011-05-27 23:28:14 -04:00
Jason Felds 6588753328 Comment no longer needed. 2011-05-27 11:14:14 -04:00
Jason Felds 002ea6c11a I want others to read this comment.
Check the diff.
2011-05-27 10:12:19 -04:00
Jason Felds 0f1e2c59ed Updated comment/TODO. 2011-05-23 11:26:53 -04:00
Jason Felds d076b13894 Assist clapping respects Split Timing.
Versus mode still follows the first player though.
That is a holdover from previous versions.
2011-05-23 11:22:32 -04:00
Jason Felds 2526413d45 [default -> splittiming] Right, forgot this. 2011-05-16 20:39:20 -04:00
AJ Kelly f8f4453637 [ScreenGameplay] Removed hardcoded commands for Debug (give up text) and replace them with DebugStartOnCommand, DebugBackOnCommand, and DebugTweenOffCommand. 2011-05-15 13:38:41 -05:00
Thai Pangsakulyanont 2507cf7c0a [splittiming] merge 2011-05-12 16:56:15 +07:00
Thai Pangsakulyanont eda727ddf9 [splittiming]
- load split timing from BMS files
- fix a crash because autogen'd steps don't inherit the timing from parent
- be more verbose in UpdateSongPosition
2011-05-12 16:44:24 +07:00
Jason Felds 8de6ddb7e3 [default -> splittiming] Cleanliness. 2011-05-11 17:07:20 -04:00
Jason Felds da51e26d07 Standardize conversion processes.
Too many arguments for or against the many methods:
stick to one inside a common function.

This commit will force recompilation of many files.
2011-05-11 15:58:31 -04:00
Jason Felds fb8b387fb7 [splittiming] Compiles and links.
Not guaranteed to work. Adjustments to GameState
and SongPosition may still be needed.
2011-05-10 14:53:59 -04:00
Jason Felds 9cb41af5f4 [splittiming] All but ScreenEdit. (67) 2011-05-09 21:11:33 -04:00
Jason Felds f7d1b46f72 [splittiming] Bringing it down. (91) 2011-05-09 21:03:30 -04:00
Thai Pangsakulyanont 6162fe519b [splittiming] ArrowEffects and ScreenGameplay (222) 2011-05-09 23:00:29 +07:00
AJ Kelly 01d9e955ba make this work with BeginnerHelper 2011-04-28 19:13:44 -05:00
AJ Kelly 438930f794 [ScreenGameplay] Added SongNumberFormat metric. 2011-04-21 13:49:54 -05:00
AJ Kelly 6681e062dd remove some hardcoded SetShadowLength() calls 2011-04-16 22:03:28 -05:00
AJ Kelly 54415fa8fb [ScreenGameplay] Announcers say combo messages again. 2011-03-29 12:56:39 -05:00
Jason Felds 220e4e168d Re-revert, implement right.
Pay attention to your compiler warnings everyone.
(And also don't test exclusively in the editor.)
2011-03-21 00:58:56 -04:00
Jason Felds 22c3027133 Reverting recent initialization list attempt.
The old code was behaving better...by that I mean not crashing on me.
Steve is right: time to use different tools to improve our code.
2011-03-21 00:42:30 -04:00
Jason Felds c4b0b77ab8 More warning fixes.
Editor didn't break with my NoteData changes.
2011-03-19 16:18:53 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds 81ccc7daba Quickly variables! Into the magic mirror! 2011-03-14 03:32:07 -04:00
Jason Felds e9df4832f6 Bring shadowed variables back from the dark side.
Alright Colby, happy now?
2011-03-14 02:54:11 -04:00
AJ Kelly 4eb8117ee7 whitespace, commenting... 2011-02-25 04:14:34 -06:00
AJ Kelly 48b9e6bb38 kill alternative input 2011-02-23 01:54:32 -06:00
Jason Felds 9d13036e08 Add @briefs to the Luna classes.
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
Jason Felds 00257e7995 Consistent semicolon use.
This is C++, not Python!
2011-02-18 20:40:51 -05:00
AJ Kelly 0139f8e201 small changes 2011-02-13 16:57:31 -06:00
AJ Kelly 17a76a3dbe fix compile by using the old code I guess. 2010-12-31 15:11:55 -06:00
AJ Kelly b28244b3fc port neothe0ne's "Fixed "Gameplay ### combo" announcer messages." from rsr-sandbox 2010-12-31 14:34:25 -06:00
Alberto Ramos 902d2d4368 small barely notable changes 2010-12-14 17:41:29 -07:00
AJ Kelly b0f321f188 fix compile 2010-07-19 11:42:41 -05:00
AJ Kelly cec320d923 slight change; UnpauseOnStart -> UnpauseWithStart to match internal metric name 2010-07-19 11:19:01 -05:00
Alberto Ramos 02a469f287 Allow unpause metric was too wordy, shortened to 'UnpauseOnStart' 2010-07-18 19:10:31 -06:00
Alberto Ramos daa32fc3f8 Fixed the issue related to trigging holdheads before they reach the receptor, at least I think that, more tests to be done (issue 150) 2010-07-18 18:54:37 -06:00
AJ Kelly eb504b5963 comment/cleanup 2010-07-17 02:33:13 -05:00
AJ Kelly 53c69088e2 Fix crashes in Rave/Battle mode. 2010-06-10 14:23:31 -05:00
AJ Kelly 32ad5f4e43 some cleanup 2010-05-26 15:59:07 -05:00
AJ Kelly ce58334d58 Un-hardcode a diffuse command being played on course song number. 2010-05-05 08:17:13 -05:00
AJ Kelly 4bd7076334 Mostly cleanup, but allow lines starting with ';' in .ini files to be treated as comments. 2010-03-26 01:02:49 -05:00
AJ Kelly 5ef1c42e3b ScoreKeeperNormal double shot.
1) convert toasty trigger from a single number to a Lua table. Only problem is, the toasty only triggers on the first one. Since this makes it equivalent to how it was set up before, I'm okay with this.
2) FSX submitted a patch that supposedly fixes the broken combo problem. I can't fully test this, so I'm committing it in the hopes that someone else tests it too.
----
Various theme fixes/changes as well.
2010-03-14 19:24:17 -05:00
AJ Kelly 60b86919ba [Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc. 2010-02-24 02:40:36 -06:00
AJ Kelly 5c5ef54a48 various changes from sm4 and sm-ssc (svn); see updated changelog for the full information 2010-02-18 23:17:24 -06:00