Commit Graph

18 Commits

Author SHA1 Message Date
Steve Checkoway abbe9f7bc0 ZoomTo{Width,Height} -> zoomto{width,height} 2007-11-30 22:28:20 +00:00
Glenn Maynard 9e459b8339 reomve old "children" nodes 2007-05-20 18:23:27 +00:00
Glenn Maynard 8a07dfca34 set effectclock cleanly 2007-03-22 00:04:37 +00:00
Glenn Maynard a15efb8e4a xml->lua for files that use % 2007-02-10 23:39:38 +00:00
Jason Felds dd294343b4 Fix crash. 2006-12-12 05:20:59 +00:00
Glenn Maynard 524b2418c7 use LuaThreadVariable 2006-11-02 05:42:47 +00:00
John Bauer d119f68c29 Fix the disappearing backgrounds. By changing all instances of P.FileX to
FileX, the existing code (which uses lua globals) works again.
2006-10-23 18:06:55 +00:00
Glenn Maynard d491ae1af8 stash colors manually for now; havn't decided on a generic way to pass
parameters to actor loading
2006-10-15 09:30:31 +00:00
Glenn Maynard 79e8594047 P. 2006-10-13 06:03:34 +00:00
Glenn Maynard 40b8df3488 attribute update 2006-10-09 00:59:30 +00:00
Chris Danford a93ede5130 fix mirrored sprite sizes in widescreen 2006-09-26 22:37:12 +00:00
Chris Danford 4c40749395 fix mirrored sprite sizes in widescreen 2006-09-26 21:26:16 +00:00
Chris Danford f9c08d4a19 backgrounds fixup 2006-05-05 21:48:00 +00:00
Chris Danford 2d061d4938 use Lua params directly instead of @s 2005-09-06 19:11:03 +00:00
Chris Danford 270890308e no message 2005-07-29 23:21:12 +00:00
Chris Danford 9dfc71554e no message 2005-06-05 12:31:14 +00:00
Chris Danford 79cb542e3f add more effects and transitions 2005-05-31 01:19:34 +00:00
Chris Danford ac5a99b41f specify effect and transition in each background change 2005-05-29 01:11:49 +00:00