Commit Graph

10874 Commits

Author SHA1 Message Date
Chris Danford 6ea5cb233c portal shouldn't unlock a locked song 2004-06-26 23:02:57 +00:00
Chris Danford 3dbf16a1ae fix "BackInEventMode works even when not set to EventMode"
change BackInEventMode to use normal MenuBack behavior
2004-06-26 22:28:25 +00:00
Chris Danford fc622382dd fix case sensitivity in speed mod names 2004-06-26 22:13:50 +00:00
Chris Danford 9da987bd71 fix "multiple mods in the same attack weren't themed correctly" 2004-06-26 22:13:18 +00:00
Chris Danford 0de7efdfe0 remove dead score load code
clamp negative scores because they have a weird influence on the "percent complete" number
2004-06-26 21:38:38 +00:00
Chris Danford 298b19ce9e add metric "CapitalizeAllOptionNames" 2004-06-26 20:00:37 +00:00
Chris Danford 488cb52798 add metric "CapitalizeAllOptionNames" 2004-06-26 19:38:09 +00:00
Chris Danford 1938f007d4 fix expand/collapse in non-MSIE 2004-06-26 17:28:31 +00:00
Chris Danford 991fc1acaa naming cleanup 2004-06-26 17:28:02 +00:00
Glenn Maynard 80ebe589ac simplify 2004-06-25 23:39:40 +00:00
Steve Checkoway be30fd0236 Cleanup 2004-06-25 23:00:01 +00:00
Glenn Maynard 6772c9b689 fix possible underrun 2004-06-25 19:09:44 +00:00
Glenn Maynard 902182ae8d fix RageThread::HaltAllThreads() deadlock in Windows 2004-06-25 19:07:30 +00:00
Glenn Maynard 0fc21ce746 fix buffer overflow 2004-06-25 18:30:33 +00:00
Geoff Benson b883ef7097 Added Techno Motion single and double 4- and 5- panel modes. All normal styles for TM are now represented. 2004-06-25 17:13:18 +00:00
Steve Checkoway 8b98d83a50 Attempt to make the callback faster when the proc format is either exactly what SM wants (unlikely from what I've read) or the canonical format (according to apple). 2004-06-24 22:04:55 +00:00
Steve Checkoway 69ab1f3007 project update. 2004-06-24 07:30:38 +00:00
Glenn Maynard f643f412fb fix warnings 2004-06-24 07:30:04 +00:00
Geoff Benson 9609f5303a Added support for Dance Magic/Battle on Techno Motion 8-panel. Kind of hacky, but perhaps it will inspire others. 2004-06-23 22:18:22 +00:00
Chris Danford 99b2abd1d3 remove Xbox configurations 2004-06-23 20:00:49 +00:00
Geoff Benson e0c7539a42 Updated sizing/positioning on Techno Motion to better match arcade 2004-06-23 12:12:22 +00:00
Kevin Slaughter b715153e71 Fixed StepCircle timing a bit more. 2004-06-23 06:51:05 +00:00
Glenn Maynard 571af53ea8 ZIP reading fixes 2004-06-23 05:15:47 +00:00
Glenn Maynard 1a78bf45bc Look out! The infamous, evil Glenn is commenting stuff out again!! 2004-06-23 03:02:09 +00:00
Glenn Maynard 31ce6c9a0d buffer everything, not just GetLine 2004-06-23 01:53:30 +00:00
Chris Danford 58d8d23a93 move awards to ScreenEvaluation 2004-06-22 08:41:25 +00:00
Thad Ward 5a348f5035 clean up inconsistent formatting. 2004-06-22 08:10:16 +00:00
Kevin Slaughter dbc4fcc187 Speed up Cel-Shading a bit 2004-06-22 05:31:11 +00:00
Kevin Slaughter 7d8d41838f Fixed weird permanent on-screen shadow bug 2004-06-22 05:24:53 +00:00
Glenn Maynard b97fe704bf re-disable TimeCriticalSection 2004-06-21 23:29:26 +00:00
Glenn Maynard a030680707 use usecs in RageTimer 2004-06-21 22:29:50 +00:00
Glenn Maynard f94510fd49 accept MENU_BUTTON_LEFT and MENU_BUTTON_RIGHT 2004-06-21 22:10:08 +00:00
Glenn Maynard 6d22c84cce increase RageFile buffer size 2004-06-21 21:19:58 +00:00
Glenn Maynard b084adf625 don't spam the log with lots of 1- and 2-call underruns 2004-06-21 20:08:02 +00:00
Kevin Slaughter f322886c31 Adding in WeedTech Lights driver and Linux Serial support 2004-06-21 11:13:31 +00:00
Kevin Slaughter 17486aa8b7 Not completed yet, but adding to repository for assistance if possible from other module holders 2004-06-21 11:11:35 +00:00
Kevin Slaughter 288dc3417f Re-Vamped BeginnerHelper to use StepCircles and more. 2004-06-21 11:02:45 +00:00
Kevin Slaughter ab3953b9ec Fixed up graphics for BeginnerHelper 2004-06-21 10:52:55 +00:00
Glenn Maynard af7df3315f g_iNumMixCallsForLastIOProc is almost always 1 2004-06-21 02:44:14 +00:00
Glenn Maynard ae1608a59d fix WITH_NETWORKING/WITHOUT_NETWORKING mismatch 2004-06-20 17:42:58 +00:00
Glenn Maynard 7634898375 fix course sort crashes 2004-06-20 16:54:51 +00:00
Glenn Maynard f15212a563 update 2004-06-20 07:29:19 +00:00
Glenn Maynard a3b651fc28 CelShadeModels does not require a graphics restart to change 2004-06-20 06:55:59 +00:00
Glenn Maynard b6602294c8 tm5 "omega" 2004-06-20 04:57:40 +00:00
Glenn Maynard cf6b842dcd lua is statically linked now 2004-06-20 04:49:00 +00:00
Glenn Maynard 1ce684ccf1 cleanup 2004-06-20 04:13:49 +00:00
Glenn Maynard 6a5fb1ddd8 SDL_net is unused 2004-06-20 04:13:16 +00:00
Glenn Maynard 9838a6ecf0 remove lua from source archive, since the entire source tree is in there now 2004-06-20 03:57:08 +00:00
Glenn Maynard e1453a3ae0 always use Multithreaded DLL, even for debug builds
don't use /GZ, so debug libraries (usually) work with release builds
2004-06-20 03:49:45 +00:00
Glenn Maynard 2d3a321555 compile as release, not debug 2004-06-20 03:48:03 +00:00