Commit Graph

146 Commits

Author SHA1 Message Date
AJ Kelly 6d11f95a85 change locked color back to sm4's; it's not being applied right now anyways. 2010-05-30 22:56:52 -05:00
AJ Kelly e54a728dad [Trail] Add GetTrailEntry() Lua binding.
[TrailEntry] Allow TrailEntry to push itself, making Lua bindings possible. TrailEntry's Lua bindings include GetSong(), GetSteps(), IsSecret() and GetNormalModifiers().
2010-05-30 22:54:21 -05:00
AJ Kelly 59b481eaba some commenting and cleanup 2010-05-30 22:49:44 -05:00
AJ Kelly f79d6fb365 sync up hg with the svn code in preparation for sm-ssc v1.0 beta 4; this adds at least one new Lua binding and the WIP warps code (partially-working in quirks mode). 2010-05-30 17:03:30 -05:00
AJ Kelly 92bf92f225 add Direction param to ChangeSteps message. 2010-05-27 18:05:53 -05:00
AJ Kelly 52db6f068c revert that last change since random vanish crashes anyways 2010-05-26 19:02:49 -05:00
AJ Kelly 5fc8c0c2e9 attempt to fix issue 144 by moving default fails to the end of the switch statements (http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=144) 2010-05-26 18:51:08 -05:00
AJ Kelly 32ad5f4e43 some cleanup 2010-05-26 15:59:07 -05:00
AJ Kelly 877ee6d407 allow upleft and upright to be used on Positive Gaming USB pad. [corec] see issue 137: http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=137 2010-05-26 00:27:58 -05:00
AJ Kelly c16de85e3a add GetCurLanguage() Lua binding. 2010-05-26 00:09:05 -05:00
AJ Kelly 0a85bfd23d allow ScoreKeeperRave to be used as a ScoreKeeper. 2010-05-26 00:08:35 -05:00
AJ Kelly b740232ca6 rework how the IsGameEnabled() Lua binding works; it now takes a string as a parameter. 2010-05-26 00:07:59 -05:00
AJ Kelly 81921e2488 add [Gameplay] MaxScoreToIncrementMissCombo metric. 2010-05-26 00:07:34 -05:00
AJ Kelly e7917f0721 [Course] add GetCourseDir(), HasBackground(), IsAnEdit() Lua bindings. 2010-05-26 00:07:00 -05:00
AJ Kelly d2e15bc67e [ScreenNetEvaluation] Don't assume every theme has a Grade display and/or Points display; this fixes crashes in themes which don't have them. 2010-05-25 01:14:44 -05:00
AJ Kelly ac64504077 force ScreenSelectProfile to load preferences; it doesn't increment playcount but i don't care right now 2010-05-24 23:52:36 -05:00
AJ Kelly 814ed5e5b4 add --game command line argument 2010-05-23 02:51:00 -05:00
AJ Kelly d5197b63f1 we removed ScreenSelectGroup, let's remove the ShowSelectGroup preference that's just taking up space. 2010-05-22 19:11:19 -05:00
AJ Kelly 51d9de42fc Make the ScoreDisplay zero out if there's no selection. 2010-05-22 10:28:39 -05:00
AJ Kelly 571928c89a add [HelpDisplay] TipSwitchTime metric 2010-05-22 10:26:41 -05:00
AJ Kelly 21d6ae9a11 add PREFSMAN:PreferenceExists() Lua binding 2010-05-22 10:24:41 -05:00
AJ Kelly f8c2b0828f uncomment TimingData::SetDelayAtRow. 2010-05-22 10:24:04 -05:00
AJ Kelly 4ec98bc30c up the maximum size of an edit course from 30KB to 32KB.
allow the #BACKGROUND tag to be read from .crs files.
2010-05-22 10:21:24 -05:00
AJ Kelly 6eb23862fa various other cleanup 2010-05-22 10:12:20 -05:00
AJ Kelly 77b0f48bf0 Small wheel-related cleanups 2010-05-22 10:05:25 -05:00
AJ Kelly 40bd873561 corec's fixes (to my recent commits) from issue 138 (http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=138) 2010-05-22 09:52:20 -05:00
AJ Kelly b0798c05ac corec's changes from http://github.com/corec/cc-overlay/blob/master/games-arcade/sm-ssc/files/sm-ssc-ffmpeg-fixes-01.patch 2010-05-21 20:50:01 -05:00
AJ Kelly d2d6e66b3c Add howl's correspondence to my initial comment (asking about nulls) 2010-05-21 20:17:46 -05:00
AJ Kelly 28f6c97366 Apply gholms's patch in an attempt to fix issue 136 ( http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=136 ). I don't have any Linux boxen for testing, though. 2010-05-19 09:47:14 -05:00
AJ Kelly 2c15ad7921 add PlayerStageStats:GetRadarPossible() and PlayerStageStats:GetRadarActual() Lua bindings. 2010-05-18 18:12:03 -05:00
AJ Kelly eea8126aa7 add MenuTimer:GetSeconds() binding. 2010-05-18 18:07:39 -05:00
AJ Kelly 97a6696b65 Add LifeMeterBattery:GetLivesLeft() Lua binding. 2010-05-18 18:06:49 -05:00
AJ Kelly 5903c2448a Add GetHAlign and GetVAlign Lua bindings to Actor. 2010-05-18 18:01:51 -05:00
AJ Kelly a01a7c4240 AnnouncerManager gets Lua bindings, and now exists at ANNOUNCER.
New bindings:
ANNOUNCER:DoesAnnouncerExist(sAnnouncer) - returns a bool
ANNOUNCER:GetAnnouncerNames() - returns a table of strings
ANNOUNCER:GetCurrentAnnouncer() - returns a string
ANNOUNCER:SetCurrentAnnouncer(sAnnouncer) - sets the new announcer
2010-05-15 14:19:42 -05:00
AJ Kelly 199ed3d130 [ScreenSelectMaster] Fix a crash ("the" crash, really) concerning cursors. Turns out cursors AREN'T always made for players. Only set to invisible if the cursor exists. 2010-05-13 23:02:39 -05:00
AJ Kelly ec06d16403 Let Negative Stops "work" in QuirksMode. 2010-05-13 12:58:20 -05:00
AJ Kelly f429711dd5 Add GetOSName() binding. Returns a string representing the current OS (untested on everything but Windows, should work for everything but BSD, for which I forget the switch off the top of my head) 2010-05-13 12:01:44 -05:00
AJ Kelly 4cf7e1ec3c [ScreenEvaluation] "time label" -> "TimeLabel" for naming consistency 2010-05-13 03:06:56 -05:00
AJ Kelly 782dc574df "VC 2010 Build" [Chris Danford] Nobody on the team owns VS2k10 so we can't test this, but in case someone else makes a project file, this is one less thing you have to do to get things working. 2010-05-09 23:25:09 -05:00
AJ Kelly 4432344761 Make PaneDisplay show fallback values when Song/Course is null. 2010-05-07 01:19:09 -05:00
AJ Kelly 08e2147e0a [ScreenSelectMusic] Make it so changing difficulty also cancels TwoPartSelection if TwoPartConfirmsOnly. 2010-05-06 10:42:52 -05:00
AJ Kelly ce58334d58 Un-hardcode a diffuse command being played on course song number. 2010-05-05 08:17:13 -05:00
AJ Kelly 3ca79d0fee fix 2010-05-02 13:28:51 -05:00
AJ Kelly 1da7841f28 [Song] add GetDisplayBpms, IsDisplayBpmSecret, IsDisplayBpmConstant Lua bindings 2010-05-02 13:00:12 -05:00
AJ Kelly 79d97e7fec re-add dance-threepanel now that the StepsDisplayList issue has been resolved. (Turns out that was the reason it wasn't working.) thanks to kurisu for the base code.
also update docs
2010-05-02 11:25:00 -05:00
AJ Kelly bff6eb0469 Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes. 2010-05-02 10:15:02 -05:00
AJ Kelly 9c4856e612 Bump up MAX_METERS so that StepsDisplayList can play nice with Technomotion + AutoSetStyle 2010-05-01 19:10:08 -05:00
AJ Kelly fb39b4fdfb (no really this time, try and fix the build.) 2010-05-01 11:38:13 -05:00
AJ Kelly 322f0182a1 comment out warp stuff not used in public repo version (yet), should hopefully fix the compile 2010-05-01 11:36:25 -05:00
AJ Kelly 91c6fc4a62 sm-ssc v1.0 public beta 3! 2010-04-30 20:57:26 -05:00